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minmax-wt-alpha-beta-pruning

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A generic minmax algorithm engine (with alpha-beta pruning) that can work with any game supplied by the user

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// flow-typed signature: d302bac09d9b21f4135c8e1ead2dd6bd // flow-typed version: <<STUB>>/babel-plugin-transform-object-rest-spread_v^6.8.0/flow_v0.35.0 /** * This is an autogenerated libdef stub for: * * 'babel-plugin-transform-object-rest-spread' * * Fill this stub out by replacing all the `any` types. * * Once filled out, we encourage you to share your work with the * community by sending a pull request to: * https://github.com/flowtype/flow-typed */ declare module 'babel-plugin-transform-object-rest-spread' { declare module.exports: any; } /** * We include stubs for each file inside this npm package in case you need to * require those files directly. Feel free to delete any files that aren't * needed. */ declare module 'babel-plugin-transform-object-rest-spread/lib/index' { declare module.exports: any; } // Filename aliases declare module 'babel-plugin-transform-object-rest-spread/lib/index.js' { declare module.exports: $Exports<'babel-plugin-transform-object-rest-spread/lib/index'>; }