minmax-wt-alpha-beta-pruning
Version:
A generic minmax algorithm engine (with alpha-beta pruning) that can work with any game supplied by the user
33 lines (28 loc) • 1.03 kB
JavaScript
// flow-typed signature: d302bac09d9b21f4135c8e1ead2dd6bd
// flow-typed version: <<STUB>>/babel-plugin-transform-object-rest-spread_v^6.8.0/flow_v0.35.0
/**
* This is an autogenerated libdef stub for:
*
* 'babel-plugin-transform-object-rest-spread'
*
* Fill this stub out by replacing all the `any` types.
*
* Once filled out, we encourage you to share your work with the
* community by sending a pull request to:
* https://github.com/flowtype/flow-typed
*/
declare module 'babel-plugin-transform-object-rest-spread' {
declare module.exports: any;
}
/**
* We include stubs for each file inside this npm package in case you need to
* require those files directly. Feel free to delete any files that aren't
* needed.
*/
declare module 'babel-plugin-transform-object-rest-spread/lib/index' {
declare module.exports: any;
}
// Filename aliases
declare module 'babel-plugin-transform-object-rest-spread/lib/index.js' {
declare module.exports: $Exports<'babel-plugin-transform-object-rest-spread/lib/index'>;
}