miniprogram-mqtt
Version:
*** ##### 初始化 ```javascript //如使用了babel编译至commonjs规范(wepy框架自带) import Mqtt from 'miniprogram-mqtt' const mqtt = new Mqtt({ //必填参数 host: 'host', //mqtt服务器 port: null, //端口 userName: '', //账户名 password: '' //密码
1,341 lines (1,172 loc) • 100 kB
JavaScript
/*******************************************************************************
* Copyright (c) 2013 IBM Corp.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* and Eclipse Distribution License v1.0 which accompany this distribution.
*
* The Eclipse Public License is available at
* http://www.eclipse.org/legal/epl-v10.html
* and the Eclipse Distribution License is available at
* http://www.eclipse.org/org/documents/edl-v10.php.
*
* Contributors:
* Andrew Banks - initial API and implementation and initial documentation
*******************************************************************************/
// Only expose a single object name in the global namespace.
// Everything must go through this module. Global Paho.MQTT module
// only has a single public function, client, which returns
// a Paho.MQTT client object given connection details.
/**
* Send and receive messages using web browsers.
* <p>
* This programming interface lets a JavaScript client application use the MQTT V3.1 or
* V3.1.1 protocol to connect to an MQTT-supporting messaging server.
*
* The function supported includes:
* <ol>
* <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
* <li>Specifying options that relate to the communications link with the server,
* for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
* <li>Subscribing to and receiving messages from MQTT Topics.
* <li>Publishing messages to MQTT Topics.
* </ol>
* <p>
* The API consists of two main objects:
* <dl>
* <dt><b>{@link Paho.MQTT.Client}</b></dt>
* <dd>This contains methods that provide the functionality of the API,
* including provision of callbacks that notify the application when a message
* arrives from or is delivered to the messaging server,
* or when the status of its connection to the messaging server changes.</dd>
* <dt><b>{@link Paho.MQTT.Message}</b></dt>
* <dd>This encapsulates the payload of the message along with various attributes
* associated with its delivery, in particular the destination to which it has
* been (or is about to be) sent.</dd>
* </dl>
* <p>
* The programming interface validates parameters passed to it, and will throw
* an Error containing an error message intended for developer use, if it detects
* an error with any parameter.
* <p>
* Example:
*
* <code><pre>
client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
client.onConnectionLost = onConnectionLost;
client.onMessageArrived = onMessageArrived;
client.connect({onSuccess:onConnect});
function onConnect() {
// Once a connection has been made, make a subscription and send a message.
console.log("onConnect");
client.subscribe("/World");
message = new Paho.MQTT.Message("Hello");
message.destinationName = "/World";
client.send(message);
};
function onConnectionLost(responseObject) {
if (responseObject.errorCode !== 0)
console.log("onConnectionLost:"+responseObject.errorMessage);
};
function onMessageArrived(message) {
console.log("onMessageArrived:"+message.payloadString);
client.disconnect();
};
* </pre></code>
* @namespace Paho.MQTT
*/
/* jshint shadow:true */
(function ExportLibrary(root, factory) {
if (typeof exports === 'object' && typeof module === 'object') {
module.exports = factory();
} else if (typeof define === 'function' && define.amd) {
define(factory);
} else if (typeof exports === 'object') {
exports = factory();
} else {
if (typeof root.Paho === 'undefined') {
root.Paho = {};
}
root.Paho.MQTT = factory();
}
})(global, function LibraryFactory() {
var PahoMQTT = (function(wx) {
// Private variables below, these are only visible inside the function closure
// which is used to define the module.
var version = "@VERSION@";
var buildLevel = "@BUILDLEVEL@";
/**
* Unique message type identifiers, with associated
* associated integer values.
* @private
*/
var MESSAGE_TYPE = {
CONNECT: 1,
CONNACK: 2,
PUBLISH: 3,
PUBACK: 4,
PUBREC: 5,
PUBREL: 6,
PUBCOMP: 7,
SUBSCRIBE: 8,
SUBACK: 9,
UNSUBSCRIBE: 10,
UNSUBACK: 11,
PINGREQ: 12,
PINGRESP: 13,
DISCONNECT: 14
};
// Collection of utility methods used to simplify module code
// and promote the DRY pattern.
/**
* Validate an object's parameter names to ensure they
* match a list of expected variables name for this option
* type. Used to ensure option object passed into the API don't
* contain erroneous parameters.
* @param {Object} obj - User options object
* @param {Object} keys - valid keys and types that may exist in obj.
* @throws {Error} Invalid option parameter found.
* @private
*/
var validate = function(obj, keys) {
for (var key in obj) {
if (obj.hasOwnProperty(key)) {
if (keys.hasOwnProperty(key)) {
if (typeof obj[key] !== keys[key])
throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
} else {
var errorStr = "Unknown property, " + key + ". Valid properties are:";
for (var validKey in keys)
if (keys.hasOwnProperty(validKey))
errorStr = errorStr + " " + validKey;
throw new Error(errorStr);
}
}
}
};
/**
* Return a new function which runs the user function bound
* to a fixed scope.
* @param {function} User function
* @param {object} Function scope
* @return {function} User function bound to another scope
* @private
*/
var scope = function(f, scope) {
return function() {
return f.apply(scope, arguments);
};
};
/**
* Unique message type identifiers, with associated
* associated integer values.
* @private
*/
var ERROR = {
OK: { code: 0, text: "AMQJSC0000I OK." },
CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
INTERNAL_ERROR: { code: 5, text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}" },
CONNACK_RETURNCODE: { code: 6, text: "AMQJS0006E Bad Connack return code:{0} {1}." },
SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
MALFORMED_UTF: { code: 9, text: "AMQJS0009E Malformed UTF data:{0} {1} {2}." },
UNSUPPORTED: { code: 10, text: "AMQJS0010E {0} is not supported by this browser." },
INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
INVALID_ARGUMENT: { code: 13, text: "AMQJS0013E Invalid argument {0} for {1}." },
UNSUPPORTED_OPERATION: { code: 14, text: "AMQJS0014E Unsupported operation." },
INVALID_STORED_DATA: { code: 15, text: "AMQJS0015E Invalid data in local storage key={0} value={1}." },
INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: "AMQJS0016E Invalid MQTT message type {0}." },
MALFORMED_UNICODE: { code: 17, text: "AMQJS0017E Malformed Unicode string:{0} {1}." },
BUFFER_FULL: { code: 18, text: "AMQJS0018E Message buffer is full, maximum buffer size: {0}." },
};
/** CONNACK RC Meaning. */
var CONNACK_RC = {
0: "Connection Accepted",
1: "Connection Refused: unacceptable protocol version",
2: "Connection Refused: identifier rejected",
3: "Connection Refused: server unavailable",
4: "Connection Refused: bad user name or password",
5: "Connection Refused: not authorized"
};
/**
* Format an error message text.
* @private
* @param {error} ERROR.KEY value above.
* @param {substitutions} [array] substituted into the text.
* @return the text with the substitutions made.
*/
var format = function(error, substitutions) {
var text = error.text;
if (substitutions) {
var field, start;
for (var i = 0; i < substitutions.length; i++) {
field = "{" + i + "}";
start = text.indexOf(field);
if (start > 0) {
var part1 = text.substring(0, start);
var part2 = text.substring(start + field.length);
text = part1 + substitutions[i] + part2;
}
}
}
return text;
};
//MQTT protocol and version 6 M Q I s d p 3
var MqttProtoIdentifierv3 = [0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03];
//MQTT proto/version for 311 4 M Q T T 4
var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];
/**
* Construct an MQTT wire protocol message.
* @param type MQTT packet type.
* @param options optional wire message attributes.
*
* Optional properties
*
* messageIdentifier: message ID in the range [0..65535]
* payloadMessage: Application Message - PUBLISH only
* connectStrings: array of 0 or more Strings to be put into the CONNECT payload
* topics: array of strings (SUBSCRIBE, UNSUBSCRIBE)
* requestQoS: array of QoS values [0..2]
*
* "Flag" properties
* cleanSession: true if present / false if absent (CONNECT)
* willMessage: true if present / false if absent (CONNECT)
* isRetained: true if present / false if absent (CONNECT)
* userName: true if present / false if absent (CONNECT)
* password: true if present / false if absent (CONNECT)
* keepAliveInterval: integer [0..65535] (CONNECT)
*
* @private
* @ignore
*/
var WireMessage = function(type, options) {
this.type = type;
for (var name in options) {
if (options.hasOwnProperty(name)) {
this[name] = options[name];
}
}
};
WireMessage.prototype.encode = function() {
// Compute the first byte of the fixed header
var first = ((this.type & 0x0f) << 4);
/*
* Now calculate the length of the variable header + payload by adding up the lengths
* of all the component parts
*/
var remLength = 0;
var topicStrLength = [];
var destinationNameLength = 0;
var willMessagePayloadBytes;
// if the message contains a messageIdentifier then we need two bytes for that
if (this.messageIdentifier !== undefined)
remLength += 2;
switch (this.type) {
// If this a Connect then we need to include 12 bytes for its header
case MESSAGE_TYPE.CONNECT:
switch (this.mqttVersion) {
case 3:
remLength += MqttProtoIdentifierv3.length + 3;
break;
case 4:
remLength += MqttProtoIdentifierv4.length + 3;
break;
}
remLength += UTF8Length(this.clientId) + 2;
if (this.willMessage !== undefined) {
remLength += UTF8Length(this.willMessage.destinationName) + 2;
// Will message is always a string, sent as UTF-8 characters with a preceding length.
willMessagePayloadBytes = this.willMessage.payloadBytes;
if (!(willMessagePayloadBytes instanceof Uint8Array))
willMessagePayloadBytes = new Uint8Array(payloadBytes);
remLength += willMessagePayloadBytes.byteLength + 2;
}
if (this.userName !== undefined)
remLength += UTF8Length(this.userName) + 2;
if (this.password !== undefined)
remLength += UTF8Length(this.password) + 2;
break;
// Subscribe, Unsubscribe can both contain topic strings
case MESSAGE_TYPE.SUBSCRIBE:
first |= 0x02; // Qos = 1;
for (var i = 0; i < this.topics.length; i++) {
topicStrLength[i] = UTF8Length(this.topics[i]);
remLength += topicStrLength[i] + 2;
}
remLength += this.requestedQos.length; // 1 byte for each topic's Qos
// QoS on Subscribe only
break;
case MESSAGE_TYPE.UNSUBSCRIBE:
first |= 0x02; // Qos = 1;
for (var i = 0; i < this.topics.length; i++) {
topicStrLength[i] = UTF8Length(this.topics[i]);
remLength += topicStrLength[i] + 2;
}
break;
case MESSAGE_TYPE.PUBREL:
first |= 0x02; // Qos = 1;
break;
case MESSAGE_TYPE.PUBLISH:
if (this.payloadMessage.duplicate) first |= 0x08;
first = first |= (this.payloadMessage.qos << 1);
if (this.payloadMessage.retained) first |= 0x01;
destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
remLength += destinationNameLength + 2;
var payloadBytes = this.payloadMessage.payloadBytes;
remLength += payloadBytes.byteLength;
if (payloadBytes instanceof ArrayBuffer)
payloadBytes = new Uint8Array(payloadBytes);
else if (!(payloadBytes instanceof Uint8Array))
payloadBytes = new Uint8Array(payloadBytes.buffer);
break;
case MESSAGE_TYPE.DISCONNECT:
break;
default:
break;
}
// Now we can allocate a buffer for the message
var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
var pos = mbi.length + 1; // Offset of start of variable header
var buffer = new ArrayBuffer(remLength + pos);
var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes
//Write the fixed header into the buffer
byteStream[0] = first;
byteStream.set(mbi, 1);
// If this is a PUBLISH then the variable header starts with a topic
if (this.type == MESSAGE_TYPE.PUBLISH)
pos = writeString(this.payloadMessage.destinationName, destinationNameLength, byteStream, pos);
// If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time
else if (this.type == MESSAGE_TYPE.CONNECT) {
switch (this.mqttVersion) {
case 3:
byteStream.set(MqttProtoIdentifierv3, pos);
pos += MqttProtoIdentifierv3.length;
break;
case 4:
byteStream.set(MqttProtoIdentifierv4, pos);
pos += MqttProtoIdentifierv4.length;
break;
}
var connectFlags = 0;
if (this.cleanSession)
connectFlags = 0x02;
if (this.willMessage !== undefined) {
connectFlags |= 0x04;
connectFlags |= (this.willMessage.qos << 3);
if (this.willMessage.retained) {
connectFlags |= 0x20;
}
}
if (this.userName !== undefined)
connectFlags |= 0x80;
if (this.password !== undefined)
connectFlags |= 0x40;
byteStream[pos++] = connectFlags;
pos = writeUint16(this.keepAliveInterval, byteStream, pos);
}
// Output the messageIdentifier - if there is one
if (this.messageIdentifier !== undefined)
pos = writeUint16(this.messageIdentifier, byteStream, pos);
switch (this.type) {
case MESSAGE_TYPE.CONNECT:
pos = writeString(this.clientId, UTF8Length(this.clientId), byteStream, pos);
if (this.willMessage !== undefined) {
pos = writeString(this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos);
pos = writeUint16(willMessagePayloadBytes.byteLength, byteStream, pos);
byteStream.set(willMessagePayloadBytes, pos);
pos += willMessagePayloadBytes.byteLength;
}
if (this.userName !== undefined)
pos = writeString(this.userName, UTF8Length(this.userName), byteStream, pos);
if (this.password !== undefined)
pos = writeString(this.password, UTF8Length(this.password), byteStream, pos);
break;
case MESSAGE_TYPE.PUBLISH:
// PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
byteStream.set(payloadBytes, pos);
break;
// case MESSAGE_TYPE.PUBREC:
// case MESSAGE_TYPE.PUBREL:
// case MESSAGE_TYPE.PUBCOMP:
// break;
case MESSAGE_TYPE.SUBSCRIBE:
// SUBSCRIBE has a list of topic strings and request QoS
for (var i = 0; i < this.topics.length; i++) {
pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
byteStream[pos++] = this.requestedQos[i];
}
break;
case MESSAGE_TYPE.UNSUBSCRIBE:
// UNSUBSCRIBE has a list of topic strings
for (var i = 0; i < this.topics.length; i++)
pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
break;
default:
// Do nothing.
}
return buffer;
};
function decodeMessage(input, pos) {
var startingPos = pos;
var first = input[pos];
var type = first >> 4;
var messageInfo = first &= 0x0f;
pos += 1;
// Decode the remaining length (MBI format)
var digit;
var remLength = 0;
var multiplier = 1;
do {
if (pos == input.length) {
return [null, startingPos];
}
digit = input[pos++];
remLength += ((digit & 0x7F) * multiplier);
multiplier *= 128;
} while ((digit & 0x80) !== 0);
var endPos = pos + remLength;
if (endPos > input.length) {
return [null, startingPos];
}
var wireMessage = new WireMessage(type);
switch (type) {
case MESSAGE_TYPE.CONNACK:
var connectAcknowledgeFlags = input[pos++];
if (connectAcknowledgeFlags & 0x01)
wireMessage.sessionPresent = true;
wireMessage.returnCode = input[pos++];
break;
case MESSAGE_TYPE.PUBLISH:
var qos = (messageInfo >> 1) & 0x03;
var len = readUint16(input, pos);
pos += 2;
var topicName = parseUTF8(input, pos, len);
pos += len;
// If QoS 1 or 2 there will be a messageIdentifier
if (qos > 0) {
wireMessage.messageIdentifier = readUint16(input, pos);
pos += 2;
}
var message = new Message(input.subarray(pos, endPos));
if ((messageInfo & 0x01) == 0x01)
message.retained = true;
if ((messageInfo & 0x08) == 0x08)
message.duplicate = true;
message.qos = qos;
message.destinationName = topicName;
wireMessage.payloadMessage = message;
break;
case MESSAGE_TYPE.PUBACK:
case MESSAGE_TYPE.PUBREC:
case MESSAGE_TYPE.PUBREL:
case MESSAGE_TYPE.PUBCOMP:
case MESSAGE_TYPE.UNSUBACK:
wireMessage.messageIdentifier = readUint16(input, pos);
break;
case MESSAGE_TYPE.SUBACK:
wireMessage.messageIdentifier = readUint16(input, pos);
pos += 2;
wireMessage.returnCode = input.subarray(pos, endPos);
break;
default:
break;
}
return [wireMessage, endPos];
}
function writeUint16(input, buffer, offset) {
buffer[offset++] = input >> 8; //MSB
buffer[offset++] = input % 256; //LSB
return offset;
}
function writeString(input, utf8Length, buffer, offset) {
offset = writeUint16(utf8Length, buffer, offset);
stringToUTF8(input, buffer, offset);
return offset + utf8Length;
}
function readUint16(buffer, offset) {
return 256 * buffer[offset] + buffer[offset + 1];
}
/**
* Encodes an MQTT Multi-Byte Integer
* @private
*/
function encodeMBI(number) {
var output = new Array(1);
var numBytes = 0;
do {
var digit = number % 128;
number = number >> 7;
if (number > 0) {
digit |= 0x80;
}
output[numBytes++] = digit;
} while ((number > 0) && (numBytes < 4));
return output;
}
/**
* Takes a String and calculates its length in bytes when encoded in UTF8.
* @private
*/
function UTF8Length(input) {
var output = 0;
for (var i = 0; i < input.length; i++) {
var charCode = input.charCodeAt(i);
if (charCode > 0x7FF) {
// Surrogate pair means its a 4 byte character
if (0xD800 <= charCode && charCode <= 0xDBFF) {
i++;
output++;
}
output += 3;
} else if (charCode > 0x7F)
output += 2;
else
output++;
}
return output;
}
/**
* Takes a String and writes it into an array as UTF8 encoded bytes.
* @private
*/
function stringToUTF8(input, output, start) {
var pos = start;
for (var i = 0; i < input.length; i++) {
var charCode = input.charCodeAt(i);
// Check for a surrogate pair.
if (0xD800 <= charCode && charCode <= 0xDBFF) {
var lowCharCode = input.charCodeAt(++i);
if (isNaN(lowCharCode)) {
throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));
}
charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;
}
if (charCode <= 0x7F) {
output[pos++] = charCode;
} else if (charCode <= 0x7FF) {
output[pos++] = charCode >> 6 & 0x1F | 0xC0;
output[pos++] = charCode & 0x3F | 0x80;
} else if (charCode <= 0xFFFF) {
output[pos++] = charCode >> 12 & 0x0F | 0xE0;
output[pos++] = charCode >> 6 & 0x3F | 0x80;
output[pos++] = charCode & 0x3F | 0x80;
} else {
output[pos++] = charCode >> 18 & 0x07 | 0xF0;
output[pos++] = charCode >> 12 & 0x3F | 0x80;
output[pos++] = charCode >> 6 & 0x3F | 0x80;
output[pos++] = charCode & 0x3F | 0x80;
}
}
return output;
}
function parseUTF8(input, offset, length) {
var output = "";
var utf16;
var pos = offset;
while (pos < offset + length) {
var byte1 = input[pos++];
if (byte1 < 128)
utf16 = byte1;
else {
var byte2 = input[pos++] - 128;
if (byte2 < 0)
throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), ""]));
if (byte1 < 0xE0) // 2 byte character
utf16 = 64 * (byte1 - 0xC0) + byte2;
else {
var byte3 = input[pos++] - 128;
if (byte3 < 0)
throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16)]));
if (byte1 < 0xF0) // 3 byte character
utf16 = 4096 * (byte1 - 0xE0) + 64 * byte2 + byte3;
else {
var byte4 = input[pos++] - 128;
if (byte4 < 0)
throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
if (byte1 < 0xF8) // 4 byte character
utf16 = 262144 * (byte1 - 0xF0) + 4096 * byte2 + 64 * byte3 + byte4;
else // longer encodings are not supported
throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
}
}
}
if (utf16 > 0xFFFF) // 4 byte character - express as a surrogate pair
{
utf16 -= 0x10000;
output += String.fromCharCode(0xD800 + (utf16 >> 10)); // lead character
utf16 = 0xDC00 + (utf16 & 0x3FF); // trail character
}
output += String.fromCharCode(utf16);
}
return output;
}
/**
* Repeat keepalive requests, monitor responses.
* @ignore
*/
var Pinger = function(client, keepAliveInterval) {
this._client = client;
this._keepAliveInterval = keepAliveInterval * 1000;
this.isReset = false;
var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();
var doTimeout = function(pinger) {
return function() {
return doPing.apply(pinger);
};
};
/** @ignore */
var doPing = function() {
if (!this.isReset) {
this._client._trace("Pinger.doPing", "Timed out");
this._client._disconnected(ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT));
} else {
this.isReset = false;
this._client._trace("Pinger.doPing", "send PINGREQ");
wx.sendSocketMessage({
data: pingReq,
success: function() {
//
},
fail: function() {
//
},
complete: function() {
//
}
})
this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
}
};
this.reset = function() {
this.isReset = true;
clearTimeout(this.timeout);
if (this._keepAliveInterval > 0)
this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
};
this.cancel = function() {
clearTimeout(this.timeout);
};
};
/**
* Monitor request completion.
* @ignore
*/
var Timeout = function(client, timeoutSeconds, action, args) {
if (!timeoutSeconds)
timeoutSeconds = 30;
var doTimeout = function(action, client, args) {
return function() {
return action.apply(client, args);
};
};
this.timeout = setTimeout(doTimeout(action, client, args), timeoutSeconds * 1000);
this.cancel = function() {
clearTimeout(this.timeout);
};
};
/*
* Internal implementation of the Websockets MQTT V3.1 client.
*
* @name Paho.MQTT.ClientImpl @constructor
* @param {String} host the DNS nameof the webSocket host.
* @param {Number} port the port number for that host.
* @param {String} clientId the MQ client identifier.
*/
var ClientImpl = function(uri, host, port, path, clientId) {
this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);
this.host = host;
this.port = port;
this.path = path;
this.uri = uri;
this.clientId = clientId;
this._wsuri = null;
// Local storagekeys are qualified with the following string.
// The conditional inclusion of path in the key is for backward
// compatibility to when the path was not configurable and assumed to
// be /mqtt
this._localKey = host + ":" + port + (path != "/mqtt" ? ":" + path : "") + ":" + clientId + ":";
// Create private instance-only message queue
// Internal queue of messages to be sent, in sending order.
this._msg_queue = [];
this._buffered_msg_queue = [];
// Messages we have sent and are expecting a response for, indexed by their respective message ids.
this._sentMessages = {};
// Messages we have received and acknowleged and are expecting a confirm message for
// indexed by their respective message ids.
this._receivedMessages = {};
// Internal list of callbacks to be executed when messages
// have been successfully sent over web socket, e.g. disconnect
// when it doesn't have to wait for ACK, just message is dispatched.
this._notify_msg_sent = {};
// Unique identifier for SEND messages, incrementing
// counter as messages are sent.
this._message_identifier = 1;
// Used to determine the transmission sequence of stored sent messages.
this._sequence = 0;
// Load the local state, if any, from the saved version, only restore state relevant to this client.
for (var key in wx.getStorageInfoSync().keys)
if (key.indexOf("Sent:" + this._localKey) === 0 || key.indexOf("Received:" + this._localKey) === 0)
this.restore(key);
};
// Messaging Client public instance members.
ClientImpl.prototype.host = null;
ClientImpl.prototype.port = null;
ClientImpl.prototype.path = null;
ClientImpl.prototype.uri = null;
ClientImpl.prototype.clientId = null;
// Messaging Client private instance members.
ClientImpl.prototype.socket = null;
/* true once we have received an acknowledgement to a CONNECT packet. */
ClientImpl.prototype.connected = false;
/* The largest message identifier allowed, may not be larger than 2**16 but
* if set smaller reduces the maximum number of outbound messages allowed.
*/
ClientImpl.prototype.maxMessageIdentifier = 65536;
ClientImpl.prototype.connectOptions = null;
ClientImpl.prototype.hostIndex = null;
ClientImpl.prototype.onConnected = null;
ClientImpl.prototype.onConnectionLost = null;
ClientImpl.prototype.onMessageDelivered = null;
ClientImpl.prototype.onMessageArrived = null;
ClientImpl.prototype.traceFunction = null;
ClientImpl.prototype._msg_queue = null;
ClientImpl.prototype._buffered_msg_queue = null;
ClientImpl.prototype._connectTimeout = null;
/* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
ClientImpl.prototype.sendPinger = null;
/* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
ClientImpl.prototype.receivePinger = null;
ClientImpl.prototype._reconnectInterval = 1; // Reconnect Delay, starts at 1 second
ClientImpl.prototype._reconnecting = false;
ClientImpl.prototype._reconnectTimeout = null;
ClientImpl.prototype.disconnectedPublishing = false;
ClientImpl.prototype.disconnectedBufferSize = 5000;
ClientImpl.prototype.receiveBuffer = null;
ClientImpl.prototype._traceBuffer = null;
ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;
ClientImpl.prototype.connect = function(connectOptions) {
var connectOptionsMasked = this._traceMask(connectOptions, "password");
this._trace("Client.connect", connectOptionsMasked, null, this.connected);
if (this.connected)
throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));
if (this._reconnecting) {
// connect() function is called while reconnect is in progress.
// Terminate the auto reconnect process to use new connect options.
this._reconnectTimeout.cancel();
this._reconnectTimeout = null;
this._reconnecting = false;
}
this.connectOptions = connectOptions;
this._reconnectInterval = 1;
this._reconnecting = false;
if (connectOptions.uris) {
this.hostIndex = 0;
this._doConnect(connectOptions.uris[0]);
} else {
this._doConnect(this.uri);
}
};
ClientImpl.prototype.subscribe = function(filter, subscribeOptions) {
this._trace("Client.subscribe", filter, subscribeOptions);
if (!this.connected)
throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
wireMessage.topics = [filter];
if (subscribeOptions.qos !== undefined)
wireMessage.requestedQos = [subscribeOptions.qos];
else
wireMessage.requestedQos = [0];
if (subscribeOptions.onSuccess) {
wireMessage.onSuccess = function(grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }); };
}
if (subscribeOptions.onFailure) {
wireMessage.onFailure = function(errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode, errorMessage: format(errorCode) }); };
}
if (subscribeOptions.timeout) {
wireMessage.timeOut = new Timeout(this, subscribeOptions.timeout, subscribeOptions.onFailure, [{
invocationContext: subscribeOptions.invocationContext,
errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
}]);
}
// All subscriptions return a SUBACK.
this._requires_ack(wireMessage);
this._schedule_message(wireMessage);
};
/** @ignore */
ClientImpl.prototype.unsubscribe = function(filter, unsubscribeOptions) {
this._trace("Client.unsubscribe", filter, unsubscribeOptions);
if (!this.connected)
throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
wireMessage.topics = [filter];
if (unsubscribeOptions.onSuccess) {
wireMessage.callback = function() { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }); };
}
if (unsubscribeOptions.timeout) {
wireMessage.timeOut = new Timeout(this, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [{
invocationContext: unsubscribeOptions.invocationContext,
errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
}]);
}
// All unsubscribes return a SUBACK.
this._requires_ack(wireMessage);
this._schedule_message(wireMessage);
};
ClientImpl.prototype.send = function(message) {
this._trace("Client.send", message);
var wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
wireMessage.payloadMessage = message;
if (this.connected) {
// Mark qos 1 & 2 message as "ACK required"
// For qos 0 message, invoke onMessageDelivered callback if there is one.
// Then schedule the message.
if (message.qos > 0) {
this._requires_ack(wireMessage);
} else if (this.onMessageDelivered) {
this._notify_msg_sent[wireMessage] = this.onMessageDelivered(wireMessage.payloadMessage);
}
this._schedule_message(wireMessage);
} else {
// Currently disconnected, will not schedule this message
// Check if reconnecting is in progress and disconnected publish is enabled.
if (this._reconnecting && this.disconnectedPublishing) {
// Check the limit which include the "required ACK" messages
var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length;
if (messageCount > this.disconnectedBufferSize) {
throw new Error(format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]));
} else {
if (message.qos > 0) {
// Mark this message as "ACK required"
this._requires_ack(wireMessage);
} else {
wireMessage.sequence = ++this._sequence;
this._buffered_msg_queue.push(wireMessage);
}
}
} else {
throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
}
}
};
ClientImpl.prototype.disconnect = function() {
this._trace("Client.disconnect");
if (this._reconnecting) {
// disconnect() function is called while reconnect is in progress.
// Terminate the auto reconnect process.
this._reconnectTimeout.cancel();
this._reconnectTimeout = null;
this._reconnecting = false;
}
if (!this.connected)
throw new Error(format(ERROR.INVALID_STATE, ["not connecting or connected"]));
var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);
// Run the disconnected call back as soon as the message has been sent,
// in case of a failure later on in the disconnect processing.
// as a consequence, the _disconected call back may be run several times.
this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);
this._schedule_message(wireMessage);
};
ClientImpl.prototype.getTraceLog = function() {
if (this._traceBuffer !== null) {
this._trace("Client.getTraceLog", new Date());
this._trace("Client.getTraceLog in flight messages", this._sentMessages.length);
for (var key in this._sentMessages)
this._trace("_sentMessages ", key, this._sentMessages[key]);
for (var key in this._receivedMessages)
this._trace("_receivedMessages ", key, this._receivedMessages[key]);
return this._traceBuffer;
}
};
ClientImpl.prototype.startTrace = function() {
if (this._traceBuffer === null) {
this._traceBuffer = [];
}
this._trace("Client.startTrace", new Date(), version);
};
ClientImpl.prototype.stopTrace = function() {
delete this._traceBuffer;
};
ClientImpl.prototype._doConnect = function(wsurl) {
// When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
if (this.connectOptions.useSSL) {
var uriParts = wsurl.split(":");
uriParts[0] = "wss";
wsurl = uriParts.join(":");
}
this._wsuri = wsurl;
this.connected = false;
wx.connectSocket({
url: wsurl
});
wx.onSocketOpen(scope(this._on_socket_open, this))
wx.onSocketMessage(scope(this._on_socket_message, this))
wx.onSocketError(scope(this._on_socket_error, this))
wx.onSocketClose(scope(this._on_socket_close, this))
this.sendPinger = new Pinger(this, this.connectOptions.keepAliveInterval);
this.receivePinger = new Pinger(this, this.connectOptions.keepAliveInterval);
if (this._connectTimeout) {
this._connectTimeout.cancel();
this._connectTimeout = null;
}
this._connectTimeout = new Timeout(this, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]);
};
// Schedule a new message to be sent over the WebSockets
// connection. CONNECT messages cause WebSocket connection
// to be started. All other messages are queued internally
// until this has happened. When WS connection starts, process
// all outstanding messages.
ClientImpl.prototype._schedule_message = function(message) {
this._msg_queue.push(message);
// Process outstanding messages in the queue if we have an open socket, and have received CONNACK.
if (this.connected) {
this._process_queue();
}
};
ClientImpl.prototype.store = function(prefix, wireMessage) {
var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 };
switch (wireMessage.type) {
case MESSAGE_TYPE.PUBLISH:
if (wireMessage.pubRecReceived)
storedMessage.pubRecReceived = true;
// Convert the payload to a hex string.
storedMessage.payloadMessage = {};
var hex = "";
var messageBytes = wireMessage.payloadMessage.payloadBytes;
for (var i = 0; i < messageBytes.length; i++) {
if (messageBytes[i] <= 0xF)
hex = hex + "0" + messageBytes[i].toString(16);
else
hex = hex + messageBytes[i].toString(16);
}
storedMessage.payloadMessage.payloadHex = hex;
storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName;
if (wireMessage.payloadMessage.duplicate)
storedMessage.payloadMessage.duplicate = true;
if (wireMessage.payloadMessage.retained)
storedMessage.payloadMessage.retained = true;
// Add a sequence number to sent messages.
if (prefix.indexOf("Sent:") === 0) {
if (wireMessage.sequence === undefined)
wireMessage.sequence = ++this._sequence;
storedMessage.sequence = wireMessage.sequence;
}
break;
default:
throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
}
try{
wx.setStorageSync(prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage));
} catch(err) {
console.log(err);
}
};
ClientImpl.prototype.restore = function(key) {
var value = wx.getStorageSync(key);
var storedMessage = JSON.parse(value);
var wireMessage = new WireMessage(storedMessage.type, storedMessage);
switch (storedMessage.type) {
case MESSAGE_TYPE.PUBLISH:
// Replace the payload message with a Message object.
var hex = storedMessage.payloadMessage.payloadHex;
var buffer = new ArrayBuffer((hex.length) / 2);
var byteStream = new Uint8Array(buffer);
var i = 0;
while (hex.length >= 2) {
var x = parseInt(hex.substring(0, 2), 16);
hex = hex.substring(2, hex.length);
byteStream[i++] = x;
}
var payloadMessage = new Message(byteStream);
payloadMessage.qos = storedMessage.payloadMessage.qos;
payloadMessage.destinationName = storedMessage.payloadMessage.destinationName;
if (storedMessage.payloadMessage.duplicate)
payloadMessage.duplicate = true;
if (storedMessage.payloadMessage.retained)
payloadMessage.retained = true;
wireMessage.payloadMessage = payloadMessage;
break;
default:
throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
}
if (key.indexOf("Sent:" + this._localKey) === 0) {
wireMessage.payloadMessage.duplicate = true;
this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
} else if (key.indexOf("Received:" + this._localKey) === 0) {
this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
}
};
ClientImpl.prototype._process_queue = function() {
var message = null;
// Process messages in order they were added
var fifo = this._msg_queue.reverse();
// Send all queued messages down socket connection
while ((message = fifo.pop())) {
this._socket_send(message);
// Notify listeners that message was successfully sent
if (this._notify_msg_sent[message]) {
this._notify_msg_sent[message]();
delete this._notify_msg_sent[message];
}
}
};
/**
* Expect an ACK response for this message. Add message to the set of in progress
* messages and set an unused identifier in this message.
* @ignore
*/
ClientImpl.prototype._requires_ack = function(wireMessage) {
var messageCount = Object.keys(this._sentMessages).length;
if (messageCount > this.maxMessageIdentifier)
throw Error("Too many messages:" + messageCount);
while (this._sentMessages[this._message_identifier] !== undefined) {
this._message_identifier++;
}
wireMessage.messageIdentifier = this._message_identifier;
this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
this.store("Sent:", wireMessage);
}
if (this._message_identifier === this.maxMessageIdentifier) {
this._message_identifier = 1;
}
};
/**
* Called when the underlying websocket has been opened.
* @ignore
*/
ClientImpl.prototype._on_socket_open = function(res) {
// Create the CONNECT message object.
var wireMessage = new WireMessage(MESSAGE_TYPE.CONNECT, this.connectOptions);
wireMessage.clientId = this.clientId;
this._socket_send(wireMessage);
};
/**
* Called when the underlying websocket has received a complete packet.
* @ignore
*/
ClientImpl.prototype._on_socket_message = function(event) {
this._trace("Client._on_socket_message", event.data);
var messages = this._deframeMessages(event.data);
for (var i = 0; i < messages.length; i += 1) {
this._handleMessage(messages[i]);
}
};
ClientImpl.prototype._deframeMessages = function(data) {
var byteArray = new Uint8Array(data);
var messages = [];
if (this.receiveBuffer) {
var newData = new Uint8Array(this.receiveBuffer.length + byteArray.length);
newData.set(this.receiveBuffer);
newData.set(byteArray, this.receiveBuffer.length);
byteArray = newData;
delete this.receiveBuffer;
}
try {
var offset = 0;
while (offset < byteArray.length) {
var result = decodeMessage(byteArray, offset);
var wireMessage = result[0];
offset = result[1];
if (wireMessage !== null) {
messages.push(wireMessage);
} else {
break;
}
}
if (offset < byteArray.length) {
this.receiveBuffer = byteArray.subarray(offset);
}
} catch (error) {
var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
return;
}
return messages;
};
ClientImpl.prototype._handleMessage = function(wireMessage) {
this._trace("Client._handleMessage", wireMessage);
try {
switch (wireMessage.type) {
case MESSAGE_TYPE.CONNACK:
this._connectTimeout.cancel();
if (this._reconnectTimeout)
this._reconnectTimeout.cancel();
// If we have started using clean session then clear up the local state.
if (this.connectOptions.cleanSession) {
for (var key in this._sentMessages) {
var sentMessage = this._sentMessages[key];
wx.removeStorageSync("Sent:" + this._localKey + sentMessage.messageIdentifier);
}
this._sentMessages = {};
for (var key in this._receivedMessages) {
var receivedMessage = this._receivedMessages[key];
wx.removeStorageSync("Received:" + this._localKey + receivedMessage.messageIdentifier);
}
this._receivedMessages = {};
}
// Client connected and ready for business.
if (wireMessage.returnCode === 0) {
this.connected = true;
// Jump to the end of the list of uris and stop looking for a good host.
if (this.connectOptions.uris)
this.hostIndex = this.connectOptions.uris.length;
} else {
this._disconnected(ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode]]));
break;
}
// Resend messages.
var sequencedMessages = [];
for (var msgId in this._sentMessages) {
if (this._sentMessages.hasOwnProperty(msgId))
sequencedMessages.push(this._sentMessages[msgId]);
}
// Also schedule qos 0 buffered messages if any
if (this._buffered_msg_queue.length > 0) {
var msg = null;
var fifo = this._buffered_msg_queue.reverse();
while ((msg = fifo.pop())) {
sequencedMessages.push(msg);
if (this.onMessageDelivered)
this._notify_msg_sent[msg] = this.onMessageDelivered(msg.payloadMessage);
}
}
// Sort sentMessages into the original sent order.
var sequencedMessages = sequencedMessages.sort(function(a, b) { return a.sequence - b.sequence; });
for (var i = 0, len = sequencedMessages.length; i < len; i++) {
var sentMessage = sequencedMessages[i];
if (sentMessage.type == MESSAGE_TYPE.PUBLISH && sentMessage.pubRecReceived) {
var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: sentMessage.messageIdentifier });
this._schedule_message(pubRelMessage);
} else {
this._schedule_message(sentMessage);
}
}
// Execute the connectOptions.onSuccess callback if there is one.
// Will also now return if this connection was the result of an automatic
// reconnect and which URI was successfully connected to.
if (this.connectOptions.onSuccess) {
this.connectOptions.onSuccess({ invocationContext: this.connectOptions.invocationContext });
}
var reconnected = false;
if (this._reconnecting) {
reconnected = true;
this._reconnectInterval = 1;
this._reconnecting = false;
}
// Execute the onConnected callback if there is one.
this._connected(reconnected, this._wsuri);
// Process all queued messages now that the connection is established.
this._process_queue();
break;
case MESSAGE_TYPE.PUBLISH:
this._receivePublish(wireMessage);
break;
case MESSAGE_TYPE.PUBACK:
var sentMessage = this._sentMessages[wireMessage.messageIdentifier];