miniplex
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A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.
41 lines • 960 B
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{
"name": "miniplex",
"author": {
"name": "Hendrik Mans",
"email": "hendrik@mans.de",
"url": "https://hendrik.mans.de"
},
"description": "A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.",
"homepage": "https://github.com/hmans/miniplex",
"keywords": [
"gamedev",
"ecs",
"entity-component-system",
"state",
"state-management"
],
"sideEffects": false,
"version": "2.0.0",
"main": "dist/miniplex.cjs.js",
"module": "dist/miniplex.esm.js",
"types": "dist/miniplex.cjs.d.ts",
"files": [
"dist/**",
"LICENSE",
"README.md"
],
"license": "MIT",
"devDependencies": {
"chalk": "^5.3.0",
"tsx": "^3.12.7"
},
"dependencies": {
"@hmans/id": "^0.0.1",
"@hmans/queue": "^0.0.1",
"@miniplex/bucket": "2.0.0"
},
"scripts": {
"benchmark": "tsx benchmark.ts",
"build": "preconstruct build"
}
}