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miniplex

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A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.

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export { Query, World, Bucket } from "./core.js"; export type { Strict, With, Without } from "./core.js"; /** * A simple queue (powered by [@hmans/queue](https://github.com/hmans/things/tree/main/packages/hmans-queue)) * that can be used to schedule work to be done later. This is mostly provided as a convenience * to make upgrading from Miniplex 1.0 (which had queuing functionality built-in) a little easier, * and it will be deprecated in a future version. */ export declare const queue: { (fn: Function): void; clear: () => void; flush: () => void; };