miniplex
Version:
A developer-friendly entity management system for games and similarly demanding applications, based on ECS architecture.
14 lines (13 loc) • 574 B
TypeScript
export { Query, World, Bucket } from "./core.js";
export type { Strict, With, Without } from "./core.js";
/**
* A simple queue (powered by [@hmans/queue](https://github.com/hmans/things/tree/main/packages/hmans-queue))
* that can be used to schedule work to be done later. This is mostly provided as a convenience
* to make upgrading from Miniplex 1.0 (which had queuing functionality built-in) a little easier,
* and it will be deprecated in a future version.
*/
export declare const queue: {
(fn: Function): void;
clear: () => void;
flush: () => void;
};