minigame-std
Version:
Mini Game Standard Development Library.
18 lines (16 loc) • 701 B
text/typescript
import { isMinaEnv } from '../../macros/env.ts';
import { connectSocket as minaConnectSocket } from './mina_socket.ts';
import type { ISocket, SocketOptions } from './socket_define.ts';
import { connectSocket as webConnectSocket } from './web_socket.ts';
export * from './socket_define.ts';
/**
* 创建并返回一个 WebSocket 连接。
* @param url - WebSocket 服务器的 URL。
* @param options - 可选的参数。
* @returns 返回一个实现了 ISocket 接口的 WebSocket 对象。
*/
export function connectSocket(url: string, options?: SocketOptions): ISocket {
return isMinaEnv()
? minaConnectSocket(url, options)
: webConnectSocket(url, options?.protocols);
}