minigame-std
Version:
Mini Game Standard Development Library.
19 lines (15 loc) • 708 B
text/typescript
import { sha1 as SHA1, sha256 as SHA256, sha384 as SHA384, sha512 as SHA512 } from 'rsa-oaep-encryption';
import { toByteString } from '../../codec/mod.ts';
import type { DataSource } from '../../defines.ts';
export function sha1(data: DataSource): string {
return SHA1.create().update(toByteString(data)).digest().toHex();
}
export function sha256(data: DataSource): string {
return SHA256.create().update(toByteString(data)).digest().toHex();
}
export function sha384(data: DataSource): string {
return SHA384.create().update(toByteString(data)).digest().toHex();
}
export function sha512(data: DataSource): string {
return SHA512.create().update(toByteString(data)).digest().toHex();
}