minh-custom-hooks-release
Version:
Đây là custom hooks được viết bởi hoanggminh2702, bao gồm:
258 lines • 13.1 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype);
return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (g && (g = 0, op[0] && (_ = 0)), _) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
import { useCallback, useEffect, useRef, useState } from 'react';
import uuid from 'react-native-uuid';
import { EnumTaskState } from './useTask';
export default function useTask(_a) {
var _this = this;
var task = _a.task, onBeforeStart = _a.onBeforeStart, onSuccess = _a.onSuccess, onError = _a.onError, onFinally = _a.onFinally, _b = _a.preserve, preserve = _b === void 0 ? true : _b, _c = _a.preserveWhenError, preserveWhenError = _c === void 0 ? false : _c, deps = _a.deps, _d = _a.enabled, enabled = _d === void 0 ? true : _d, loadingAtInit = _a.loadingAtInit, _e = _a.startLoadingOnBeforeStart, startLoadingOnBeforeStart = _e === void 0 ? true : _e, debounceTime = _a.debounceTime;
var _f = useState(), taskData = _f[0], setTaskData = _f[1];
var _g = useState(), taskError = _g[0], setTaskError = _g[1];
var _h = useState(loadingAtInit ? EnumTaskState.PENDING : EnumTaskState.IDLE), taskState = _h[0], setTaskState = _h[1];
// For debounce time
var timeoutId = useRef();
var rejectRef = useRef();
// STORE NEWEST TASK ID TO MAKE SURE TASK DATA AND TASK STATE IS NEWEST
var newestTask = useRef();
var runTask = function () {
var _ = [];
for (var _i = 0; _i < arguments.length; _i++) {
_[_i] = arguments[_i];
}
var taskAsync = function () { return __awaiter(_this, void 0, void 0, function () {
var taskId, continueRunningTask, err_1, res, err_2;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
taskId = uuid.v4();
newestTask.current = taskId;
setTaskState(EnumTaskState.PENDING);
!preserve && setTaskData(undefined);
continueRunningTask = true;
if (!onBeforeStart) return [3 /*break*/, 4];
startLoadingOnBeforeStart && setTaskState(EnumTaskState.PENDING);
_a.label = 1;
case 1:
_a.trys.push([1, 3, , 4]);
return [4 /*yield*/, onBeforeStart()];
case 2:
continueRunningTask = _a.sent();
if (!continueRunningTask)
setTaskState(EnumTaskState.IDLE);
return [3 /*break*/, 4];
case 3:
err_1 = _a.sent();
continueRunningTask = false;
setTaskState(EnumTaskState.FAIL);
return [3 /*break*/, 4];
case 4:
if (!continueRunningTask) return [3 /*break*/, 10];
setTaskState(EnumTaskState.PENDING);
_a.label = 5;
case 5:
_a.trys.push([5, 8, 9, 10]);
if (!(newestTask.current === taskId)) return [3 /*break*/, 7];
return [4 /*yield*/, task()];
case 6:
res = _a.sent();
onSuccess && onSuccess(res);
setTaskData(res);
setTaskState(EnumTaskState.SUCCESS);
_a.label = 7;
case 7: return [3 /*break*/, 10];
case 8:
err_2 = _a.sent();
onError && onError(err_2);
!preserveWhenError && setTaskData(undefined);
setTaskState(EnumTaskState.FAIL);
setTaskError(err_2);
return [3 /*break*/, 10];
case 9:
if (newestTask.current === taskId) {
onFinally && onFinally();
}
return [7 /*endfinally*/];
case 10: return [2 /*return*/];
}
});
}); };
taskAsync();
};
var runTaskDebounce = function () {
var _ = [];
for (var _i = 0; _i < arguments.length; _i++) {
_[_i] = arguments[_i];
}
clearTimeout(timeoutId.current);
setTaskState(EnumTaskState.PENDING);
timeoutId.current = setTimeout(function () {
runTask();
}, debounceTime);
};
var runTaskAsync = function () {
var _ = [];
for (var _i = 0; _i < arguments.length; _i++) {
_[_i] = arguments[_i];
}
return __awaiter(_this, void 0, void 0, function () {
var taskId, continueRunningTask, err_3, res, err_4;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
taskId = uuid.v4();
newestTask.current = taskId;
!preserve && setTaskData(undefined);
continueRunningTask = true;
if (!onBeforeStart) return [3 /*break*/, 4];
startLoadingOnBeforeStart && setTaskState(EnumTaskState.PENDING);
_a.label = 1;
case 1:
_a.trys.push([1, 3, , 4]);
return [4 /*yield*/, onBeforeStart()];
case 2:
continueRunningTask = _a.sent();
if (!continueRunningTask)
setTaskState(EnumTaskState.IDLE);
return [3 /*break*/, 4];
case 3:
err_3 = _a.sent();
continueRunningTask = false;
setTaskState(EnumTaskState.FAIL);
return [3 /*break*/, 4];
case 4:
if (!continueRunningTask) return [3 /*break*/, 11];
setTaskState(EnumTaskState.PENDING);
_a.label = 5;
case 5:
_a.trys.push([5, 8, 9, 10]);
if (!(newestTask.current === taskId)) return [3 /*break*/, 7];
return [4 /*yield*/, task()];
case 6:
res = _a.sent();
onSuccess && onSuccess(res);
setTaskData(res);
setTaskState(EnumTaskState.SUCCESS);
return [2 /*return*/, res];
case 7: return [2 /*return*/, undefined];
case 8:
err_4 = _a.sent();
onError && onError(err_4);
!preserveWhenError && setTaskData(undefined);
setTaskState(EnumTaskState.FAIL);
setTaskError(err_4);
throw err_4;
case 9:
if (newestTask.current === taskId) {
// If newest task !== taskId, new task has been created, and it will surely reach finally and off loading would be trigger
// else if it is canceled, the task state and loading state is immediately set when cancel function is triggered
onFinally && onFinally();
}
return [7 /*endfinally*/];
case 10: return [3 /*break*/, 12];
case 11: return [2 /*return*/, undefined];
case 12: return [2 /*return*/];
}
});
});
};
var runTaskDebounceAsync = function () {
var _ = [];
for (var _i = 0; _i < arguments.length; _i++) {
_[_i] = arguments[_i];
}
return __awaiter(_this, void 0, void 0, function () {
var _a;
var _b;
return __generator(this, function (_c) {
switch (_c.label) {
case 0:
(_b = rejectRef.current) === null || _b === void 0 ? void 0 : _b.call(rejectRef, false);
clearTimeout(timeoutId.current);
_c.label = 1;
case 1:
_c.trys.push([1, 3, , 4]);
setTaskState(EnumTaskState.PENDING);
return [4 /*yield*/, new Promise(function (resolve, reject) {
rejectRef.current = reject;
setTimeout(function () {
resolve(true);
}, debounceTime);
})];
case 2:
_c.sent();
return [2 /*return*/, runTaskAsync()];
case 3:
_a = _c.sent();
return [2 /*return*/, undefined];
case 4: return [2 /*return*/];
}
});
});
};
var cancelTask = useCallback(function () {
newestTask.current = undefined;
setTaskState(EnumTaskState.CANCELED);
clearTimeout(timeoutId.current);
}, []);
useEffect(function () {
if (enabled) {
debounceTime && debounceTime > 0 ? runTaskDebounce() : runTask();
}
}, __spreadArray(__spreadArray([], (Array.isArray(deps) ? deps : [deps]), true), [enabled, debounceTime], false));
return {
data: taskData,
error: taskError,
state: taskState,
isIdle: taskState === EnumTaskState.IDLE,
isLoading: taskState === EnumTaskState.PENDING,
isSuccess: taskState === EnumTaskState.SUCCESS,
isError: taskState === EnumTaskState.FAIL,
refetch: debounceTime && debounceTime > 0 ? runTaskDebounce : runTask,
refetchAsync: debounceTime && debounceTime > 0 ? runTaskDebounceAsync : runTaskAsync,
cancel: cancelTask,
};
}
//# sourceMappingURL=useTaskEffect.js.map