mineflayer
Version:
create minecraft bots with a stable, high level API
143 lines (121 loc) • 4.85 kB
JavaScript
const nbt = require('prismarine-nbt')
module.exports = inject
const difficultyNames = ['peaceful', 'easy', 'normal', 'hard']
const gameModes = ['survival', 'creative', 'adventure', 'spectator']
const dimensionNames = {
'-1': 'the_nether',
0: 'overworld',
1: 'the_end'
}
const parseGameMode = gameModeBits => {
if (gameModeBits < 0 || gameModeBits > 0b11) {
return 'survival'
}
return gameModes[(gameModeBits & 0b11)] // lower two bits
}
function inject (bot, options) {
function getBrandCustomChannelName () {
if (bot.supportFeature('customChannelMCPrefixed')) {
return 'MC|Brand'
} else if (bot.supportFeature('customChannelIdentifier')) {
return 'minecraft:brand'
}
throw new Error('Unsupported brand channel name')
}
function handleRespawnPacketData (packet) {
bot.game.levelType = packet.levelType ?? (packet.isFlat ? 'flat' : 'default')
bot.game.hardcore = packet.isHardcore ?? Boolean(packet.gameMode & 0b100)
// Either a respawn packet or a login packet. Depending on the packet it can be "gamemode" or "gameMode"
if (bot.supportFeature('spawnRespawnWorldDataField')) { // 1.20.5
bot.game.gameMode = packet.gamemode
} else {
bot.game.gameMode = parseGameMode(packet.gamemode ?? packet.gameMode)
}
if (bot.supportFeature('segmentedRegistryCodecData')) { // 1.20.5
if (typeof packet.dimension === 'number') {
bot.game.dimension = bot.registry.dimensionsArray[packet.dimension]?.name?.replace('minecraft:', '')
} else if (typeof packet.dimension === 'string') { // iirc, in 1.21 it's back to a string
bot.game.dimension = packet.dimension.replace('minecraft:', '')
}
} else if (bot.supportFeature('dimensionIsAnInt')) {
bot.game.dimension = dimensionNames[packet.dimension]
} else if (bot.supportFeature('dimensionIsAString')) {
bot.game.dimension = packet.dimension.replace('minecraft:', '')
} else if (bot.supportFeature('dimensionIsAWorld')) {
bot.game.dimension = packet.worldName.replace('minecraft:', '')
} else {
throw new Error('Unsupported dimension type in login packet')
}
if (packet.dimensionCodec) {
bot.registry.loadDimensionCodec(packet.dimensionCodec)
}
bot.game.minY = 0
bot.game.height = 256
if (bot.supportFeature('dimensionDataInCodec')) { // 1.19+
// pre 1.20.5 before we consolidated login and respawn's SpawnInfo structure into one type,
// "dimension" was called "worldType" in login_packet's payload but not respawn.
if (packet.worldType && !bot.game.dimension) {
bot.game.dimension = packet.worldType.replace('minecraft:', '')
}
const dimData = bot.registry.dimensionsByName[bot.game.dimension]
if (dimData) {
bot.game.minY = dimData.minY
bot.game.height = dimData.height
}
} else if (bot.supportFeature('dimensionDataIsAvailable')) { // 1.16.2+
const dimensionData = nbt.simplify(packet.dimension)
bot.game.minY = dimensionData.min_y
bot.game.height = dimensionData.height
}
if (packet.difficulty) {
bot.game.difficulty = difficultyNames[packet.difficulty]
}
}
bot.game = {}
const brandChannel = getBrandCustomChannelName()
bot._client.registerChannel(brandChannel, ['string', []])
// 1.20.2
bot._client.on('registry_data', (packet) => {
bot.registry.loadDimensionCodec(packet.codec || packet)
})
bot._client.on('login', (packet) => {
handleRespawnPacketData(packet.worldState || packet)
bot.game.maxPlayers = packet.maxPlayers
if (packet.enableRespawnScreen) {
bot.game.enableRespawnScreen = packet.enableRespawnScreen
}
if (packet.viewDistance) {
bot.game.serverViewDistance = packet.viewDistance
}
bot.emit('login')
bot.emit('game')
// varint length-prefixed string as data
bot._client.writeChannel(brandChannel, options.brand)
})
bot._client.on('respawn', (packet) => {
// in 1.20.5+ protocol we move the shared spawn data into one SpawnInfo type under .worldState
handleRespawnPacketData(packet.worldState || packet)
bot.emit('game')
})
bot._client.on('game_state_change', (packet) => {
if (packet?.reason === 4 && packet?.gameMode === 1) {
bot._client.write('client_command', { action: 0 })
}
if (packet.reason === 3) {
bot.game.gameMode = parseGameMode(packet.gameMode)
bot.emit('game')
}
})
bot._client.on('difficulty', (packet) => {
bot.game.difficulty = difficultyNames[packet.difficulty]
})
bot._client.on(brandChannel, (serverBrand) => {
bot.game.serverBrand = serverBrand
})
// mimic the vanilla 1.17 client to prevent anticheat kicks
bot._client.on('ping', (data) => {
bot._client.write('pong', {
id: data.id
})
})
}