mineflayer-pvp
Version:
Adds support for basic PVP and PVE to Mineflayer bots.
26 lines (25 loc) • 1.01 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.plugin = void 0;
const PVP_1 = require("./PVP");
function plugin(bot) {
const pvp = new PVP_1.PVP(bot);
bot.pvp = pvp;
}
exports.plugin = plugin;
__exportStar(require("./Cooldown"), exports);
__exportStar(require("./TimingSolver"), exports);