minecrafthawkeye
Version:
Minecraft bot for equations when shooting an arrow
64 lines (63 loc) • 1.23 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.weaponsProps = exports.isEntity = exports.Weapons = exports.Vec2 = void 0;
let Weapons = exports.Weapons = /*#__PURE__*/function (Weapons) {
Weapons["bow"] = "bow";
Weapons["crossbow"] = "crossbow";
Weapons["trident"] = "trident";
Weapons["ender_pearl"] = "ender_pearl";
Weapons["snowball"] = "snowball";
Weapons["egg"] = "egg";
Weapons["splash_potion"] = "splash_potion";
return Weapons;
}({});
const weaponsProps = exports.weaponsProps = {
bow: {
BaseVo: 3,
GRAVITY: 0.05,
waitTime: 1200
},
crossbow: {
BaseVo: 3.15,
GRAVITY: 0.05,
waitTime: 1200
},
trident: {
BaseVo: 2.5,
GRAVITY: 0.05,
waitTime: 1200
},
ender_pearl: {
BaseVo: 1.5,
GRAVITY: 0.03,
waitTime: 150
},
snowball: {
BaseVo: 1.5,
GRAVITY: 0.03,
waitTime: 150
},
egg: {
BaseVo: 1.5,
GRAVITY: 0.03,
waitTime: 150
},
splash_potion: {
BaseVo: 0.4,
GRAVITY: 0.03,
waitTime: 150
}
};
const isEntity = e => {
return "type" in e;
};
exports.isEntity = isEntity;
class Vec2 {
constructor(x, y) {
this.x = x;
this.y = y;
}
}
exports.Vec2 = Vec2;