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minecrafthawkeye

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Minecraft bot for equations when shooting an arrow

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.weaponsProps = exports.isEntity = exports.Weapons = exports.Vec2 = void 0; let Weapons = exports.Weapons = /*#__PURE__*/function (Weapons) { Weapons["bow"] = "bow"; Weapons["crossbow"] = "crossbow"; Weapons["trident"] = "trident"; Weapons["ender_pearl"] = "ender_pearl"; Weapons["snowball"] = "snowball"; Weapons["egg"] = "egg"; Weapons["splash_potion"] = "splash_potion"; return Weapons; }({}); const weaponsProps = exports.weaponsProps = { bow: { BaseVo: 3, GRAVITY: 0.05, waitTime: 1200 }, crossbow: { BaseVo: 3.15, GRAVITY: 0.05, waitTime: 1200 }, trident: { BaseVo: 2.5, GRAVITY: 0.05, waitTime: 1200 }, ender_pearl: { BaseVo: 1.5, GRAVITY: 0.03, waitTime: 150 }, snowball: { BaseVo: 1.5, GRAVITY: 0.03, waitTime: 150 }, egg: { BaseVo: 1.5, GRAVITY: 0.03, waitTime: 150 }, splash_potion: { BaseVo: 0.4, GRAVITY: 0.03, waitTime: 150 } }; const isEntity = e => { return "type" in e; }; exports.isEntity = isEntity; class Vec2 { constructor(x, y) { this.x = x; this.y = y; } } exports.Vec2 = Vec2;