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minecraftcommandapi

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An API, which provides functions to generate Minecraft Commands

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import { PositionType } from './'; /** * @name IPosition * @description * A position which can be either absolute or relative. */ export interface IPosition { /** * @name X * @description * The coordinate on the X-Axis */ X: Number; /** * @name Y * @description * The coordinate on the Y-Axis */ Y: Number; /** * @name Z * @description * The coordinate on the Z-Axis */ Z: Number; /** * @name Type * @description * The type of the position, which can be either absolute or relative */ Type: PositionType; } /** * @name Position * @description * Represents one position, containing X, Y, Z coordinates * to identify the current position */ export class Position implements IPosition { /** * @param {Number} x The coordinate on the X-Axis * @param {Number} y The coordinate on the Y-Axis * @param {Number} z The coordinate on the Z-Axis * @param {PositionType} type The type of the position, which can be either absolute or relative */ constructor(private x: Number, private y: Number, private z: Number, private type: PositionType) { } /** * @returns The X-Coordinate of the position. */ public get X(): Number { return this.x; } /** * @param {Number} value The x coordinate which get set */ public set X(value: Number) { this.x = value; } /** * @returns The Y-Coordinate of the position. */ public get Y(): Number { return this.y; } /** * @param {Number} value The y coordinate which get set */ public set Y(value: Number) { this.y = value; } /** * @returns The Z-Coordinate of the position. */ public get Z(): Number { return this.z; } /** * @param {Number} value The z coordinate which should get set */ public set Z(value: Number) { this.z = value; } /** * @returns The type of the position, which can be either relative or absolute. */ public get Type() { return this.type; } /** * @param {PositionType} value The type of the position, which can be either relative or absolute. */ public set Type(value: PositionType) { this.type = value; } }