minecraftcommandapi
Version:
An API, which provides functions to generate Minecraft Commands
36 lines • 1.08 kB
JavaScript
var __extends = (this && this.__extends) || function (d, b) {
for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
var _1 = require("../");
/**
* @name Mob
* @description
* Mobs are living, moving game entities. The term "mob" is short for "mobile".
*/
var Mob = (function (_super) {
__extends(Mob, _super);
/**
* @param {String} id The id of the entity
*/
function Mob(id, entityTag) {
return _super.call(this, id, entityTag || new _1.MobTag()) || this;
}
Object.defineProperty(Mob.prototype, "Tag", {
/**
* @name Tag
* @description
* Tags which modify the entity with your given values.
*/
get: function () {
return this.entityTag;
},
enumerable: true,
configurable: true
});
return Mob;
}(_1.Entity));
exports.Mob = Mob;
//# sourceMappingURL=Mob.js.map
;