minecraftcommandapi
Version:
An API, which provides functions to generate Minecraft Commands
58 lines (57 loc) • 1.51 kB
TypeScript
import { IEntityTag, ICommand } from '../';
/**
* @name IEntity
* @description
* Entities encompass all dynamic, moving objects throughout the Minecraft world.
*/
export interface IEntity extends ICommand {
/**
* @name Id
* @description
* Returns the Id of the entity
*/
Id: String;
/**
* @name Tag
* @description
* Returns the Tags of the Entity
*/
Tag: IEntityTag;
}
/**
* @name Entity
* @description
* Entities encompass all dynamic, moving objects throughout the Minecraft world.
*/
export declare class Entity implements IEntity {
private id;
protected entityTag: IEntityTag;
/**
* @description
* Initializes the Entity
* @param {String} name Identification of the entity, set by Minecraft
* @param {IEntity} entityTag The tags which should be writeable
*/
constructor(name: String, entityTag?: IEntityTag);
/**
* @name Id
* @description
* The name of the entity
* @returns {String} The id of the entity, set by Minecraft
*/
readonly Id: String;
/**
* @name Tag
* @description
* Tags which modify the entity with your given values.
*/
readonly Tag: IEntityTag;
/**
* @name Command
* @description
* The command of the entity.
* Is a JSON object, but provided as string
* @returns {String} The command as string.
*/
readonly Command: String;
}