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minecraftcommandapi

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An API, which provides functions to generate Minecraft Commands

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"use strict"; /** * @name Achievement * @description * Achievements are a way to gradually guide new players into Minecraft and give them challenges to complete. */ var Achievement; (function (Achievement) { /** * Taking Inventory * Press 'E' to open your inventory */ Achievement[Achievement["openInventory"] = 0] = "openInventory"; /** * Getting Wood * Attack a tree until a block of wood pops out */ Achievement[Achievement["mineWood"] = 1] = "mineWood"; /** * Benchmarking * Craft a workbench with four blocks of planks */ Achievement[Achievement["buildWorkBench"] = 2] = "buildWorkBench"; /** * Time to Mine! * Use planks and sticks to make a pickaxe */ Achievement[Achievement["buildPickaxe"] = 3] = "buildPickaxe"; /** * Hot Topic * Construct a furnace out of eight cobblestone blocks */ Achievement[Achievement["buildFurnace"] = 4] = "buildFurnace"; /** * Acquire Hardware * Smelt an iron ingot */ Achievement[Achievement["acquireIron"] = 5] = "acquireIron"; /** * Time to Farm! * Use planks and sticks to make a hoe */ Achievement[Achievement["buildHoe"] = 6] = "buildHoe"; /** * Bake Bread * Turn wheat into bread */ Achievement[Achievement["makeBread"] = 7] = "makeBread"; /** * The Lie * Wheat, sugar, milk, and eggs */ Achievement[Achievement["bakeCake"] = 8] = "bakeCake"; /** * Getting an Upgrade * Construct a better pickaxe */ Achievement[Achievement["buildBetterPickaxe"] = 9] = "buildBetterPickaxe"; /** * Delicious Fish * Catch and cook a fish! */ Achievement[Achievement["cookFish"] = 10] = "cookFish"; /** * On A Rail * Travel by minecart at least 1 km from where you started */ Achievement[Achievement["onARail"] = 11] = "onARail"; /** * Time to Strike! * Use planks and sticks to make a sword */ Achievement[Achievement["buildSword"] = 12] = "buildSword"; /** * Monster Hunter * Attack and destroy a monster */ Achievement[Achievement["killEnemy"] = 13] = "killEnemy"; /** * Cow Tipper * Harvest some leather */ Achievement[Achievement["killCow"] = 14] = "killCow"; /** * When Pigs Fly * Fly a pig off a cliff */ Achievement[Achievement["flyPig"] = 15] = "flyPig"; /** * Sniper Duel * Kill a skeleton with an arrow from more than 50 meters */ Achievement[Achievement["snipeSkeleton"] = 16] = "snipeSkeleton"; /** * DIAMONDS! * Acquire diamonds with your iron tools */ Achievement[Achievement["diamonds"] = 17] = "diamonds"; /** * We Need to Go Deeper * Build a portal to the Nether */ Achievement[Achievement["portal"] = 18] = "portal"; /** * Return to Sender * Destroy a Ghast with a fireball */ Achievement[Achievement["ghast"] = 19] = "ghast"; /** * Into Fire * Relieve a Blaze of its rod */ Achievement[Achievement["blazeRod"] = 20] = "blazeRod"; /** * Local Brewery * Brew a potion */ Achievement[Achievement["potion"] = 21] = "potion"; /** * The End? * Locate the End */ Achievement[Achievement["theEnd"] = 22] = "theEnd"; /** * The End. * Defeat the Ender Dragon */ Achievement[Achievement["theEnd2"] = 23] = "theEnd2"; /** * Enchanter * Use a book, obsidian and diamonds to construct an enchantment table */ Achievement[Achievement["enchantments"] = 24] = "enchantments"; /** * Overkill * Deal nine hearts of damage in a single hit */ Achievement[Achievement["overkill"] = 25] = "overkill"; /** * Librarian * Build some bookshelves to improve your enchantment table */ Achievement[Achievement["bookcase"] = 26] = "bookcase"; /** * Adventuring Time * Discover all biomes */ Achievement[Achievement["exploreAllBiomes"] = 27] = "exploreAllBiomes"; /** * The Beginning? * Spawn the Wither */ Achievement[Achievement["spawnWither"] = 28] = "spawnWither"; /** * The Beginning. * Kill the Wither */ Achievement[Achievement["killWither"] = 29] = "killWither"; /** * Beaconator * Create a full beacon */ Achievement[Achievement["fullBeacon"] = 30] = "fullBeacon"; /** * Repopulation * Breed two cows with wheat */ Achievement[Achievement["breedCow"] = 31] = "breedCow"; /** * Diamonds to you! * Throw diamonds at another player */ Achievement[Achievement["diamondsToYou"] = 32] = "diamondsToYou"; /** * Overpowered * Eat a Notch apple */ Achievement[Achievement["overpowered"] = 33] = "overpowered"; /** * Every achievement */ Achievement[Achievement["all"] = 34] = "all"; })(Achievement = exports.Achievement || (exports.Achievement = {})); ; //# sourceMappingURL=Achievement.js.map