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minecraft.js

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Minecraft data serialization/deserialization and networking

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//TODO: list item names/ids in array var items = module.exports = []; items.enchantable = [ 0x103, //Flint and steel 0x105, //Bow 0x15A, //Fishing rod 0x167, //Shears //TOOLS //sword, shovel, pickaxe, axe, hoe 0x10C, 0x10D, 0x10E, 0x10F, 0x122, //WOOD 0x110, 0x111, 0x112, 0x113, 0x123, //STONE 0x10B, 0x100, 0x101, 0x102, 0x124, //IRON 0x114, 0x115, 0x116, 0x117, 0x125, //DIAMOND 0x11B, 0x11C, 0x11D, 0x11E, 0x126, //GOLD //ARMOUR //helmet, chestplate, leggings, boots 0x12A, 0x12B, 0x12C, 0x12D, //LEATHER 0x12E, 0x12F, 0x130, 0x131, //CHAIN 0x132, 0x133, 0x134, 0x135, //IRON 0x136, 0x137, 0x138, 0x139, //DIAMOND 0x13A, 0x13B, 0x13C, 0x13D //GOLD ];