minecraft.js
Version:
Minecraft data serialization/deserialization and networking
17 lines (14 loc) • 581 B
JavaScript
(function(Minecraft) {
/** @constructor */
Minecraft.SlimeEntity = function(args) {
if(typeof args != 'object') args = {};
args.id = 'Slime';
Minecraft.MobEntity.call(this, args);
this.size = args.size || 1;
};
Minecraft.SlimeEntity.prototype = new Minecraft.MobEntity();
Minecraft.SlimeEntity.prototype.constructor = Minecraft.SlimeEntity;
Minecraft.SlimeEntity.prototype.tagFormat = Minecraft.MobEntity.prototype.tagFormat.clone().append(
new Minecraft.TagFormat('int', 'Size', 'size')
);
})(Minecraft);