minecraft.js
Version:
Minecraft data serialization/deserialization and networking
17 lines (14 loc) • 611 B
JavaScript
(function(Minecraft) {
/** @constructor */
Minecraft.PigZombieEntity = function(args) {
if(typeof args != 'object') args = {};
args.id = 'PigZombie';
Minecraft.MobEntity.call(this, args);
this.anger = args.anger || 0;
};
Minecraft.PigZombieEntity.prototype = new Minecraft.MobEntity();
Minecraft.PigZombieEntity.prototype.constructor = Minecraft.PigZombieEntity;
Minecraft.PigZombieEntity.prototype.tagFormat = Minecraft.MobEntity.prototype.tagFormat.clone().append(
new Minecraft.TagFormat('short', 'Anger', 'anger')
);
})(Minecraft);