minecraft.js
Version:
Minecraft data serialization/deserialization and networking
19 lines (16 loc) • 733 B
JavaScript
(function(Minecraft) {
/** @constructor */
Minecraft.EndermanEntity = function(args) {
if(typeof args != 'object') args = {};
args.id = 'Enderman';
Minecraft.MobEntity.call(this, args);
this.carried = args.carried || 0;
this.carriedData = args.carriedData || 0;
};
Minecraft.EndermanEntity.prototype = new Minecraft.MobEntity();
Minecraft.EndermanEntity.prototype.constructor = Minecraft.EndermanEntity;
Minecraft.EndermanEntity.prototype.tagFormat = Minecraft.MobEntity.prototype.tagFormat.clone().append([
new Minecraft.TagFormat('short', 'Carried', 'carried'),
new Minecraft.TagFormat('short', 'CarriedData', 'carriedData')
]);
})(Minecraft);