minecraft-protocol
Version:
Parse and serialize minecraft packets, plus authentication and encryption.
102 lines (100 loc) • 3.84 kB
JavaScript
const UUID = require('uuid-1345')
const minecraft = require('./minecraft')
module.exports = {
Read: {
varlong: ['native', minecraft.varlong[0]],
UUID: ['native', (buffer, offset) => {
return {
value: UUID.stringify(buffer.slice(offset, 16 + offset)),
size: 16
}
}],
restBuffer: ['native', (buffer, offset) => {
return {
value: buffer.slice(offset),
size: buffer.length - offset
}
}],
compressedNbt: ['native', minecraft.compressedNbt[0]],
entityMetadataLoop: ['parametrizable', (compiler, { type, endVal }) => {
let code = 'let cursor = offset\n'
code += 'const data = []\n'
code += 'while (true) {\n'
code += ` if (ctx.u8(buffer, cursor).value === ${endVal}) return { value: data, size: cursor + 1 - offset }\n`
code += ' const elem = ' + compiler.callType(type, 'cursor') + '\n'
code += ' data.push(elem.value)\n'
code += ' cursor += elem.size\n'
code += '}'
return compiler.wrapCode(code)
}],
topBitSetTerminatedArray: ['parametrizable', (compiler, { type, endVal }) => {
let code = 'let cursor = offset\n'
code += 'const data = []\n'
code += 'while (true) {\n'
code += ' const item = ctx.u8(buffer, cursor).value\n'
code += ' buffer[cursor] = buffer[cursor] & 127\n'
code += ' const elem = ' + compiler.callType(type, 'cursor') + '\n'
code += ' data.push(elem.value)\n'
code += ' cursor += elem.size\n'
code += ' if ((item & 128) === 0) return { value: data, size: cursor - offset }\n'
code += '}'
return compiler.wrapCode(code)
}]
},
Write: {
varlong: ['native', minecraft.varlong[1]],
UUID: ['native', (value, buffer, offset) => {
const buf = value.length === 32 ? Buffer.from(value, 'hex') : UUID.parse(value)
buf.copy(buffer, offset)
return offset + 16
}],
restBuffer: ['native', (value, buffer, offset) => {
value.copy(buffer, offset)
return offset + value.length
}],
compressedNbt: ['native', minecraft.compressedNbt[1]],
entityMetadataLoop: ['parametrizable', (compiler, { type, endVal }) => {
let code = 'for (const i in value) {\n'
code += ' offset = ' + compiler.callType('value[i]', type) + '\n'
code += '}\n'
code += `return offset + ctx.u8(${endVal}, buffer, offset)`
return compiler.wrapCode(code)
}],
topBitSetTerminatedArray: ['parametrizable', (compiler, { type }) => {
let code = 'let prevOffset = offset\n'
code += 'let ind = 0\n'
code += 'for (const i in value) {\n'
code += ' prevOffset = offset\n'
code += ' offset = ' + compiler.callType('value[i]', type) + '\n'
code += ' buffer[prevOffset] = ind !== value.length-1 ? (buffer[prevOffset] | 128) : buffer[prevOffset]\n'
code += ' ind++\n'
code += '}\n'
code += 'return offset'
return compiler.wrapCode(code)
}]
},
SizeOf: {
varlong: ['native', minecraft.varlong[2]],
UUID: ['native', 16],
restBuffer: ['native', (value) => {
return value.length
}],
compressedNbt: ['native', minecraft.compressedNbt[2]],
entityMetadataLoop: ['parametrizable', (compiler, { type }) => {
let code = 'let size = 1\n'
code += 'for (const i in value) {\n'
code += ' size += ' + compiler.callType('value[i]', type) + '\n'
code += '}\n'
code += 'return size'
return compiler.wrapCode(code)
}],
topBitSetTerminatedArray: ['parametrizable', (compiler, { type }) => {
let code = 'let size = 0\n'
code += 'for (const i in value) {\n'
code += ' size += ' + compiler.callType('value[i]', type) + '\n'
code += '}\n'
code += 'return size'
return compiler.wrapCode(code)
}]
}
}