minecraft-java-core
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A library starting minecraft game NW.js and Electron.js
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##### v4 • **minecraft‑java‑core**
[](https://creativecommons.org/licenses/by-nc/4.0/)

**minecraft‑java‑core** is a **NodeJS/TypeScript** solution for launching both vanilla *and* modded Minecraft Java Edition without juggling JSON manifests, assets, libraries or Java runtimes yourself. Think of it as the *core* of an Electron/NW.js/CLI launcher.
### Getting support
Need help or just want to chat? Join the community Discord!
<p align="center">
<a href="http://discord.luuxis.fr">
<img src="https://invidget.switchblade.xyz/e9q7Yr2cuQ">
</a>
</p>
### Installing
```bash
npm i minecraft-java-core
# or
yarn add minecraft-java-core
```
*Requirements:* Node ≥ 18, TypeScript (only if you import *.ts*), 7‑Zip embedded binary.
### Standard Example (ESM)
```ts
import { Launch, Microsoft } from 'minecraft-java-core';
// ⚠️ In production, perform auth **before** initialising the launcher
// so you can handle refresh / error flows cleanly.
const auth = await Microsoft.auth({
client_id: '00000000-0000-0000-0000-000000000000',
type: 'terminal' // 'electron' | 'nwjs'
});
const launcher = new Launch();
launcher.on('progress', p => console.log(`[DL] ${p}%`))
.on('data', line => process.stdout.write(line))
.on('close', () => console.log('Game exited.'));
await launcher.launch({
root: './minecraft',
authenticator: auth,
version: '1.20.4',
loader: { type: 'fabric', build: '0.15.9' },
memory: { min: '2G', max: '4G' }
});
```
## Documentation
### Launch class
| Function | Type | Description |
|----------|---------|------------------------------------------------------------------------|
| `launch` | Promise | Launches Minecraft with the given **`LaunchOptions`** (see below). |
#### LaunchOptions
| Parameter | Type | Description | Required |
|-----------|------|-------------|----------|
| `path` | String | Working directory where game files are stored (usually `.minecraft`). | ✔︎ |
| `url` | String \| null | Custom version manifest base URL (only for mirror setups). | — |
| `authenticator` | Object | Microsoft / Mojang / AZauth profile returned by the authenticator. | ✔︎ |
| `timeout` | Integer | Network timeout in **milliseconds** for downloads. | — |
| `version` | String | `'latest_release'`, `'latest_snapshot'`, `'1.21.1'`. | — |
| `instance` | String \| null | Name of the instance if you manage multiple profiles. | — |
| `detached` | Boolean | Detach the Java process from the launcher. | — |
| `intelEnabledMac` | Boolean | Force Rosetta when running on Apple Silicon. | — |
| `downloadFileMultiple` | Integer | Max parallel downloads. | — |
| `loader.enable` | Boolean | Whether to install a mod‑loader (Forge/Fabric/…). | — |
| `loader.type` | String \| null | `forge`, `neoforge`, `fabric`, `legacyfabric`, `quilt`. | — |
| `loader.build` | String | Loader build tag (e.g. `latest`, `0.15.9`). | — |
| `loader.path` | String | Destination folder for loader files. Defaults to `./loader`. | — |
| `mcp` | String \| null | Path to MCP configuration for legacy mods. | — |
| `verify` | Boolean | Verify SHA‑1 of downloaded files. | — |
| `ignored` | Array | List of files to skip during verification. | — |
| `JVM_ARGS` | Array | Extra JVM arguments. | — |
| `GAME_ARGS` | Array | Extra Minecraft arguments. | — |
| `java.path` | String \| null | Absolute path to Java runtime. | — |
| `java.version` | String \| null | Force a specific Java version (e.g. `17`). | — |
| `java.type` | String | `jre` or `jdk`. | — |
| `screen.width` | Number \| null | Width of game window. | — |
| `screen.height` | Number \| null | Height of game window. | — |
| `screen.fullscreen` | Boolean | Start the game in fullscreen mode. | — |
| `memory.min` | String | Minimum RAM (e.g. `1G`). | ✔︎ |
| `memory.max` | String | Maximum RAM (e.g. `2G`). | ✔︎ |
> **Recommendation:** Start with the minimal set (`authenticator`, `path`, `version`, `memory`) and gradually add overrides only when you need them.
#### Default configuration
Below is the complete **default** `LaunchOptions` object returned by
`minecraft‑java‑core` when you don’t override any field. Use it as a quick
reference for every available parameter and its default value.
(Parameters marked *nullable* can be left `null`/`undefined` and the library
will figure out sane values.)
```ts
const defaultOptions = {
url: null, // Optional custom manifest URL
authenticator: null, // Microsoft/Mojang/AZauth profile
timeout: 10000, // Network timeout in ms
path: '.Minecraft', // Root directory (alias: root)
version: 'latest_release', // Minecraft version (string or 'latest_…')
instance: null, // Multi‑instance name (optional)
detached: false, // Detach Java process from parent
intelEnabledMac: false, // Rosetta toggle for Apple Silicon
downloadFileMultiple: 5, // Parallel downloads
loader: {
path: './loader', // Where to install loaders
type: null, // forge | neoforge | fabric | …
build: 'latest', // Build number / tag
enable: false, // Whether to install the loader
},
mcp: null, // Path to MCP config (legacy mods)
verify: false, // SHA‑1 check after download
ignored: [], // Files to skip verification
JVM_ARGS: [], // Extra JVM arguments
GAME_ARGS: [], // Extra game arguments
java: {
path: null, // Custom JVM path
version: null, // Explicit Java version
type: 'jre', // jre | jdk
},
screen: {
width: null,
height: null,
fullscreen: false,
},
memory: {
min: '1G',
max: '2G',
},
} as const;
```
> **Note** : Any field you provide when calling `Launch.launch()` will be
> merged on top of these defaults; you rarely need to specify more than
> `authenticator`, `path`, `version` and `memory`.
#### Events
| Event Name | Payload | Description |
|-------------|---------|--------------------------------------------------------------|
| `data` | String | Raw output from the Java process. |
| `progress` | Number | Global download progress percentage. |
| `speed` | Number | Current download speed (kB/s). |
| `estimated` | Number | Estimated time remaining (s). |
| `extract` | String | Name of the file currently being extracted. |
| `patch` | String | Loader patch currently applied. |
| `close` | void | Emitted when the Java process exits. |
| `error` | Error | Something went wrong. |
### Authentication *(built‑in)*
* **Microsoft** — OAuth 2 Device Code flow via Xbox Live → XSTS → Minecraft.
* **Mojang** *(legacy)* — classic Yggdrasil endpoint.
* **AZauth** — community Yggdrasil‑compatible server.
> The authenticator returns a profile object that you pass directly to `Launch.launch()`.
### Utilities
* **Downloader** — resilient downloader with resume, integrity check & `progress`/`speed` events.
* **Status** — simple TCP ping that returns MOTD, player count & latency.
### File structure (simplified)
```
src/
Authenticator/ Microsoft, Mojang, AZauth flows
Minecraft/ Version JSON, assets, libraries, args builder
Minecraft-Loader/ Forge, NeoForge, Fabric, Quilt, … installers
StatusServer/ Server ping implementation
utils/ Downloader & helpers
Launch.ts Main entry point
assets/ LWJGL native indexes
```
### Contributors
See the commit history for a full list. Special thanks to:
* **Luuxis** — original author.
* Community testers & issue reporters.
### License
Released under **Creative Commons Attribution‑NonCommercial 4.0 International**.