minecraft-data
Version:
Provide easy access to minecraft data in node.js
1,880 lines (1,872 loc) • 66.9 kB
YAML
!version: 1.20
^types:
varint: native
varlong: native
optvarint: varint
pstring: native
buffer: native
u8: native
u16: native
u32: native
u64: native
i8: native
i16: native
i32: native
i64: native
bool: native
f32: native
f64: native
UUID: native
option: native
entityMetadataLoop: native
topBitSetTerminatedArray: native
bitfield: native
container: native
switch: native
void: native
array: native
restBuffer: native
nbt: native
optionalNbt: native
string: [
"pstring",
{
"countType": "varint"
}
]
vec3f:
x: f32
y: f32
z: f32
vec4f:
x: f32
y: f32
z: f32
w: f32
vec3f64:
x: f64
y: f64
z: f64
slot:
present: bool
_: present ?
if false: void
if true:
itemId: varint
itemCount: i8
nbtData: optionalNbt
particle:
particleId: varint
data: [
"particleData",
{
"compareTo": "particleId"
}
]
particleData: $compareTo ?
if 2:
blockState: varint
if 3:
blockState: varint
if 14:
red: f32
green: f32
blue: f32
scale: f32
if 15:
fromRed: f32
fromGreen: f32
fromBlue: f32
scale: f32
toRed: f32
toGreen: f32
toBlue: f32
if 25:
blockState: varint
if 31:
rotation: f32
if 40:
item: slot
if 41:
positionType: string
entityId: positionType ?
if minecraft:entity: varint
default: void
entityEyeHeight: positionType ?
if minecraft:entity: varint
default: void
destination: positionType ?
if minecraft:block: position
if minecraft:entity: varint
ticks: varint
if 93:
delayInTicksBeforeShown: varint
default: void
ingredient: slot[]varint
position: [
"bitfield",
[
{
"name": "x",
"size": 26,
"signed": true
},
{
"name": "z",
"size": 26,
"signed": true
},
{
"name": "y",
"size": 12,
"signed": true
}
]
]
packedChunkPos:
z: i32
x: i32
soundSource: varint =>
0: master
1: music
2: record
3: weather
4: block
5: hostile
6: neutral
7: player
8: ambient
9: voice
previousMessages: []varint
id: varint
signature: id ?
if 0: [
"buffer",
{
"count": 256
}
]
default: void
entityMetadataItem: $compareTo ?
if byte: i8
if int: varint
if long: varlong
if float: f32
if string: string
if component: string
if optional_component: [
"option",
"string"
]
if item_stack: slot
if boolean: bool
if rotations:
pitch: f32
yaw: f32
roll: f32
if block_pos: position
if optional_block_pos: [
"option",
"position"
]
if direction: varint
if optional_uuid: [
"option",
"UUID"
]
if block_state: varint
if optional_block_state: optvarint
if compound_tag: nbt
if particle: particle
if villager_data:
villagerType: varint
villagerProfession: varint
level: varint
if optional_unsigned_int: optvarint
if pose: varint
if cat_variant: varint
if frog_variant: varint
if optional_global_pos: [
"option",
"string"
]
if painting_variant: varint
if sniffer_state: varint
if vector3: vec3f
if quaternion: vec4f
entityMetadata: [
"entityMetadataLoop",
{
"endVal": 255,
"type": [
"container",
[
{
"name": "key",
"type": "u8"
},
{
"name": "type",
"type": [
"mapper",
{
"type": "varint",
"mappings": {
"0": "byte",
"1": "int",
"2": "long",
"3": "float",
"4": "string",
"5": "component",
"6": "optional_component",
"7": "item_stack",
"8": "boolean",
"9": "rotations",
"10": "block_pos",
"11": "optional_block_pos",
"12": "direction",
"13": "optional_uuid",
"14": "block_state",
"15": "optional_block_state",
"16": "compound_tag",
"17": "particle",
"18": "villager_data",
"19": "optional_unsigned_int",
"20": "pose",
"21": "cat_variant",
"22": "frog_variant",
"23": "optional_global_pos",
"24": "painting_variant",
"25": "sniffer_state",
"26": "vector3",
"27": "quaternion"
}
}
]
},
{
"name": "value",
"type": [
"entityMetadataItem",
{
"compareTo": "type"
}
]
}
]
]
}
]
minecraft_simple_recipe_format:
category: varint
minecraft_smelting_format:
group: string
category: varint
ingredient: ingredient
result: slot
experience: f32
cookTime: varint
tags: []varint
tagName: string
entries: varint[]varint
chunkBlockEntity:
_: [
"bitfield",
[
{
"name": "x",
"size": 4,
"signed": false
},
{
"name": "z",
"size": 4,
"signed": false
}
]
]
y: i16
type: varint
nbtData: optionalNbt
chat_session?:
uuid: UUID
publicKey:
expireTime: i64
keyBytes: [
"buffer",
{
"countType": "varint"
}
]
keySignature: [
"buffer",
{
"countType": "varint"
}
]
game_profile:
name: string
properties: []varint
key: string
value: string
signature?: string
command_node:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 3,
"signed": false
},
{
"name": "has_custom_suggestions",
"size": 1,
"signed": false
},
{
"name": "has_redirect_node",
"size": 1,
"signed": false
},
{
"name": "has_command",
"size": 1,
"signed": false
},
{
"name": "command_node_type",
"size": 2,
"signed": false
}
]
]
children: varint[]varint
redirectNode: flags/has_redirect_node ?
if 1: varint
default: void
extraNodeData: flags/command_node_type ?
if 0: void
if 1:
name: string
if 2:
name: string
parser: varint =>
0: brigadier:bool
1: brigadier:float
2: brigadier:double
3: brigadier:integer
4: brigadier:long
5: brigadier:string
6: minecraft:entity
7: minecraft:game_profile
8: minecraft:block_pos
9: minecraft:column_pos
10: minecraft:vec3
11: minecraft:vec2
12: minecraft:block_state
13: minecraft:block_predicate
14: minecraft:item_stack
15: minecraft:item_predicate
16: minecraft:color
17: minecraft:component
18: minecraft:message
19: minecraft:nbt
20: minecraft:nbt_tag
21: minecraft:nbt_path
22: minecraft:objective
23: minecraft:objective_criteria
24: minecraft:operation
25: minecraft:particle
26: minecraft:angle
27: minecraft:rotation
28: minecraft:scoreboard_slot
29: minecraft:score_holder
30: minecraft:swizzle
31: minecraft:team
32: minecraft:item_slot
33: minecraft:resource_location
34: minecraft:function
35: minecraft:entity_anchor
36: minecraft:int_range
37: minecraft:float_range
38: minecraft:dimension
39: minecraft:gamemode
40: minecraft:time
41: minecraft:resource_or_tag
42: minecraft:resource_or_tag_key
43: minecraft:resource
44: minecraft:resource_key
45: minecraft:template_mirror
46: minecraft:template_rotation
47: minecraft:heightmap
48: minecraft:uuid
properties: parser ?
if brigadier:bool: void
if brigadier:float:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: f32
default: void
max: flags/max_present ?
if 1: f32
default: void
if brigadier:double:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: f64
default: void
max: flags/max_present ?
if 1: f64
default: void
if brigadier:integer:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: i32
default: void
max: flags/max_present ?
if 1: i32
default: void
if brigadier:long:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: i64
default: void
max: flags/max_present ?
if 1: i64
default: void
if brigadier:string: varint =>
0: SINGLE_WORD
1: QUOTABLE_PHRASE
2: GREEDY_PHRASE
if minecraft:entity: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "onlyAllowPlayers",
"size": 1,
"signed": false
},
{
"name": "onlyAllowEntities",
"size": 1,
"signed": false
}
]
]
if minecraft:game_profile: void
if minecraft:block_pos: void
if minecraft:column_pos: void
if minecraft:vec3: void
if minecraft:vec2: void
if minecraft:block_state: void
if minecraft:block_predicate: void
if minecraft:item_stack: void
if minecraft:item_predicate: void
if minecraft:color: void
if minecraft:component: void
if minecraft:message: void
if minecraft:nbt: void
if minecraft:nbt_path: void
if minecraft:objective: void
if minecraft:objective_criteria: void
if minecraft:operation: void
if minecraft:particle: void
if minecraft:angle: void
if minecraft:rotation: void
if minecraft:scoreboard_slot: void
if minecraft:score_holder: [
"bitfield",
[
{
"name": "unused",
"size": 7,
"signed": false
},
{
"name": "allowMultiple",
"size": 1,
"signed": false
}
]
]
if minecraft:swizzle: void
if minecraft:team: void
if minecraft:item_slot: void
if minecraft:resource_location: void
if minecraft:function: void
if minecraft:entity_anchor: void
if minecraft:int_range: void
if minecraft:float_range: void
if minecraft:dimension: void
if minecraft:gamemode: void
if minecraft:time:
min: i32
if minecraft:resource_or_tag:
registry: string
if minecraft:resource_or_tag_key:
registry: string
if minecraft:resource:
registry: string
if minecraft:resource_key:
registry: string
if minecraft:template_mirror: void
if minecraft:template_rotation: void
if minecraft:heightmap: void
if minecraft:uuid: void
suggestionType: ../flags/has_custom_suggestions ?
if 1: string
default: void
^handshaking.toClient.types:
packet:
name: varint =>
params: ["switch",{"compareTo":"name","fields":{}}]
^handshaking.toServer.types:
packet_set_protocol:
protocolVersion: varint
serverHost: string
serverPort: u16
nextState: varint
packet_legacy_server_list_ping:
payload: u8
packet:
name: varint =>
0x00: set_protocol
0xfe: legacy_server_list_ping
params: name ?
if set_protocol: packet_set_protocol
if legacy_server_list_ping: packet_legacy_server_list_ping
^status.toClient.types:
packet_server_info:
response: string
packet_ping:
time: i64
packet:
name: varint =>
0x00: server_info
0x01: ping
params: name ?
if server_info: packet_server_info
if ping: packet_ping
^status.toServer.types:
packet_ping_start:
# Empty
packet_ping:
time: i64
packet:
name: varint =>
0x00: ping_start
0x01: ping
params: name ?
if ping_start: packet_ping_start
if ping: packet_ping
^login.toClient.types:
packet_disconnect:
reason: string
packet_encryption_begin:
serverId: string
publicKey: [
"buffer",
{
"countType": "varint"
}
]
verifyToken: [
"buffer",
{
"countType": "varint"
}
]
packet_success:
uuid: UUID
username: string
properties: []varint
name: string
value: string
signature?: string
packet_compress:
threshold: varint
packet_login_plugin_request:
messageId: varint
channel: string
data: restBuffer
packet:
name: varint =>
0x00: disconnect
0x01: encryption_begin
0x02: success
0x03: compress
0x04: login_plugin_request
params: name ?
if disconnect: packet_disconnect
if encryption_begin: packet_encryption_begin
if success: packet_success
if compress: packet_compress
if login_plugin_request: packet_login_plugin_request
^login.toServer.types:
packet_login_start:
username: string
playerUUID?: UUID
packet_encryption_begin:
sharedSecret: [
"buffer",
{
"countType": "varint"
}
]
verifyToken: [
"buffer",
{
"countType": "varint"
}
]
packet_login_plugin_response:
messageId: varint
data?: restBuffer
packet:
name: varint =>
0x00: login_start
0x01: encryption_begin
0x02: login_plugin_response
params: name ?
if login_start: packet_login_start
if encryption_begin: packet_encryption_begin
if login_plugin_response: packet_login_plugin_response
^play.toClient.types:
packet_spawn_entity:
entityId: varint
objectUUID: UUID
type: varint
x: f64
y: f64
z: f64
pitch: i8
yaw: i8
headPitch: i8
objectData: varint
velocityX: i16
velocityY: i16
velocityZ: i16
packet_spawn_entity_experience_orb:
entityId: varint
x: f64
y: f64
z: f64
count: i16
packet_named_entity_spawn:
entityId: varint
playerUUID: UUID
x: f64
y: f64
z: f64
yaw: i8
pitch: i8
packet_animation:
entityId: varint
animation: u8
packet_statistics:
entries: []varint
categoryId: varint
statisticId: varint
value: varint
packet_advancements:
reset: bool
advancementMapping: []varint
key: string
value:
parentId?: string
displayData?:
title: string
description: string
icon: slot
frameType: varint
flags: [
"bitfield",
[
{
"name": "_unused",
"size": 29,
"signed": false
},
{
"name": "hidden",
"size": 1,
"signed": false
},
{
"name": "show_toast",
"size": 1,
"signed": false
},
{
"name": "has_background_texture",
"size": 1,
"signed": false
}
]
]
backgroundTexture: flags/has_background_texture ?
if 1: string
default: void
xCord: f32
yCord: f32
criteria: []varint
key: string
value: void
requirements: []varint
_: string[]varint
sendsTelemtryData: bool
identifiers: string[]varint
progressMapping: []varint
key: string
value: []varint
criterionIdentifier: string
criterionProgress?: i64
packet_block_break_animation:
entityId: varint
location: position
destroyStage: i8
packet_tile_entity_data:
location: position
action: varint
nbtData: optionalNbt
packet_block_action:
location: position
byte1: u8
byte2: u8
blockId: varint
packet_block_change:
location: position
type: varint
packet_boss_bar:
entityUUID: UUID
action: varint
title: action ?
if 0: string
if 3: string
default: void
health: action ?
if 0: f32
if 2: f32
default: void
color: action ?
if 0: varint
if 4: varint
default: void
dividers: action ?
if 0: varint
if 4: varint
default: void
flags: action ?
if 0: u8
if 5: u8
default: void
packet_difficulty:
difficulty: u8
difficultyLocked: bool
packet_tab_complete:
transactionId: varint
start: varint
length: varint
matches: []varint
match: string
tooltip?: string
packet_declare_commands:
nodes: command_node[]varint
rootIndex: varint
packet_face_player:
feet_eyes: varint
x: f64
y: f64
z: f64
isEntity: bool
entityId: isEntity ?
if true: varint
default: void
entity_feet_eyes: isEntity ?
if true: string
default: void
packet_nbt_query_response:
transactionId: varint
nbt: optionalNbt
packet_multi_block_change:
chunkCoordinates: [
"bitfield",
[
{
"name": "x",
"size": 22,
"signed": true
},
{
"name": "z",
"size": 22,
"signed": true
},
{
"name": "y",
"size": 20,
"signed": true
}
]
]
records: varint[]varint
packet_close_window:
windowId: u8
packet_open_window:
windowId: varint
inventoryType: varint
windowTitle: string
packet_window_items:
windowId: u8
stateId: varint
items: slot[]varint
carriedItem: slot
packet_craft_progress_bar:
windowId: u8
property: i16
value: i16
packet_set_slot:
windowId: i8
stateId: varint
slot: i16
item: slot
packet_set_cooldown:
itemID: varint
cooldownTicks: varint
packet_chat_suggestions:
action: varint
entries: string[]varint
packet_custom_payload:
channel: string
data: restBuffer
packet_hide_message:
id: varint
signature: id ?
if 0: [
"buffer",
{
"count": 256
}
]
default: void
packet_kick_disconnect:
reason: string
packet_profileless_chat:
message: string
type: varint
name: string
target?: string
packet_entity_status:
entityId: i32
entityStatus: i8
packet_explosion:
x: f64
y: f64
z: f64
radius: f32
affectedBlockOffsets: []varint
x: i8
y: i8
z: i8
playerMotionX: f32
playerMotionY: f32
playerMotionZ: f32
packet_unload_chunk:
chunkX: i32
chunkZ: i32
packet_game_state_change:
reason: u8
gameMode: f32
packet_open_horse_window:
windowId: u8
nbSlots: varint
entityId: i32
packet_keep_alive:
keepAliveId: i64
packet_map_chunk:
x: i32
z: i32
heightmaps: nbt
chunkData: [
"buffer",
{
"countType": "varint"
}
]
blockEntities: chunkBlockEntity[]varint
skyLightMask: i64[]varint
blockLightMask: i64[]varint
emptySkyLightMask: i64[]varint
emptyBlockLightMask: i64[]varint
skyLight: []varint
_: u8[]varint
blockLight: []varint
_: u8[]varint
packet_world_event:
effectId: i32
location: position
data: i32
global: bool
packet_world_particles:
particleId: varint
longDistance: bool
x: f64
y: f64
z: f64
offsetX: f32
offsetY: f32
offsetZ: f32
particleData: f32
particles: i32
data: [
"particleData",
{
"compareTo": "particleId"
}
]
packet_update_light:
chunkX: varint
chunkZ: varint
skyLightMask: i64[]varint
blockLightMask: i64[]varint
emptySkyLightMask: i64[]varint
emptyBlockLightMask: i64[]varint
skyLight: []varint
_: u8[]varint
blockLight: []varint
_: u8[]varint
packet_login:
entityId: i32
isHardcore: bool
gameMode: u8
previousGameMode: i8
worldNames: string[]varint
dimensionCodec: nbt
worldType: string
worldName: string
hashedSeed: i64
maxPlayers: varint
viewDistance: varint
simulationDistance: varint
reducedDebugInfo: bool
enableRespawnScreen: bool
isDebug: bool
isFlat: bool
death?:
dimensionName: string
location: position
portalCooldown: varint
packet_map:
itemDamage: varint
scale: i8
locked: bool
icons?: []varint
type: varint
x: i8
z: i8
direction: u8
displayName?: string
columns: u8
rows: columns ?
if 0: void
default: u8
x: columns ?
if 0: void
default: u8
y: columns ?
if 0: void
default: u8
data: columns ?
if 0: void
default: [
"buffer",
{
"countType": "varint"
}
]
packet_trade_list:
windowId: varint
trades: []varint
inputItem1: slot
outputItem: slot
inputItem2: slot
tradeDisabled: bool
nbTradeUses: i32
maximumNbTradeUses: i32
xp: i32
specialPrice: i32
priceMultiplier: f32
demand: i32
villagerLevel: varint
experience: varint
isRegularVillager: bool
canRestock: bool
packet_rel_entity_move:
entityId: varint
dX: i16
dY: i16
dZ: i16
onGround: bool
packet_entity_move_look:
entityId: varint
dX: i16
dY: i16
dZ: i16
yaw: i8
pitch: i8
onGround: bool
packet_entity_look:
entityId: varint
yaw: i8
pitch: i8
onGround: bool
packet_vehicle_move:
x: f64
y: f64
z: f64
yaw: f32
pitch: f32
packet_open_book:
hand: varint
packet_open_sign_entity:
location: position
isFrontText: bool
packet_craft_recipe_response:
windowId: i8
recipe: string
packet_abilities:
flags: i8
flyingSpeed: f32
walkingSpeed: f32
packet_player_chat:
senderUuid: UUID
index: varint
signature?: [
"buffer",
{
"count": 256
}
]
plainMessage: string
timestamp: i64
salt: i64
previousMessages: previousMessages
unsignedChatContent?: string
filterType: varint
filterTypeMask: filterType ?
if 2: i64[]varint
default: void
type: varint
networkName: string
networkTargetName?: string
packet_end_combat_event:
duration: varint
packet_enter_combat_event:
# Empty
packet_death_combat_event:
playerId: varint
message: string
packet_player_remove:
players: UUID[]varint
packet_player_info:
action: i8
data: []varint
uuid: UUID
player: ../action ?
if 1: game_profile
if 3: game_profile
if 5: game_profile
if 7: game_profile
if 9: game_profile
if 11: game_profile
if 13: game_profile
if 15: game_profile
if 17: game_profile
if 19: game_profile
if 21: game_profile
if 23: game_profile
if 25: game_profile
if 27: game_profile
if 29: game_profile
if 31: game_profile
if 33: game_profile
if 35: game_profile
if 37: game_profile
if 39: game_profile
if 41: game_profile
if 43: game_profile
if 45: game_profile
if 47: game_profile
if 49: game_profile
if 51: game_profile
if 53: game_profile
if 55: game_profile
if 57: game_profile
if 59: game_profile
if 61: game_profile
if 63: game_profile
default: void
chatSession: ../action ?
if 2: chat_session
if 3: chat_session
if 6: chat_session
if 7: chat_session
if 10: chat_session
if 11: chat_session
if 14: chat_session
if 15: chat_session
if 18: chat_session
if 19: chat_session
if 22: chat_session
if 23: chat_session
if 26: chat_session
if 27: chat_session
if 30: chat_session
if 31: chat_session
if 34: chat_session
if 35: chat_session
if 38: chat_session
if 39: chat_session
if 42: chat_session
if 43: chat_session
if 46: chat_session
if 47: chat_session
if 50: chat_session
if 51: chat_session
if 54: chat_session
if 55: chat_session
if 58: chat_session
if 59: chat_session
if 62: chat_session
if 63: chat_session
default: void
gamemode: ../action ?
if 4: varint
if 5: varint
if 6: varint
if 7: varint
if 12: varint
if 13: varint
if 14: varint
if 15: varint
if 20: varint
if 21: varint
if 22: varint
if 23: varint
if 28: varint
if 29: varint
if 30: varint
if 31: varint
if 36: varint
if 37: varint
if 38: varint
if 39: varint
if 44: varint
if 45: varint
if 46: varint
if 47: varint
if 52: varint
if 53: varint
if 54: varint
if 55: varint
if 60: varint
if 61: varint
if 62: varint
if 63: varint
default: void
listed: ../action ?
if 8: bool
if 9: bool
if 10: bool
if 11: bool
if 12: bool
if 13: bool
if 14: bool
if 15: bool
if 24: bool
if 25: bool
if 26: bool
if 27: bool
if 28: bool
if 29: bool
if 30: bool
if 31: bool
if 40: bool
if 41: bool
if 42: bool
if 43: bool
if 44: bool
if 45: bool
if 46: bool
if 47: bool
if 56: bool
if 57: bool
if 58: bool
if 59: bool
if 60: bool
if 61: bool
if 62: bool
if 63: bool
default: void
latency: ../action ?
if 16: varint
if 17: varint
if 18: varint
if 19: varint
if 20: varint
if 21: varint
if 22: varint
if 23: varint
if 24: varint
if 25: varint
if 26: varint
if 27: varint
if 28: varint
if 29: varint
if 30: varint
if 31: varint
if 48: varint
if 49: varint
if 50: varint
if 51: varint
if 52: varint
if 53: varint
if 54: varint
if 55: varint
if 56: varint
if 57: varint
if 58: varint
if 59: varint
if 60: varint
if 61: varint
if 62: varint
if 63: varint
default: void
displayName: ../action ?
if 32: [
"option",
"string"
]
if 33: [
"option",
"string"
]
if 34: [
"option",
"string"
]
if 35: [
"option",
"string"
]
if 36: [
"option",
"string"
]
if 37: [
"option",
"string"
]
if 38: [
"option",
"string"
]
if 39: [
"option",
"string"
]
if 40: [
"option",
"string"
]
if 41: [
"option",
"string"
]
if 42: [
"option",
"string"
]
if 43: [
"option",
"string"
]
if 44: [
"option",
"string"
]
if 45: [
"option",
"string"
]
if 46: [
"option",
"string"
]
if 47: [
"option",
"string"
]
if 48: [
"option",
"string"
]
if 49: [
"option",
"string"
]
if 50: [
"option",
"string"
]
if 51: [
"option",
"string"
]
if 52: [
"option",
"string"
]
if 53: [
"option",
"string"
]
if 54: [
"option",
"string"
]
if 55: [
"option",
"string"
]
if 56: [
"option",
"string"
]
if 57: [
"option",
"string"
]
if 58: [
"option",
"string"
]
if 59: [
"option",
"string"
]
if 60: [
"option",
"string"
]
if 61: [
"option",
"string"
]
if 62: [
"option",
"string"
]
if 63: [
"option",
"string"
]
default: void
packet_position:
x: f64
y: f64
z: f64
yaw: f32
pitch: f32
flags: i8
teleportId: varint
packet_unlock_recipes:
action: varint
craftingBookOpen: bool
filteringCraftable: bool
smeltingBookOpen: bool
filteringSmeltable: bool
blastFurnaceOpen: bool
filteringBlastFurnace: bool
smokerBookOpen: bool
filteringSmoker: bool
recipes1: string[]varint
recipes2: action ?
if 0: string[]varint
default: void
packet_entity_destroy:
entityIds: varint[]varint
packet_remove_entity_effect:
entityId: varint
effectId: varint
packet_resource_pack_send:
url: string
hash: string
forced: bool
promptMessage?: string
packet_respawn:
dimension: string
worldName: string
hashedSeed: i64
gamemode: i8
previousGamemode: u8
isDebug: bool
isFlat: bool
copyMetadata: bool
death?:
dimensionName: string
location: position
portalCooldown: varint
packet_entity_head_rotation:
entityId: varint
headYaw: i8
packet_camera:
cameraId: varint
packet_held_item_slot:
slot: i8
packet_update_view_position:
chunkX: varint
chunkZ: varint
packet_update_view_distance:
viewDistance: varint
packet_scoreboard_display_objective:
position: i8
name: string
packet_entity_metadata:
entityId: varint
metadata: entityMetadata
packet_attach_entity:
entityId: i32
vehicleId: i32
packet_entity_velocity:
entityId: varint
velocityX: i16
velocityY: i16
velocityZ: i16
packet_entity_equipment:
entityId: varint
equipments: [
"topBitSetTerminatedArray",
{
"type": [
"container",
[
{
"name": "slot",
"type": "i8"
},
{
"name": "item",
"type": "slot"
}
]
]
}
]
packet_experience:
experienceBar: f32
level: varint
totalExperience: varint
packet_update_health:
health: f32
food: varint
foodSaturation: f32
packet_scoreboard_objective:
name: string
action: i8
displayText: action ?
if 0: string
if 2: string
default: void
type: action ?
if 0: varint
if 2: varint
default: void
packet_set_passengers:
entityId: varint
passengers: varint[]varint
packet_teams:
team: string
mode: i8
name: mode ?
if 0: string
if 2: string
default: void
friendlyFire: mode ?
if 0: i8
if 2: i8
default: void
nameTagVisibility: mode ?
if 0: string
if 2: string
default: void
collisionRule: mode ?
if 0: string
if 2: string
default: void
formatting: mode ?
if 0: varint
if 2: varint
default: void
prefix: mode ?
if 0: string
if 2: string
default: void
suffix: mode ?
if 0: string
if 2: string
default: void
players: mode ?
if 0: string[]varint
if 3: string[]varint
if 4: string[]varint
default: void
packet_scoreboard_score:
itemName: string
action: varint
scoreName: string
value: action ?
if 1: void
default: varint
packet_spawn_position:
location: position
angle: f32
packet_update_time:
age: i64
time: i64
packet_entity_sound_effect:
soundId: varint
soundEvent: soundId ?
if 0:
resource: string
range?: f32
default: void
soundCategory: soundSource
entityId: varint
volume: f32
pitch: f32
seed: i64
packet_stop_sound:
flags: i8
source: flags ?
if 1: varint
if 3: varint
default: void
sound: flags ?
if 2: string
if 3: string
default: void
packet_sound_effect:
soundId: varint
soundEvent: soundId ?
if 0:
resource: string
range?: f32
default: void
soundCategory: soundSource
x: i32
y: i32
z: i32
volume: f32
pitch: f32
seed: i64
packet_system_chat:
content: string
isActionBar: bool
packet_playerlist_header:
header: string
footer: string
packet_collect:
collectedEntityId: varint
collectorEntityId: varint
pickupItemCount: varint
packet_entity_teleport:
entityId: varint
x: f64
y: f64
z: f64
yaw: i8
pitch: i8
onGround: bool
packet_entity_update_attributes:
entityId: varint
properties: []varint
key: string
value: f64
modifiers: []varint
uuid: UUID
amount: f64
operation: i8
packet_feature_flags:
features: string[]varint
packet_entity_effect:
entityId: varint
effectId: varint
amplifier: i8
duration: varint
hideParticles: i8
factorCodec?: nbt
packet_select_advancement_tab:
id?: string
packet_server_data:
motd: string
iconBytes?: [
"buffer",
{
"countType": "varint"
}
]
enforcesSecureChat: bool
packet_declare_recipes:
recipes: []varint
type: string
recipeId: string
data: type ?
if minecraft:crafting_shapeless:
group: string
category: varint
ingredients: ingredient[]varint
result: slot
if minecraft:crafting_shaped:
width: varint
height: varint
group: string
category: varint
ingredients: []$width
_: ingredient[]$height
result: slot
showNotification: bool
if minecraft:crafting_special_armordye: minecraft_simple_recipe_format
if minecraft:crafting_special_bookcloning: minecraft_simple_recipe_format
if minecraft:crafting_special_mapcloning: minecraft_simple_recipe_format
if minecraft:crafting_special_mapextending: minecraft_simple_recipe_format
if minecraft:crafting_special_firework_rocket: minecraft_simple_recipe_format
if minecraft:crafting_special_firework_star: minecraft_simple_recipe_format
if minecraft:crafting_special_firework_star_fade: minecraft_simple_recipe_format
if minecraft:crafting_special_repairitem: minecraft_simple_recipe_format
if minecraft:crafting_special_tippedarrow: minecraft_simple_recipe_format
if minecraft:crafting_special_bannerduplicate: minecraft_simple_recipe_format
if minecraft:crafting_special_banneraddpattern: minecraft_simple_recipe_format
if minecraft:crafting_special_shielddecoration: minecraft_simple_recipe_format
if minecraft:crafting_special_shulkerboxcoloring: minecraft_simple_recipe_format
if minecraft:crafting_special_suspiciousstew: minecraft_simple_recipe_format
if minecraft:smelting: minecraft_smelting_format
if minecraft:blasting: minecraft_smelting_format
if minecraft:smoking: minecraft_smelting_format
if minecraft:campfire_cooking: minecraft_smelting_format
if minecraft:stonecutting:
group: string
ingredient: ingredient
result: slot
if minecraft:smithing_transform:
template: ingredient
base: ingredient
addition: ingredient
result: slot
if minecraft:smithing_trim:
template: ingredient
base: ingredient
addition: ingredient
if minecraft:crafting_decorated_pot: minecraft_simple_recipe_format
packet_tags:
tags: []varint
tagType: string
tags: tags
packet_acknowledge_player_digging:
sequenceId: varint
packet_clear_titles:
reset: bool
packet_initialize_world_border:
x: f64
z: f64
oldDiameter: f64
newDiameter: f64
speed: varint
portalTeleportBoundary: varint
warningBlocks: varint
warningTime: varint
packet_action_bar:
text: string
packet_world_border_center:
x: f64
z: f64
packet_world_border_lerp_size:
oldDiameter: f64
newDiameter: f64
speed: varint
packet_world_border_size:
diameter: f64
packet_world_border_warning_delay:
warningTime: varint
packet_world_border_warning_reach:
warningBlocks: varint
packet_ping:
id: i32
packet_set_title_subtitle:
text: string
packet_set_title_text:
text: string
packet_set_title_time:
fadeIn: i32
stay: i32
fadeOut: i32
packet_simulation_distance:
distance: varint
packet_chunk_biomes:
biomes: []varint
position: packedChunkPos
data: [
"buffer",
{
"countType": "varint"
}
]
packet_damage_event:
entityId: varint
sourceTypeId: varint
sourceCauseId: varint
sourceDirectId: varint
sourcePosition?: vec3f64
packet_hurt_animation:
entityId: varint
yaw: f32
packet:
name: varint =>
0x00: bundle_delimiter
0x01: spawn_entity
0x02: spawn_entity_experience_orb
0x03: named_entity_spawn
0x04: animation
0x05: statistics
0x06: acknowledge_player_digging
0x07: block_break_animation
0x08: tile_entity_data
0x09: block_action
0x0a: block_change
0x0b: boss_bar
0x0c: difficulty
0x0d: chunk_biomes
0x0e: clear_titles
0x0f: tab_complete
0x10: declare_commands
0x11: close_window
0x12: window_items
0x13: craft_progress_bar
0x14: set_slot
0x15: set_cooldown
0x16: chat_suggestions
0x17: custom_payload
0x18: damage_event
0x19: hide_message
0x1a: kick_disconnect
0x1b: profileless_chat
0x1c: entity_status
0x1d: explosion
0x1e: unload_chunk
0x1f: game_state_change
0x20: open_horse_window
0x21: hurt_animation
0x22: initialize_world_border
0x23: keep_alive
0x24: map_chunk
0x25: world_event
0x26: world_particles
0x27: update_light
0x28: login
0x29: map
0x2a: trade_list
0x2b: rel_entity_move
0x2c: entity_move_look
0x2d: entity_look
0x2e: vehicle_move
0x2f: open_book
0x30: open_window
0x31: open_sign_entity
0x32: ping
0x33: craft_recipe_response
0x34: abilities
0x35: player_chat
0x36: end_combat_event
0x37: ent