minecraft-data
Version:
Provide easy access to minecraft data in node.js
1,808 lines (1,799 loc) • 55.7 kB
YAML
!version: 1.19
^types:
varint: native
optvarint: varint
pstring: native
buffer: native
u8: native
u16: native
u32: native
u64: native
i8: native
i16: native
i32: native
i64: native
bool: native
f32: native
f64: native
UUID: native
option: native
entityMetadataLoop: native
topBitSetTerminatedArray: native
bitfield: native
container: native
switch: native
void: native
array: native
restBuffer: native
nbt: native
optionalNbt: native
string: [
"pstring",
{
"countType": "varint"
}
]
slot:
present: bool
_: present ?
if false: void
if true:
itemId: varint
itemCount: i8
nbtData: optionalNbt
particle:
particleId: varint
data: [
"particleData",
{
"compareTo": "particleId"
}
]
particleData: $compareTo ?
if 2:
blockState: varint
if 3:
blockState: varint
if 14:
red: f32
green: f32
blue: f32
scale: f32
if 15:
fromRed: f32
fromGreen: f32
fromBlue: f32
scale: f32
toRed: f32
toGreen: f32
toBlue: f32
if 25:
blockState: varint
if 30:
rotation: f32
if 39:
item: slot
if 40:
positionType: string
entityId: positionType ?
if minecraft:entity: varint
default: void
entityEyeHeight: positionType ?
if minecraft:entity: varint
default: void
destination: positionType ?
if minecraft:block: position
if minecraft:entity: varint
ticks: varint
if 92:
delayInTicksBeforeShown: varint
default: void
ingredient: slot[]varint
position: [
"bitfield",
[
{
"name": "x",
"size": 26,
"signed": true
},
{
"name": "z",
"size": 26,
"signed": true
},
{
"name": "y",
"size": 12,
"signed": true
}
]
]
entityMetadataItem: $compareTo ?
if 0: i8
if 1: varint
if 2: f32
if 3: string
if 4: string
if 5: [
"option",
"string"
]
if 6: slot
if 7: bool
if 8:
pitch: f32
yaw: f32
roll: f32
if 9: position
if 10: [
"option",
"position"
]
if 11: varint
if 12: [
"option",
"UUID"
]
if 13: varint
if 14: nbt
if 15: particle
if 16:
villagerType: varint
villagerProfession: varint
level: varint
if 17: optvarint
if 18: varint
entityMetadata: [
"entityMetadataLoop",
{
"endVal": 255,
"type": [
"container",
[
{
"anon": true,
"type": [
"container",
[
{
"name": "key",
"type": "u8"
},
{
"name": "type",
"type": "varint"
}
]
]
},
{
"name": "value",
"type": [
"entityMetadataItem",
{
"compareTo": "type"
}
]
}
]
]
}
]
minecraft_smelting_format:
group: string
ingredient: ingredient
result: slot
experience: f32
cookTime: varint
tags: []varint
tagName: string
entries: varint[]varint
chunkBlockEntity:
_: [
"bitfield",
[
{
"name": "x",
"size": 4,
"signed": false
},
{
"name": "z",
"size": 4,
"signed": false
}
]
]
y: i16
type: varint
nbtData: optionalNbt
command_node:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 3,
"signed": false
},
{
"name": "has_custom_suggestions",
"size": 1,
"signed": false
},
{
"name": "has_redirect_node",
"size": 1,
"signed": false
},
{
"name": "has_command",
"size": 1,
"signed": false
},
{
"name": "command_node_type",
"size": 2,
"signed": false
}
]
]
children: varint[]varint
redirectNode: flags/has_redirect_node ?
if 1: varint
default: void
extraNodeData: flags/command_node_type ?
if 0: void
if 1:
name: string
if 2:
name: string
parser: varint =>
0: brigadier:bool
1: brigadier:float
2: brigadier:double
3: brigadier:integer
4: brigadier:long
5: brigadier:string
6: minecraft:entity
7: minecraft:game_profile
8: minecraft:block_pos
9: minecraft:column_pos
10: minecraft:vec3
11: minecraft:vec2
12: minecraft:block_state
13: minecraft:block_predicate
14: minecraft:item_stack
15: minecraft:item_predicate
16: minecraft:color
17: minecraft:component
18: minecraft:message
19: minecraft:nbt
20: minecraft:nbt_tag
21: minecraft:nbt_path
22: minecraft:objective
23: minecraft:objective_criteria
24: minecraft:operation
25: minecraft:particle
26: minecraft:angle
27: minecraft:rotation
28: minecraft:scoreboard_slot
29: minecraft:score_holder
30: minecraft:swizzle
31: minecraft:team
32: minecraft:item_slot
33: minecraft:resource_location
34: minecraft:mob_effect
35: minecraft:function
36: minecraft:entity_anchor
37: minecraft:int_range
38: minecraft:float_range
39: minecraft:item_enchantment
40: minecraft:entity_summon
41: minecraft:dimension
42: minecraft:time
43: minecraft:resource_or_tag
44: minecraft:resource
45: minecraft:template_mirror
46: minecraft:template_rotation
47: minecraft:uuid
properties: parser ?
if brigadier:bool: void
if brigadier:float:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: f32
default: void
max: flags/max_present ?
if 1: f32
default: void
if brigadier:double:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: f64
default: void
max: flags/max_present ?
if 1: f64
default: void
if brigadier:integer:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: i32
default: void
max: flags/max_present ?
if 1: i32
default: void
if brigadier:long:
flags: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "max_present",
"size": 1,
"signed": false
},
{
"name": "min_present",
"size": 1,
"signed": false
}
]
]
min: flags/min_present ?
if 1: i64
default: void
max: flags/max_present ?
if 1: i64
default: void
if brigadier:string: varint =>
0: SINGLE_WORD
1: QUOTABLE_PHRASE
2: GREEDY_PHRASE
if minecraft:entity: [
"bitfield",
[
{
"name": "unused",
"size": 6,
"signed": false
},
{
"name": "onlyAllowPlayers",
"size": 1,
"signed": false
},
{
"name": "onlyAllowEntities",
"size": 1,
"signed": false
}
]
]
if minecraft:game_profile: void
if minecraft:block_pos: void
if minecraft:column_pos: void
if minecraft:vec3: void
if minecraft:vec2: void
if minecraft:block_state: void
if minecraft:block_predicate: void
if minecraft:item_stack: void
if minecraft:item_predicate: void
if minecraft:color: void
if minecraft:component: void
if minecraft:message: void
if minecraft:nbt: void
if minecraft:nbt_path: void
if minecraft:objective: void
if minecraft:objective_criteria: void
if minecraft:operation: void
if minecraft:particle: void
if minecraft:angle: void
if minecraft:rotation: void
if minecraft:scoreboard_slot: void
if minecraft:score_holder: [
"bitfield",
[
{
"name": "unused",
"size": 7,
"signed": false
},
{
"name": "allowMultiple",
"size": 1,
"signed": false
}
]
]
if minecraft:swizzle: void
if minecraft:team: void
if minecraft:item_slot: void
if minecraft:resource_location: void
if minecraft:mob_effect: void
if minecraft:function: void
if minecraft:entity_anchor: void
if minecraft:int_range: void
if minecraft:float_range: void
if minecraft:item_enchantment: void
if minecraft:entity_summon: void
if minecraft:dimension: void
if minecraft:time: void
if minecraft:resource_or_tag:
registry: string
if minecraft:resource:
registry: string
if minecraft:template_mirror: void
if minecraft:template_rotation: void
if minecraft:uuid: void
suggestionType: ../flags/has_custom_suggestions ?
if 1: string
default: void
^handshaking.toClient.types:
packet:
name: varint =>
params: ["switch",{"compareTo":"name","fields":{}}]
^handshaking.toServer.types:
packet_set_protocol:
protocolVersion: varint
serverHost: string
serverPort: u16
nextState: varint
packet_legacy_server_list_ping:
payload: u8
packet:
name: varint =>
0x00: set_protocol
0xfe: legacy_server_list_ping
params: name ?
if set_protocol: packet_set_protocol
if legacy_server_list_ping: packet_legacy_server_list_ping
^status.toClient.types:
packet_server_info:
response: string
packet_ping:
time: i64
packet:
name: varint =>
0x00: server_info
0x01: ping
params: name ?
if server_info: packet_server_info
if ping: packet_ping
^status.toServer.types:
packet_ping_start:
# Empty
packet_ping:
time: i64
packet:
name: varint =>
0x00: ping_start
0x01: ping
params: name ?
if ping_start: packet_ping_start
if ping: packet_ping
^login.toClient.types:
packet_disconnect:
reason: string
packet_encryption_begin:
serverId: string
publicKey: [
"buffer",
{
"countType": "varint"
}
]
verifyToken: [
"buffer",
{
"countType": "varint"
}
]
packet_success:
uuid: UUID
username: string
properties: []varint
name: string
value: string
signature?: string
packet_compress:
threshold: varint
packet_login_plugin_request:
messageId: varint
channel: string
data: restBuffer
packet:
name: varint =>
0x00: disconnect
0x01: encryption_begin
0x02: success
0x03: compress
0x04: login_plugin_request
params: name ?
if disconnect: packet_disconnect
if encryption_begin: packet_encryption_begin
if success: packet_success
if compress: packet_compress
if login_plugin_request: packet_login_plugin_request
^login.toServer.types:
packet_login_start:
username: string
signature?:
timestamp: i64
publicKey: [
"buffer",
{
"countType": "varint"
}
]
signature: [
"buffer",
{
"countType": "varint"
}
]
packet_encryption_begin:
sharedSecret: [
"buffer",
{
"countType": "varint"
}
]
hasVerifyToken: bool
crypto: hasVerifyToken ?
if true:
verifyToken: [
"buffer",
{
"countType": "varint"
}
]
if false:
salt: i64
messageSignature: [
"buffer",
{
"countType": "varint"
}
]
packet_login_plugin_response:
messageId: varint
data?: restBuffer
packet:
name: varint =>
0x00: login_start
0x01: encryption_begin
0x02: login_plugin_response
params: name ?
if login_start: packet_login_start
if encryption_begin: packet_encryption_begin
if login_plugin_response: packet_login_plugin_response
^play.toClient.types:
packet_spawn_entity:
entityId: varint
objectUUID: UUID
type: varint
x: f64
y: f64
z: f64
pitch: i8
yaw: i8
headPitch: i8
objectData: varint
velocityX: i16
velocityY: i16
velocityZ: i16
packet_spawn_entity_experience_orb:
entityId: varint
x: f64
y: f64
z: f64
count: i16
packet_named_entity_spawn:
entityId: varint
playerUUID: UUID
x: f64
y: f64
z: f64
yaw: i8
pitch: i8
packet_animation:
entityId: varint
animation: u8
packet_statistics:
entries: []varint
categoryId: varint
statisticId: varint
value: varint
packet_advancements:
reset: bool
advancementMapping: []varint
key: string
value:
parentId?: string
displayData?:
title: string
description: string
icon: slot
frameType: varint
flags: [
"bitfield",
[
{
"name": "_unused",
"size": 29,
"signed": false
},
{
"name": "hidden",
"size": 1,
"signed": false
},
{
"name": "show_toast",
"size": 1,
"signed": false
},
{
"name": "has_background_texture",
"size": 1,
"signed": false
}
]
]
backgroundTexture: flags/has_background_texture ?
if 1: string
default: void
xCord: f32
yCord: f32
criteria: []varint
key: string
value: void
requirements: []varint
_: string[]varint
identifiers: string[]varint
progressMapping: []varint
key: string
value: []varint
criterionIdentifier: string
criterionProgress?: i64
packet_block_break_animation:
entityId: varint
location: position
destroyStage: i8
packet_tile_entity_data:
location: position
action: varint
nbtData: optionalNbt
packet_block_action:
location: position
byte1: u8
byte2: u8
blockId: varint
packet_block_change:
location: position
type: varint
packet_boss_bar:
entityUUID: UUID
action: varint
title: action ?
if 0: string
if 3: string
default: void
health: action ?
if 0: f32
if 2: f32
default: void
color: action ?
if 0: varint
if 4: varint
default: void
dividers: action ?
if 0: varint
if 4: varint
default: void
flags: action ?
if 0: u8
if 5: u8
default: void
packet_difficulty:
difficulty: u8
difficultyLocked: bool
packet_chat_preview:
queryId: i32
message?: string
packet_tab_complete:
transactionId: varint
start: varint
length: varint
matches: []varint
match: string
tooltip?: string
packet_declare_commands:
nodes: command_node[]varint
rootIndex: varint
packet_face_player:
feet_eyes: varint
x: f64
y: f64
z: f64
isEntity: bool
entityId: isEntity ?
if true: varint
default: void
entity_feet_eyes: isEntity ?
if true: string
default: void
packet_nbt_query_response:
transactionId: varint
nbt: optionalNbt
packet_multi_block_change:
chunkCoordinates: [
"bitfield",
[
{
"name": "x",
"size": 22,
"signed": true
},
{
"name": "z",
"size": 22,
"signed": true
},
{
"name": "y",
"size": 20,
"signed": true
}
]
]
notTrustEdges: bool
records: varint[]varint
packet_close_window:
windowId: u8
packet_open_window:
windowId: varint
inventoryType: varint
windowTitle: string
packet_window_items:
windowId: u8
stateId: varint
items: slot[]varint
carriedItem: slot
packet_craft_progress_bar:
windowId: u8
property: i16
value: i16
packet_set_slot:
windowId: i8
stateId: varint
slot: i16
item: slot
packet_set_cooldown:
itemID: varint
cooldownTicks: varint
packet_custom_payload:
channel: string
data: restBuffer
packet_named_sound_effect:
soundName: string
soundCategory: varint
x: i32
y: i32
z: i32
volume: f32
pitch: f32
seed: i64
packet_kick_disconnect:
reason: string
packet_entity_status:
entityId: i32
entityStatus: i8
packet_explosion:
x: f32
y: f32
z: f32
radius: f32
affectedBlockOffsets: []varint
x: i8
y: i8
z: i8
playerMotionX: f32
playerMotionY: f32
playerMotionZ: f32
packet_unload_chunk:
chunkX: i32
chunkZ: i32
packet_game_state_change:
reason: u8
gameMode: f32
packet_open_horse_window:
windowId: u8
nbSlots: varint
entityId: i32
packet_keep_alive:
keepAliveId: i64
packet_map_chunk:
x: i32
z: i32
heightmaps: nbt
chunkData: [
"buffer",
{
"countType": "varint"
}
]
blockEntities: chunkBlockEntity[]varint
trustEdges: bool
skyLightMask: i64[]varint
blockLightMask: i64[]varint
emptySkyLightMask: i64[]varint
emptyBlockLightMask: i64[]varint
skyLight: []varint
_: u8[]varint
blockLight: []varint
_: u8[]varint
packet_world_event:
effectId: i32
location: position
data: i32
global: bool
packet_world_particles:
particleId: varint
longDistance: bool
x: f64
y: f64
z: f64
offsetX: f32
offsetY: f32
offsetZ: f32
particleData: f32
particles: i32
data: [
"particleData",
{
"compareTo": "particleId"
}
]
packet_update_light:
chunkX: varint
chunkZ: varint
trustEdges: bool
skyLightMask: i64[]varint
blockLightMask: i64[]varint
emptySkyLightMask: i64[]varint
emptyBlockLightMask: i64[]varint
skyLight: []varint
_: u8[]varint
blockLight: []varint
_: u8[]varint
packet_login:
entityId: i32
isHardcore: bool
gameMode: u8
previousGameMode: i8
worldNames: string[]varint
dimensionCodec: nbt
worldType: string
worldName: string
hashedSeed: i64
maxPlayers: varint
viewDistance: varint
simulationDistance: varint
reducedDebugInfo: bool
enableRespawnScreen: bool
isDebug: bool
isFlat: bool
death?:
dimensionName: string
location: position
packet_map:
itemDamage: varint
scale: i8
locked: bool
icons?: []varint
type: varint
x: i8
z: i8
direction: u8
displayName?: string
columns: u8
rows: columns ?
if 0: void
default: u8
x: columns ?
if 0: void
default: u8
y: columns ?
if 0: void
default: u8
data: columns ?
if 0: void
default: [
"buffer",
{
"countType": "varint"
}
]
packet_trade_list:
windowId: varint
trades: []u8
inputItem1: slot
outputItem: slot
inputItem2: slot
tradeDisabled: bool
nbTradeUses: i32
maximumNbTradeUses: i32
xp: i32
specialPrice: i32
priceMultiplier: f32
demand: i32
villagerLevel: varint
experience: varint
isRegularVillager: bool
canRestock: bool
packet_rel_entity_move:
entityId: varint
dX: i16
dY: i16
dZ: i16
onGround: bool
packet_entity_move_look:
entityId: varint
dX: i16
dY: i16
dZ: i16
yaw: i8
pitch: i8
onGround: bool
packet_entity_look:
entityId: varint
yaw: i8
pitch: i8
onGround: bool
packet_vehicle_move:
x: f64
y: f64
z: f64
yaw: f32
pitch: f32
packet_open_book:
hand: varint
packet_open_sign_entity:
location: position
packet_craft_recipe_response:
windowId: i8
recipe: string
packet_abilities:
flags: i8
flyingSpeed: f32
walkingSpeed: f32
packet_player_chat:
signedChatContent: string
unsignedChatContent?: string
type: varint
senderUuid: UUID
senderName: string
senderTeam?: string
timestamp: i64
salt: i64
signature: [
"buffer",
{
"countType": "varint"
}
]
packet_end_combat_event:
duration: varint
entityId: i32
packet_enter_combat_event:
# Empty
packet_death_combat_event:
playerId: varint
entityId: i32
message: string
packet_player_info:
action: varint
data: []varint
UUID: UUID
name: ../action ?
if 0: string
default: void
properties: ../action ?
if 0: []varint
name: string
value: string
signature?: string
default: void
gamemode: ../action ?
if 0: varint
if 1: varint
default: void
ping: ../action ?
if 0: varint
if 2: varint
default: void
displayName: ../action ?
if 0: [
"option",
"string"
]
if 3: [
"option",
"string"
]
default: void
crypto: ../action ?
if 0: [
"option",
[
"container",
[
{
"name": "timestamp",
"type": "i64"
},
{
"name": "publicKey",
"type": [
"buffer",
{
"countType": "varint"
}
]
},
{
"name": "signature",
"type": [
"buffer",
{
"countType": "varint"
}
]
}
]
]
]
default: void
packet_position:
x: f64
y: f64
z: f64
yaw: f32
pitch: f32
flags: i8
teleportId: varint
dismountVehicle: bool
packet_unlock_recipes:
action: varint
craftingBookOpen: bool
filteringCraftable: bool
smeltingBookOpen: bool
filteringSmeltable: bool
blastFurnaceOpen: bool
filteringBlastFurnace: bool
smokerBookOpen: bool
filteringSmoker: bool
recipes1: string[]varint
recipes2: action ?
if 0: string[]varint
default: void
packet_entity_destroy:
entityIds: varint[]varint
packet_remove_entity_effect:
entityId: varint
effectId: varint
packet_resource_pack_send:
url: string
hash: string
forced: bool
promptMessage?: string
packet_respawn:
dimension: string
worldName: string
hashedSeed: i64
gamemode: u8
previousGamemode: u8
isDebug: bool
isFlat: bool
copyMetadata: bool
death?:
dimensionName: string
location: position
packet_entity_head_rotation:
entityId: varint
headYaw: i8
packet_camera:
cameraId: varint
packet_held_item_slot:
slot: i8
packet_update_view_position:
chunkX: varint
chunkZ: varint
packet_update_view_distance:
viewDistance: varint
packet_should_display_chat_preview:
should_display_chat_preview: bool
packet_scoreboard_display_objective:
position: i8
name: string
packet_entity_metadata:
entityId: varint
metadata: entityMetadata
packet_attach_entity:
entityId: i32
vehicleId: i32
packet_entity_velocity:
entityId: varint
velocityX: i16
velocityY: i16
velocityZ: i16
packet_entity_equipment:
entityId: varint
equipments: [
"topBitSetTerminatedArray",
{
"type": [
"container",
[
{
"name": "slot",
"type": "i8"
},
{
"name": "item",
"type": "slot"
}
]
]
}
]
packet_experience:
experienceBar: f32
level: varint
totalExperience: varint
packet_update_health:
health: f32
food: varint
foodSaturation: f32
packet_scoreboard_objective:
name: string
action: i8
displayText: action ?
if 0: string
if 2: string
default: void
type: action ?
if 0: varint
if 2: varint
default: void
packet_set_passengers:
entityId: varint
passengers: varint[]varint
packet_teams:
team: string
mode: i8
name: mode ?
if 0: string
if 2: string
default: void
friendlyFire: mode ?
if 0: i8
if 2: i8
default: void
nameTagVisibility: mode ?
if 0: string
if 2: string
default: void
collisionRule: mode ?
if 0: string
if 2: string
default: void
formatting: mode ?
if 0: varint
if 2: varint
default: void
prefix: mode ?
if 0: string
if 2: string
default: void
suffix: mode ?
if 0: string
if 2: string
default: void
players: mode ?
if 0: string[]varint
if 3: string[]varint
if 4: string[]varint
default: void
packet_scoreboard_score:
itemName: string
action: varint
scoreName: string
value: action ?
if 1: void
default: varint
packet_spawn_position:
location: position
angle: f32
packet_update_time:
age: i64
time: i64
packet_entity_sound_effect:
soundId: varint
soundCategory: varint
entityId: varint
volume: f32
pitch: f32
seed: i64
packet_stop_sound:
flags: i8
source: flags ?
if 1: varint
if 3: varint
default: void
sound: flags ?
if 2: string
if 3: string
default: void
packet_sound_effect:
soundId: varint
soundCategory: varint
x: i32
y: i32
z: i32
volume: f32
pitch: f32
seed: i64
packet_system_chat:
content: string
type: varint
packet_playerlist_header:
header: string
footer: string
packet_collect:
collectedEntityId: varint
collectorEntityId: varint
pickupItemCount: varint
packet_entity_teleport:
entityId: varint
x: f64
y: f64
z: f64
yaw: i8
pitch: i8
onGround: bool
packet_entity_update_attributes:
entityId: varint
properties: []varint
key: string
value: f64
modifiers: []varint
uuid: UUID
amount: f64
operation: i8
packet_entity_effect:
entityId: varint
effectId: varint
amplifier: i8
duration: varint
hideParticles: i8
factorCodec?: nbt
packet_select_advancement_tab:
id?: string
packet_server_data:
motd?: string
icon?: string
previewsChat: bool
packet_declare_recipes:
recipes: []varint
type: string
recipeId: string
data: type ?
if minecraft:crafting_shapeless:
group: string
ingredients: ingredient[]varint
result: slot
if minecraft:crafting_shaped:
width: varint
height: varint
group: string
ingredients: []$width
_: ingredient[]$height
result: slot
if minecraft:crafting_special_armordye: void
if minecraft:crafting_special_bookcloning: void
if minecraft:crafting_special_mapcloning: void
if minecraft:crafting_special_mapextending: void
if minecraft:crafting_special_firework_rocket: void
if minecraft:crafting_special_firework_star: void
if minecraft:crafting_special_firework_star_fade: void
if minecraft:crafting_special_repairitem: void
if minecraft:crafting_special_tippedarrow: void
if minecraft:crafting_special_bannerduplicate: void
if minecraft:crafting_special_banneraddpattern: void
if minecraft:crafting_special_shielddecoration: void
if minecraft:crafting_special_shulkerboxcoloring: void
if minecraft:crafting_special_suspiciousstew: void
if minecraft:smelting: minecraft_smelting_format
if minecraft:blasting: minecraft_smelting_format
if minecraft:smoking: minecraft_smelting_format
if minecraft:campfire_cooking: minecraft_smelting_format
if minecraft:stonecutting:
group: string
ingredient: ingredient
result: slot
if minecraft:smithing:
base: ingredient
addition: ingredient
result: slot
packet_tags:
tags: []varint
tagType: string
tags: tags
packet_acknowledge_player_digging:
sequenceId: varint
packet_clear_titles:
reset: bool
packet_initialize_world_border:
x: f64
z: f64
oldDiameter: f64
newDiameter: f64
speed: varint
portalTeleportBoundary: varint
warningBlocks: varint
warningTime: varint
packet_action_bar:
text: string
packet_world_border_center:
x: f64
z: f64
packet_world_border_lerp_size:
oldDiameter: f64
newDiameter: f64
speed: varint
packet_world_border_size:
diameter: f64
packet_world_border_warning_delay:
warningTime: varint
packet_world_border_warning_reach:
warningBlocks: varint
packet_ping:
id: i32
packet_set_title_subtitle:
text: string
packet_set_title_text:
text: string
packet_set_title_time:
fadeIn: i32
stay: i32
fadeOut: i32
packet_simulation_distance:
distance: varint
packet:
name: varint =>
0x00: spawn_entity
0x01: spawn_entity_experience_orb
0x02: named_entity_spawn
0x03: animation
0x04: statistics
0x05: acknowledge_player_digging
0x06: block_break_animation
0x07: tile_entity_data
0x08: block_action
0x09: block_change
0x0a: boss_bar
0x0b: difficulty
0x0c: chat_preview
0x0d: clear_titles
0x0e: tab_complete
0x0f: declare_commands
0x10: close_window
0x11: window_items
0x12: craft_progress_bar
0x13: set_slot
0x14: set_cooldown
0x15: custom_payload
0x16: named_sound_effect
0x17: kick_disconnect
0x18: entity_status
0x19: explosion
0x1a: unload_chunk
0x1b: game_state_change
0x1c: open_horse_window
0x1d: initialize_world_border
0x1e: keep_alive
0x1f: map_chunk
0x20: world_event
0x21: world_particles
0x22: update_light
0x23: login
0x24: map
0x25: trade_list
0x26: rel_entity_move
0x27: entity_move_look
0x28: entity_look
0x29: vehicle_move
0x2a: open_book
0x2b: open_window
0x2c: open_sign_entity
0x2d: ping
0x2e: craft_recipe_response
0x2f: abilities
0x30: player_chat
0x31: end_combat_event
0x32: enter_combat_event
0x33: death_combat_event
0x34: player_info
0x35: face_player
0x36: position
0x37: unlock_recipes
0x38: entity_destroy
0x39: remove_entity_effect
0x3a: resource_pack_send
0x3b: respawn
0x3c: entity_head_rotation
0x3d: multi_block_change
0x3e: select_advancement_tab
0x3f: server_data
0x40: action_bar
0x41: world_border_center
0x42: world_border_lerp_size
0x43: world_border_size
0x44: world_border_warning_delay
0x45: world_border_warning_reach
0x46: camera
0x47: held_item_slot
0x48: update_view_position
0x49: update_view_distance
0x4a: spawn_position
0x4b: should_display_chat_preview
0x4c: scoreboard_display_objective
0x4d: entity_metadata
0x4e: attach_entity
0x4f: entity_velocity
0x50: entity_equipment
0x51: experience
0x52: update_health
0x53: scoreboard_objective
0x54: set_passengers
0x55: teams
0x56: scoreboard_score
0x57: simulation_distance
0x58: set_title_subtitle
0x59: update_time
0x5a: set_title_text
0x5b: set_title_time
0x5c: entity_sound_effect
0x5d: sound_effect
0x5e: stop_sound
0x5f: system_chat
0x60: playerlist_header
0x61: nbt_query_response
0x62: collect
0x63: entity_teleport
0x64: advancements
0x65: entity_update_attributes
0x66: entity_effect
0x67: declare_recipes
0x68: tags
params: name ?
if spawn_entity: packet_spawn_entity
if spawn_entity_experience_orb: packet_spawn_entity_experience_orb
if named_entity_spawn: packet_named_entity_spawn
if animation: packet_animation
if statistics: packet_statistics
if acknowledge_player_digging: packet_acknowledge_player_digging
if block_break_animation: packet_block_break_animation
if tile_entity_data: packet_tile_entity_data
if block_action: packet_block_action
if block_change: packet_block_change
if boss_bar: packet_boss_bar
if difficulty: packet_difficulty
if chat_preview: packet_chat_preview
if clear_titles: packet_clear_titles
if tab_complete: packet_tab_complete
if declare_commands: packet_declare_commands
if close_window: packet_close_window
if window_items: packet_window_items
if craft_progress_bar: packet_craft_progress_bar
if set_slot: packet_set_slot
if set_cooldown: packet_set_cooldown
if custom_payload: packet_custom_payload
if named_sound_effect: packet_named_sound_effect
if kick_disconnect: packet_kick_disconnect
if entity_status: packet_entity_status
if explosion: packet_explosion
if unload_chunk: packet_unload_chunk
if game_state_change: packet_game_state_change
if open_horse_window: packet_open_horse_window
if initialize_world_border: packet_initialize_world_border
if keep_alive: packet_keep_alive
if map_chunk: packet_map_chunk
if world_event: packet_world_event
if world_particles: packet_world_particles
if update_light: packet_update_light
if login: packet_login
if map: packet_map
if trade_list: packet_trade_list
if rel_entity_move: packet_rel_entity_move
if entity_move_look: packet_entity_move_look
if entity_look: packet_entity_look
if vehicle_move: packet_vehicle_move
if open_book: packet_open_book
if open_window: packet_open_window
if open_sign_entity: packet_open_sign_entity
if ping: packet_ping
if craft_recipe_response: packet_craft_recipe_response
if abilities: packet_abilities
if player_chat: packet_player_chat
if end_combat_event: packet_end_combat_event
if enter_combat_event: packet_enter_combat_event
if death_combat_event: packet_death_combat_event
if player_info: packet_player_info
if face_player: packet_face_player
if position: packet_position
if unlock_recipes: packet_unlock_recipes
if entity_destroy: packet_entity_destroy
if remove_entity_effect: packet_remove_entity_effect
if resource_pack_send: packet_resource_pack_send
if respawn: packet_respawn
if entity_head_rotation: packet_entity_head_rotation
if multi_block_change: packet_multi_block_change
if select_advancement_tab: packet_select_advancement_tab
if server_data: packet_server_data
if action_bar: packet_action_bar
if world_border_center: packet_world_border_center
if world_border_lerp_size: packet_world_border_lerp_size
if world_border_size: packet_world_border_size
if world_border_warning_delay: packet_world_border_warning_delay
if world_border_warning_reach: packet_world_border_warning_reach
if camera: packet_camera
if held_item_slot: packet_held_item_slot
if update_view_position: packet_update_view_position
if update_view_distance: packet_update_view_distance
if spawn_position: packet_spawn_position
if should_display_chat_preview: packet_should_display_chat_preview
if scoreboard_display_objective: packet_scoreboard_display_objective
if entity_metadata: packet_entity_metadata
if attach_entity: packet_attach_entity
if entity_velocity: packet_entity_velocity
if entity_equipment: packet_entity_equipment
if experience: packet_experience
if update_health: packet_update_health
if scoreboard_objective: packet_scoreboard_objective
if set_passengers: packet_set_passengers
if teams: packet_teams
if scoreboard_score: packet_scoreboard_score
if simulation_distance: packet_simulation_distance
if set_title_subtitle: packet_set_title_subtitle
if update_time: packet_update_time
if set_title_text: packet_set_title_text
if set_title_time: packet_set_title_time
if entity_sound_effect: packet_entity_sound_effect
if sound_effect: packet_sound_effect
if stop_sound: packet_stop_sound
if system_chat: packet_system_chat
if playerlist_header: packet_playerlist_header
if nbt_query_response: packet_nbt_query_response
if collect: packet_collect
if entity_teleport: packet_entity_teleport
if advancements: packet_advancements
if entity_update_attributes: packet_entity_update_attributes
if entity_effect: packet_entity_effect
if declare_recipes: packet_declare_recipes
if tags: packet_tags
^play.toServer.types:
packet_teleport_confirm:
teleportId: varint
packet_query_block_nbt:
transactionId: varint
location: position
packet_chat_command:
command: string
timestamp: i64
salt: i64
argumentSignatures: []varint
argumentName: string
signature: [
"buffer",
{
"countType": "varint"
}
]
signedPreview: bool
packet_chat_message:
message: string
timestamp: i64
salt: i64
signature: [
"buffer",
{
"countType": "varint"
}
]
signedPreview: bool
packet_chat_preview:
query: i32
message: string
packet_set_difficulty:
newDifficulty: u8
packet_edit_book:
hand: varint
pages: string[]varint
title?: string
packet_query_entity_nbt:
transactionId: varint
entityId: varint
packet_pick_item:
slot: varint
packet_name_item:
name: string
packet_select_trade:
slot: varint
packet_set_beacon_effect:
primary_effect?: varint
secondary_effect?: varint
packet_update_command_block:
location: position
command: string
mode: varint
flags: u8
packet_update_command_block_minecart:
entityId: varint
command: string
track_output: bool
packet_update_structure_block:
location: position
action: varint
mode: varint
name: string
offset_x: i8
offset_y: i8
offset_z: i8
size_x: i8
size_y: i8
size_z: i8
mirror: varint
rotation: varint
metadata: string
integrity: f32
seed: varint
flags: u8
packet_tab_complete:
transactionId: varint
text: string
packet_client_command:
actionId: varint
packet_settings:
locale: string
viewDistance: i8
chatFlags: varint
chatColors: bool
skinParts: u8
mainHand: varint
enableTextFiltering: bool
enableServerListing: bool
packet_enchant_item:
windowId: i8
enchantment: i8
packet_window_click:
windowId: u8
stateId: varint
slot: i16
mouseButton: i8
mode: varint
changedSlots: []varint
location: i16
item: slot
cursorItem: slot
packet_close_window:
windowId: u8
packet_custom_payload:
channel: string
data: restBuffer
packet_use_entity:
target: varint
mouse: varint
x: mouse ?
if 2: f32
default: void
y: mouse ?
if 2: f32
default: void
z: mouse ?
if 2: f32
default: void
hand: mouse ?
if 0: varint
if 2: varint
default: void
sneaking: bool
packet_generate_structure:
location: position
levels: varint
keepJigsaws: bool
packet_keep_alive:
keepAliveId: i64
packet_lock_difficulty:
locked: bool
packet_position:
x: f64
y: f64
z: f64
onGround: bool
packet_position_look:
x: f64
y: f64
z: f64
yaw: f32
pitch: f32
onGround: bool
packet_look:
yaw: f32
pitch: f32
onGro