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mima-kit

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mima-kit is a cryptographic suite implemented in TypeScript. The goal is to provide an easy-to-use cryptographic library. mima-kit 是一个使用 TypeScript 实现的密码学套件。目标是提供一个简单易用的密码学库。

372 lines (371 loc) 16.4 kB
import { createCipher } from '../../core/cipher'; import { KitError, U8 } from '../../core/utils'; // * Constants const SBox1 = new Uint8Array([ 0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76, 0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0, 0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15, 0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75, 0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84, 0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf, 0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8, 0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2, 0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73, 0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb, 0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79, 0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08, 0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a, 0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e, 0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf, 0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16, ]); const SBox2 = new Uint8Array([ 0xe2, 0x4e, 0x54, 0xfc, 0x94, 0xc2, 0x4a, 0xcc, 0x62, 0x0d, 0x6a, 0x46, 0x3c, 0x4d, 0x8b, 0xd1, 0x5e, 0xfa, 0x64, 0xcb, 0xb4, 0x97, 0xbe, 0x2b, 0xbc, 0x77, 0x2e, 0x03, 0xd3, 0x19, 0x59, 0xc1, 0x1d, 0x06, 0x41, 0x6b, 0x55, 0xf0, 0x99, 0x69, 0xea, 0x9c, 0x18, 0xae, 0x63, 0xdf, 0xe7, 0xbb, 0x00, 0x73, 0x66, 0xfb, 0x96, 0x4c, 0x85, 0xe4, 0x3a, 0x09, 0x45, 0xaa, 0x0f, 0xee, 0x10, 0xeb, 0x2d, 0x7f, 0xf4, 0x29, 0xac, 0xcf, 0xad, 0x91, 0x8d, 0x78, 0xc8, 0x95, 0xf9, 0x2f, 0xce, 0xcd, 0x08, 0x7a, 0x88, 0x38, 0x5c, 0x83, 0x2a, 0x28, 0x47, 0xdb, 0xb8, 0xc7, 0x93, 0xa4, 0x12, 0x53, 0xff, 0x87, 0x0e, 0x31, 0x36, 0x21, 0x58, 0x48, 0x01, 0x8e, 0x37, 0x74, 0x32, 0xca, 0xe9, 0xb1, 0xb7, 0xab, 0x0c, 0xd7, 0xc4, 0x56, 0x42, 0x26, 0x07, 0x98, 0x60, 0xd9, 0xb6, 0xb9, 0x11, 0x40, 0xec, 0x20, 0x8c, 0xbd, 0xa0, 0xc9, 0x84, 0x04, 0x49, 0x23, 0xf1, 0x4f, 0x50, 0x1f, 0x13, 0xdc, 0xd8, 0xc0, 0x9e, 0x57, 0xe3, 0xc3, 0x7b, 0x65, 0x3b, 0x02, 0x8f, 0x3e, 0xe8, 0x25, 0x92, 0xe5, 0x15, 0xdd, 0xfd, 0x17, 0xa9, 0xbf, 0xd4, 0x9a, 0x7e, 0xc5, 0x39, 0x67, 0xfe, 0x76, 0x9d, 0x43, 0xa7, 0xe1, 0xd0, 0xf5, 0x68, 0xf2, 0x1b, 0x34, 0x70, 0x05, 0xa3, 0x8a, 0xd5, 0x79, 0x86, 0xa8, 0x30, 0xc6, 0x51, 0x4b, 0x1e, 0xa6, 0x27, 0xf6, 0x35, 0xd2, 0x6e, 0x24, 0x16, 0x82, 0x5f, 0xda, 0xe6, 0x75, 0xa2, 0xef, 0x2c, 0xb2, 0x1c, 0x9f, 0x5d, 0x6f, 0x80, 0x0a, 0x72, 0x44, 0x9b, 0x6c, 0x90, 0x0b, 0x5b, 0x33, 0x7d, 0x5a, 0x52, 0xf3, 0x61, 0xa1, 0xf7, 0xb0, 0xd6, 0x3f, 0x7c, 0x6d, 0xed, 0x14, 0xe0, 0xa5, 0x3d, 0x22, 0xb3, 0xf8, 0x89, 0xde, 0x71, 0x1a, 0xaf, 0xba, 0xb5, 0x81, ]); const SBox3 = new Uint8Array([ 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb, 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb, 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e, 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25, 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92, 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84, 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06, 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b, 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73, 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e, 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b, 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4, 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f, 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef, 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61, 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d, ]); const SBox4 = new Uint8Array([ 0x30, 0x68, 0x99, 0x1b, 0x87, 0xb9, 0x21, 0x78, 0x50, 0x39, 0xdb, 0xe1, 0x72, 0x09, 0x62, 0x3c, 0x3e, 0x7e, 0x5e, 0x8e, 0xf1, 0xa0, 0xcc, 0xa3, 0x2a, 0x1d, 0xfb, 0xb6, 0xd6, 0x20, 0xc4, 0x8d, 0x81, 0x65, 0xf5, 0x89, 0xcb, 0x9d, 0x77, 0xc6, 0x57, 0x43, 0x56, 0x17, 0xd4, 0x40, 0x1a, 0x4d, 0xc0, 0x63, 0x6c, 0xe3, 0xb7, 0xc8, 0x64, 0x6a, 0x53, 0xaa, 0x38, 0x98, 0x0c, 0xf4, 0x9b, 0xed, 0x7f, 0x22, 0x76, 0xaf, 0xdd, 0x3a, 0x0b, 0x58, 0x67, 0x88, 0x06, 0xc3, 0x35, 0x0d, 0x01, 0x8b, 0x8c, 0xc2, 0xe6, 0x5f, 0x02, 0x24, 0x75, 0x93, 0x66, 0x1e, 0xe5, 0xe2, 0x54, 0xd8, 0x10, 0xce, 0x7a, 0xe8, 0x08, 0x2c, 0x12, 0x97, 0x32, 0xab, 0xb4, 0x27, 0x0a, 0x23, 0xdf, 0xef, 0xca, 0xd9, 0xb8, 0xfa, 0xdc, 0x31, 0x6b, 0xd1, 0xad, 0x19, 0x49, 0xbd, 0x51, 0x96, 0xee, 0xe4, 0xa8, 0x41, 0xda, 0xff, 0xcd, 0x55, 0x86, 0x36, 0xbe, 0x61, 0x52, 0xf8, 0xbb, 0x0e, 0x82, 0x48, 0x69, 0x9a, 0xe0, 0x47, 0x9e, 0x5c, 0x04, 0x4b, 0x34, 0x15, 0x79, 0x26, 0xa7, 0xde, 0x29, 0xae, 0x92, 0xd7, 0x84, 0xe9, 0xd2, 0xba, 0x5d, 0xf3, 0xc5, 0xb0, 0xbf, 0xa4, 0x3b, 0x71, 0x44, 0x46, 0x2b, 0xfc, 0xeb, 0x6f, 0xd5, 0xf6, 0x14, 0xfe, 0x7c, 0x70, 0x5a, 0x7d, 0xfd, 0x2f, 0x18, 0x83, 0x16, 0xa5, 0x91, 0x1f, 0x05, 0x95, 0x74, 0xa9, 0xc1, 0x5b, 0x4a, 0x85, 0x6d, 0x13, 0x07, 0x4f, 0x4e, 0x45, 0xb2, 0x0f, 0xc9, 0x1c, 0xa6, 0xbc, 0xec, 0x73, 0x90, 0x7b, 0xcf, 0x59, 0x8f, 0xa1, 0xf9, 0x2d, 0xf2, 0xb1, 0x00, 0x94, 0x37, 0x9f, 0xd0, 0x2e, 0x9c, 0x6e, 0x28, 0x3f, 0x80, 0xf0, 0x3d, 0xd3, 0x25, 0x8a, 0xb5, 0xe7, 0x42, 0xb3, 0xc7, 0xea, 0xf7, 0x4c, 0x11, 0x33, 0x03, 0xa2, 0xac, 0x60, ]); const C1 = new Uint8Array([ 0x51, 0x7c, 0xc1, 0xb7, 0x27, 0x22, 0x0a, 0x94, 0xfe, 0x13, 0xab, 0xe8, 0xfa, 0x9a, 0x6e, 0xe0, ]); const C2 = new Uint8Array([ 0x6d, 0xb1, 0x4a, 0xcc, 0x9e, 0x21, 0xc8, 0x20, 0xff, 0x28, 0xb1, 0xd5, 0xef, 0x5d, 0xe2, 0xb0, ]); const C3 = new Uint8Array([ 0xdb, 0x92, 0x37, 0x1d, 0x21, 0x26, 0xe9, 0x70, 0x03, 0x24, 0x97, 0x75, 0x04, 0xe8, 0xc9, 0x0e, ]); // * Functions function RL128(x, n) { const x_byte = x.length; const x_bit = x_byte << 3; // 规范化移位数 const shift = n % x_bit; if (shift === 0) return U8.from(x); // 计算字节和位移 const byte_shift = shift >> 3; const bit_shift = shift % 8; const result = new U8(x.length); for (let i = 0; i < x_byte; i++) { const current = x[i]; const next = x[(i + 1) % x_byte]; result[i] = (current << bit_shift) | (next >> (8 - bit_shift)); } // 处理字节移位 if (byte_shift > 0) { const temp = new Uint8Array(result); for (let i = 0; i < x_byte; i++) { result[i] = temp[(i + byte_shift) % x_byte]; } } return result; } function RR128(x, n) { const x_byte = x.length; const x_bit = x_byte << 3; // 规范化移位数 const shift = n % x_bit; if (shift === 0) U8.from(x); // 计算字节和位移 const byte_shift = shift >> 3; const bit_shift = shift % 8; const result = new U8(x.length); for (let i = 0; i < x_byte; i++) { const current = x[i]; const next = x[(i - 1 + x_byte) % x_byte]; result[i] = (current >> bit_shift) | (next << (8 - bit_shift)); } // 处理字节移位 if (byte_shift > 0) { const temp = new Uint8Array(result); for (let i = 0; i < x_byte; i++) { result[i] = temp[(i - byte_shift + x_byte) % x_byte]; } } return result; } function XOR(x, y) { return x.map((_, i) => x[i] ^ y[i]); } function FO(D, RK) { return A(SL1(XOR(D, RK))); } function FE(D, RK) { return A(SL2(XOR(D, RK))); } function SL1(x) { const y = new Uint8Array(16); // y0 = SB1(x0), y1 = SB2(x1), y2 = SB3(x2), y3 = SB4(x3), // y4 = SB1(x4), y5 = SB2(x5), y6 = SB3(x6), y7 = SB4(x7), // y8 = SB1(x8), y9 = SB2(x9), y10 = SB3(x10), y11 = SB4(x11), // y12 = SB1(x12), y13 = SB2(x13), y14 = SB3(x14), y15 = SB4(x15). y[0] = SBox1[x[0]]; y[1] = SBox2[x[1]]; y[2] = SBox3[x[2]]; y[3] = SBox4[x[3]]; y[4] = SBox1[x[4]]; y[5] = SBox2[x[5]]; y[6] = SBox3[x[6]]; y[7] = SBox4[x[7]]; y[8] = SBox1[x[8]]; y[9] = SBox2[x[9]]; y[10] = SBox3[x[10]]; y[11] = SBox4[x[11]]; y[12] = SBox1[x[12]]; y[13] = SBox2[x[13]]; y[14] = SBox3[x[14]]; y[15] = SBox4[x[15]]; return y; } function SL2(x) { const y = new Uint8Array(16); // y0 = SB3(x0), y1 = SB4(x1), y2 = SB1(x2), y3 = SB2(x3), // y4 = SB3(x4), y5 = SB4(x5), y6 = SB1(x6), y7 = SB2(x7), // y8 = SB3(x8), y9 = SB4(x9), y10 = SB1(x10), y11 = SB2(x11), // y12 = SB3(x12), y13 = SB4(x13), y14 = SB1(x14), y15 = SB2(x15). y[0] = SBox3[x[0]]; y[1] = SBox4[x[1]]; y[2] = SBox1[x[2]]; y[3] = SBox2[x[3]]; y[4] = SBox3[x[4]]; y[5] = SBox4[x[5]]; y[6] = SBox1[x[6]]; y[7] = SBox2[x[7]]; y[8] = SBox3[x[8]]; y[9] = SBox4[x[9]]; y[10] = SBox1[x[10]]; y[11] = SBox2[x[11]]; y[12] = SBox3[x[12]]; y[13] = SBox4[x[13]]; y[14] = SBox1[x[14]]; y[15] = SBox2[x[15]]; return y; } function A(x) { const y = new Uint8Array(16); // y0 = x3 ^ x4 ^ x6 ^ x8 ^ x9 ^ x13 ^ x14 // y1 = x2 ^ x5 ^ x7 ^ x8 ^ x9 ^ x12 ^ x15 // y2 = x1 ^ x4 ^ x6 ^ x10 ^ x11 ^ x12 ^ x15 // y3 = x0 ^ x5 ^ x7 ^ x10 ^ x11 ^ x13 ^ x14 // y4 = x0 ^ x2 ^ x5 ^ x8 ^ x11 ^ x14 ^ x15 // y5 = x1 ^ x3 ^ x4 ^ x9 ^ x10 ^ x14 ^ x15 // y6 = x0 ^ x2 ^ x7 ^ x9 ^ x10 ^ x12 ^ x13 // y7 = x1 ^ x3 ^ x6 ^ x8 ^ x11 ^ x12 ^ x13 // y8 = x0 ^ x1 ^ x4 ^ x7 ^ x10 ^ x13 ^ x15 // y9 = x0 ^ x1 ^ x5 ^ x6 ^ x11 ^ x12 ^ x14 // y10 = x2 ^ x3 ^ x5 ^ x6 ^ x8 ^ x13 ^ x15 // y11 = x2 ^ x3 ^ x4 ^ x7 ^ x9 ^ x12 ^ x14 // y12 = x1 ^ x2 ^ x6 ^ x7 ^ x9 ^ x11 ^ x12 // y13 = x0 ^ x3 ^ x6 ^ x7 ^ x8 ^ x10 ^ x13 // y14 = x0 ^ x3 ^ x4 ^ x5 ^ x9 ^ x11 ^ x14 // y15 = x1 ^ x2 ^ x4 ^ x5 ^ x8 ^ x10 ^ x15 y[0] = x[3] ^ x[4] ^ x[6] ^ x[8] ^ x[9] ^ x[13] ^ x[14]; y[1] = x[2] ^ x[5] ^ x[7] ^ x[8] ^ x[9] ^ x[12] ^ x[15]; y[2] = x[1] ^ x[4] ^ x[6] ^ x[10] ^ x[11] ^ x[12] ^ x[15]; y[3] = x[0] ^ x[5] ^ x[7] ^ x[10] ^ x[11] ^ x[13] ^ x[14]; y[4] = x[0] ^ x[2] ^ x[5] ^ x[8] ^ x[11] ^ x[14] ^ x[15]; y[5] = x[1] ^ x[3] ^ x[4] ^ x[9] ^ x[10] ^ x[14] ^ x[15]; y[6] = x[0] ^ x[2] ^ x[7] ^ x[9] ^ x[10] ^ x[12] ^ x[13]; y[7] = x[1] ^ x[3] ^ x[6] ^ x[8] ^ x[11] ^ x[12] ^ x[13]; y[8] = x[0] ^ x[1] ^ x[4] ^ x[7] ^ x[10] ^ x[13] ^ x[15]; y[9] = x[0] ^ x[1] ^ x[5] ^ x[6] ^ x[11] ^ x[12] ^ x[14]; y[10] = x[2] ^ x[3] ^ x[5] ^ x[6] ^ x[8] ^ x[13] ^ x[15]; y[11] = x[2] ^ x[3] ^ x[4] ^ x[7] ^ x[9] ^ x[12] ^ x[14]; y[12] = x[1] ^ x[2] ^ x[6] ^ x[7] ^ x[9] ^ x[11] ^ x[12]; y[13] = x[0] ^ x[3] ^ x[6] ^ x[7] ^ x[8] ^ x[10] ^ x[13]; y[14] = x[0] ^ x[3] ^ x[4] ^ x[5] ^ x[9] ^ x[11] ^ x[14]; y[15] = x[1] ^ x[2] ^ x[4] ^ x[5] ^ x[8] ^ x[10] ^ x[15]; return y; } function KeyScheduling(K, round) { const _K = new Uint8Array(32); _K.set(K); K = _K; const KL = K.subarray(0, 16); const KR = K.subarray(16, 32); let CK1, CK2, CK3; switch (round) { case 12: CK1 = C1; CK2 = C2; CK3 = C3; break; case 14: CK1 = C2; CK2 = C3; CK3 = C1; break; case 16: CK1 = C3; CK2 = C1; CK3 = C2; break; } const W0 = new Uint8Array(16); const W1 = new Uint8Array(16); const W2 = new Uint8Array(16); const W3 = new Uint8Array(16); W0.set(KL); W1.set(FO(W0, CK1)); W1.forEach((_, i) => { W1[i] ^= KR[i]; }); W2.set(FE(W1, CK2)); W2.forEach((_, i) => { W2[i] ^= W0[i]; }); W3.set(FO(W2, CK3)); W3.forEach((_, i) => { W3[i] ^= W1[i]; }); const EK = computeEK([W0, W1, W2, W3], round); const DK = computeDK(EK, round); return { EK, DK }; } function computeEK(W, round) { const [W0, W1, W2, W3] = W; // ek1 = W0 ^ (W1 >>> 19) // ek2 = W1 ^ (W2 >>> 19) // ek3 = W2 ^ (W3 >>> 19) // ek4 = W3 ^ (W0 >>> 19) // ek5 = W0 ^ (W1 >>> 31) // ek6 = W1 ^ (W2 >>> 31) // ek7 = W2 ^ (W3 >>> 31) // ek8 = W3 ^ (W0 >>> 31) // ek9 = W0 ^ (W1 <<< 61) // ek10 = W1 ^ (W2 <<< 61) // ek11 = W2 ^ (W3 <<< 61) // ek12 = W3 ^ (W0 <<< 61) // ek13 = W0 ^ (W1 <<< 31) // ek14 = W1 ^ (W2 <<< 31) // ek15 = W2 ^ (W3 <<< 31) // ek16 = W3 ^ (W0 <<< 31) // ek17 = W0 ^ (W1 <<< 19) const ek01 = XOR(RR128(W1, 19), W0); const ek02 = XOR(RR128(W2, 19), W1); const ek03 = XOR(RR128(W3, 19), W2); const ek04 = XOR(RR128(W0, 19), W3); const ek05 = XOR(RR128(W1, 31), W0); const ek06 = XOR(RR128(W2, 31), W1); const ek07 = XOR(RR128(W3, 31), W2); const ek08 = XOR(RR128(W0, 31), W3); const ek09 = XOR(RL128(W1, 61), W0); const ek10 = XOR(RL128(W2, 61), W1); const ek11 = XOR(RL128(W3, 61), W2); const ek12 = XOR(RL128(W0, 61), W3); const ek13 = XOR(RL128(W1, 31), W0); if (round === 12) { return [ek01, ek02, ek03, ek04, ek05, ek06, ek07, ek08, ek09, ek10, ek11, ek12, ek13]; } const ek14 = XOR(RL128(W2, 31), W1); const ek15 = XOR(RL128(W3, 31), W2); if (round === 14) { return [ek01, ek02, ek03, ek04, ek05, ek06, ek07, ek08, ek09, ek10, ek11, ek12, ek13, ek14, ek15]; } const ek16 = XOR(RL128(W0, 31), W3); const ek17 = XOR(RL128(W1, 19), W0); return [ek01, ek02, ek03, ek04, ek05, ek06, ek07, ek08, ek09, ek10, ek11, ek12, ek13, ek14, ek15, ek16, ek17]; } function computeDK(EK, round) { const DK = Array.from({ length: EK.length }); // dk1 = ek{ n + 1 }, // dk2 = A(ek{ n }), // dk3 = A(ek{ n- 1}), // ..., // dk{ n }= A(ek2), // dk{ n + 1 }= ek1. DK[0] = EK[round]; let j = round - 1; for (let i = 1; i < round; i++) { DK[i] = A(EK[j--]); } DK[round] = EK[0]; return DK; } // * ARIA Algorithm function _aria(K, b) { if (K.byteLength !== b >> 3) { throw new KitError(`Aria-${b} key must be ${b >> 3} byte`); } /** * - 128-bit key: 12 rounds * - 192-bit key: 14 rounds * - 256-bit key: 16 rounds */ const round = b === 128 ? 12 : b === 192 ? 14 : 16; const { EK, DK } = KeyScheduling(K, round); const cipher = (M, RK) => { if (M.byteLength !== 16) { throw new KitError('ARIA block must be 16 byte'); } let P = M; let i = 0; while (i < round - 2) { P = FO(P, RK[i++]); P = FE(P, RK[i++]); } P = FO(P, RK[i++]); P = SL2(XOR(P, RK[i++])); P = XOR(P, RK[i++]); return new U8(P); }; return { encrypt: (M) => cipher(M, EK), decrypt: (C) => cipher(C, DK), }; } /** * ARIA 分组密码算法 / block cipher algorithm * * @param {128 | 192 | 256} b - 密钥长度 / Key size (bit) */ export function aria(b) { return createCipher((K) => _aria(K, b), { ALGORITHM: `ARIA-${b}`, BLOCK_SIZE: 16, KEY_SIZE: b >> 3, MIN_KEY_SIZE: 16, MAX_KEY_SIZE: 32, }); }