mighty-webcamjs
Version:
HTML5 Webcam Image Capture Library with Flash Fallback
63 lines (53 loc) • 1.7 kB
HTML
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>WebcamJS Test Page</title>
<style type="text/css">
body { font-family: Helvetica, sans-serif; }
h2, h3 { margin-top:0; }
form { margin-top: 15px; }
form > input { margin-right: 15px; }
#results { float:right; margin:20px; padding:20px; border:1px solid; background:#ccc; }
</style>
</head>
<body>
<div id="results">Your captured image will appear here...</div>
<h1>WebcamJS Test Page</h1>
<h3>Demonstrates setting up camera after a click.</h3>
<div id="my_camera"></div>
<!-- First, include the Webcam.js JavaScript Library -->
<script src="//code.jquery.com/jquery-2.1.4.min.js"></script>
<script type="text/javascript" src="../webcam.dist.js"></script>
<!-- Configure a few settings and attach camera -->
<script>
Webcam.set({
width: 320,
height: 240,
image_format: 'jpeg',
jpeg_quality: 90,
webcam_path: '../'
});
</script>
<!-- A button for taking snaps -->
<form>
<input type="button" value="Access Camera" onClick="setup(); $(this).hide().next().show();">
<input type="button" value="Take Snapshot" onClick="take_snapshot()" style="display:none">
</form>
<!-- Code to handle taking the snapshot and displaying it locally -->
<script>
function setup() {
Webcam.attach( document.querySelector('#my_camera') );
}
function take_snapshot() {
// take snapshot and get image data
Webcam.snap().then( function(data_uri) {
// display results in page
document.getElementById('results').innerHTML =
'<h2>Here is your image:</h2>' +
'<img src="'+data_uri+'"/>';
} );
}
</script>
</body>
</html>