UNPKG

migalib

Version:

MIGAlib - MInimal GAme LIBrary

10 lines (9 loc) 377 B
import { MigalibTexture } from "./rendererfactory"; declare class TextureManagerSingleton { private textures; loadTexture(name: string, imageSrc: string, gl: WebGLRenderingContext, scale?: number): Promise<void>; getTexture(name: string): MigalibTexture | undefined; private loadImage; } export declare const TextureManager: TextureManagerSingleton; export {};