migalib
Version:
MIGAlib - MInimal GAme LIBrary
10 lines (9 loc) • 377 B
TypeScript
import { MigalibTexture } from "./rendererfactory";
declare class TextureManagerSingleton {
private textures;
loadTexture(name: string, imageSrc: string, gl: WebGLRenderingContext, scale?: number): Promise<void>;
getTexture(name: string): MigalibTexture | undefined;
private loadImage;
}
export declare const TextureManager: TextureManagerSingleton;
export {};