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microsoft-cognitiveservices-speech-sdk

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import { ConnectionMessage as IntConnectionMessage } from "../common/Exports.js"; import { PropertyCollection } from "./PropertyCollection.js"; /** * ConnectionMessage represents implementation specific messages sent to and received from * the speech service. These messages are provided for debugging purposes and should not * be used for production use cases with the Azure Cognitive Services Speech Service. * Messages sent to and received from the Speech Service are subject to change without * notice. This includes message contents, headers, payloads, ordering, etc. * Added in version 1.11.0. */ export declare abstract class ConnectionMessage { /** * The message path. */ abstract get path(): string; /** * Checks to see if the ConnectionMessage is a text message. * See also IsBinaryMessage(). */ abstract get isTextMessage(): boolean; /** * Checks to see if the ConnectionMessage is a binary message. * See also GetBinaryMessage(). */ abstract get isBinaryMessage(): boolean; /** * Gets the text message payload. Typically the text message content-type is * application/json. To determine other content-types use * Properties.GetProperty("Content-Type"). */ abstract get TextMessage(): string; /** * Gets the binary message payload. */ abstract get binaryMessage(): ArrayBuffer; /** * A collection of properties and their values defined for this <see cref="ConnectionMessage"/>. * Message headers can be accessed via this collection (e.g. "Content-Type"). */ abstract get properties(): PropertyCollection; /** * Returns a string that represents the connection message. */ abstract toString(): string; } export declare class ConnectionMessageImpl { private privConnectionMessage; private privProperties; constructor(message: IntConnectionMessage); /** * The message path. */ get path(): string; /** * Checks to see if the ConnectionMessage is a text message. * See also IsBinaryMessage(). */ get isTextMessage(): boolean; /** * Checks to see if the ConnectionMessage is a binary message. * See also GetBinaryMessage(). */ get isBinaryMessage(): boolean; /** * Gets the text message payload. Typically the text message content-type is * application/json. To determine other content-types use * Properties.GetProperty("Content-Type"). */ get TextMessage(): string; /** * Gets the binary message payload. */ get binaryMessage(): ArrayBuffer; /** * A collection of properties and their values defined for this <see cref="ConnectionMessage"/>. * Message headers can be accessed via this collection (e.g. "Content-Type"). */ get properties(): PropertyCollection; /** * Returns a string that represents the connection message. */ toString(): string; }