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micro-message

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global data store of micro front-end / multi app

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.MicroMessage = {})); })(this, (function (exports) { 'use strict'; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray$6 = Array.isArray; var isArray_1 = isArray$6; /** Detect free variable `global` from Node.js. */ var freeGlobal$1 = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal; var _freeGlobal = freeGlobal$1; var freeGlobal = _freeGlobal; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root$8 = freeGlobal || freeSelf || Function('return this')(); var _root = root$8; var root$7 = _root; /** Built-in value references. */ var Symbol$4 = root$7.Symbol; var _Symbol = Symbol$4; var Symbol$3 = _Symbol; /** Used for built-in method references. */ var objectProto$c = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$9 = objectProto$c.hasOwnProperty; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString$1 = objectProto$c.toString; /** Built-in value references. */ var symToStringTag$1 = Symbol$3 ? Symbol$3.toStringTag : undefined; /** * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. * * @private * @param {*} value The value to query. * @returns {string} Returns the raw `toStringTag`. */ function getRawTag$1(value) { var isOwn = hasOwnProperty$9.call(value, symToStringTag$1), tag = value[symToStringTag$1]; try { value[symToStringTag$1] = undefined; var unmasked = true; } catch (e) {} var result = nativeObjectToString$1.call(value); if (unmasked) { if (isOwn) { value[symToStringTag$1] = tag; } else { delete value[symToStringTag$1]; } } return result; } var _getRawTag = getRawTag$1; /** Used for built-in method references. */ var objectProto$b = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString = objectProto$b.toString; /** * Converts `value` to a string using `Object.prototype.toString`. * * @private * @param {*} value The value to convert. * @returns {string} Returns the converted string. */ function objectToString$1(value) { return nativeObjectToString.call(value); } var _objectToString = objectToString$1; var Symbol$2 = _Symbol, getRawTag = _getRawTag, objectToString = _objectToString; /** `Object#toString` result references. */ var nullTag = '[object Null]', undefinedTag = '[object Undefined]'; /** Built-in value references. */ var symToStringTag = Symbol$2 ? Symbol$2.toStringTag : undefined; /** * The base implementation of `getTag` without fallbacks for buggy environments. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ function baseGetTag$5(value) { if (value == null) { return value === undefined ? undefinedTag : nullTag; } return (symToStringTag && symToStringTag in Object(value)) ? getRawTag(value) : objectToString(value); } var _baseGetTag = baseGetTag$5; /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike$5(value) { return value != null && typeof value == 'object'; } var isObjectLike_1 = isObjectLike$5; var baseGetTag$4 = _baseGetTag, isObjectLike$4 = isObjectLike_1; /** `Object#toString` result references. */ var symbolTag$1 = '[object Symbol]'; /** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */ function isSymbol$3(value) { return typeof value == 'symbol' || (isObjectLike$4(value) && baseGetTag$4(value) == symbolTag$1); } var isSymbol_1 = isSymbol$3; var isArray$5 = isArray_1, isSymbol$2 = isSymbol_1; /** Used to match property names within property paths. */ var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/, reIsPlainProp = /^\w*$/; /** * Checks if `value` is a property name and not a property path. * * @private * @param {*} value The value to check. * @param {Object} [object] The object to query keys on. * @returns {boolean} Returns `true` if `value` is a property name, else `false`. */ function isKey$1(value, object) { if (isArray$5(value)) { return false; } var type = typeof value; if (type == 'number' || type == 'symbol' || type == 'boolean' || value == null || isSymbol$2(value)) { return true; } return reIsPlainProp.test(value) || !reIsDeepProp.test(value) || (object != null && value in Object(object)); } var _isKey = isKey$1; /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject$3(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } var isObject_1 = isObject$3; var baseGetTag$3 = _baseGetTag, isObject$2 = isObject_1; /** `Object#toString` result references. */ var asyncTag = '[object AsyncFunction]', funcTag$1 = '[object Function]', genTag = '[object GeneratorFunction]', proxyTag = '[object Proxy]'; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction$3(value) { if (!isObject$2(value)) { return false; } // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed arrays and other constructors. var tag = baseGetTag$3(value); return tag == funcTag$1 || tag == genTag || tag == asyncTag || tag == proxyTag; } var isFunction_1 = isFunction$3; var root$6 = _root; /** Used to detect overreaching core-js shims. */ var coreJsData$1 = root$6['__core-js_shared__']; var _coreJsData = coreJsData$1; var coreJsData = _coreJsData; /** Used to detect methods masquerading as native. */ var maskSrcKey = (function() { var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || ''); return uid ? ('Symbol(src)_1.' + uid) : ''; }()); /** * Checks if `func` has its source masked. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` is masked, else `false`. */ function isMasked$1(func) { return !!maskSrcKey && (maskSrcKey in func); } var _isMasked = isMasked$1; /** Used for built-in method references. */ var funcProto$1 = Function.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString$1 = funcProto$1.toString; /** * Converts `func` to its source code. * * @private * @param {Function} func The function to convert. * @returns {string} Returns the source code. */ function toSource$2(func) { if (func != null) { try { return funcToString$1.call(func); } catch (e) {} try { return (func + ''); } catch (e) {} } return ''; } var _toSource = toSource$2; var isFunction$2 = isFunction_1, isMasked = _isMasked, isObject$1 = isObject_1, toSource$1 = _toSource; /** * Used to match `RegExp` * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). */ var reRegExpChar = /[\\^$.*+?()[\]{}|]/g; /** Used to detect host constructors (Safari). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for built-in method references. */ var funcProto = Function.prototype, objectProto$a = Object.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString = funcProto.toString; /** Used to check objects for own properties. */ var hasOwnProperty$8 = objectProto$a.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + funcToString.call(hasOwnProperty$8).replace(reRegExpChar, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * The base implementation of `_.isNative` without bad shim checks. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. */ function baseIsNative$1(value) { if (!isObject$1(value) || isMasked(value)) { return false; } var pattern = isFunction$2(value) ? reIsNative : reIsHostCtor; return pattern.test(toSource$1(value)); } var _baseIsNative = baseIsNative$1; /** * Gets the value at `key` of `object`. * * @private * @param {Object} [object] The object to query. * @param {string} key The key of the property to get. * @returns {*} Returns the property value. */ function getValue$1(object, key) { return object == null ? undefined : object[key]; } var _getValue = getValue$1; var baseIsNative = _baseIsNative, getValue = _getValue; /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative$7(object, key) { var value = getValue(object, key); return baseIsNative(value) ? value : undefined; } var _getNative = getNative$7; var getNative$6 = _getNative; /* Built-in method references that are verified to be native. */ var nativeCreate$4 = getNative$6(Object, 'create'); var _nativeCreate = nativeCreate$4; var nativeCreate$3 = _nativeCreate; /** * Removes all key-value entries from the hash. * * @private * @name clear * @memberOf Hash */ function hashClear$1() { this.__data__ = nativeCreate$3 ? nativeCreate$3(null) : {}; this.size = 0; } var _hashClear = hashClear$1; /** * Removes `key` and its value from the hash. * * @private * @name delete * @memberOf Hash * @param {Object} hash The hash to modify. * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function hashDelete$1(key) { var result = this.has(key) && delete this.__data__[key]; this.size -= result ? 1 : 0; return result; } var _hashDelete = hashDelete$1; var nativeCreate$2 = _nativeCreate; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED$2 = '__lodash_hash_undefined__'; /** Used for built-in method references. */ var objectProto$9 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$7 = objectProto$9.hasOwnProperty; /** * Gets the hash value for `key`. * * @private * @name get * @memberOf Hash * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function hashGet$1(key) { var data = this.__data__; if (nativeCreate$2) { var result = data[key]; return result === HASH_UNDEFINED$2 ? undefined : result; } return hasOwnProperty$7.call(data, key) ? data[key] : undefined; } var _hashGet = hashGet$1; var nativeCreate$1 = _nativeCreate; /** Used for built-in method references. */ var objectProto$8 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$6 = objectProto$8.hasOwnProperty; /** * Checks if a hash value for `key` exists. * * @private * @name has * @memberOf Hash * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function hashHas$1(key) { var data = this.__data__; return nativeCreate$1 ? (data[key] !== undefined) : hasOwnProperty$6.call(data, key); } var _hashHas = hashHas$1; var nativeCreate = _nativeCreate; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED$1 = '__lodash_hash_undefined__'; /** * Sets the hash `key` to `value`. * * @private * @name set * @memberOf Hash * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the hash instance. */ function hashSet$1(key, value) { var data = this.__data__; this.size += this.has(key) ? 0 : 1; data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value; return this; } var _hashSet = hashSet$1; var hashClear = _hashClear, hashDelete = _hashDelete, hashGet = _hashGet, hashHas = _hashHas, hashSet = _hashSet; /** * Creates a hash object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Hash$1(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `Hash`. Hash$1.prototype.clear = hashClear; Hash$1.prototype['delete'] = hashDelete; Hash$1.prototype.get = hashGet; Hash$1.prototype.has = hashHas; Hash$1.prototype.set = hashSet; var _Hash = Hash$1; /** * Removes all key-value entries from the list cache. * * @private * @name clear * @memberOf ListCache */ function listCacheClear$1() { this.__data__ = []; this.size = 0; } var _listCacheClear = listCacheClear$1; /** * Performs a * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * comparison between two values to determine if they are equivalent. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.eq(object, object); * // => true * * _.eq(object, other); * // => false * * _.eq('a', 'a'); * // => true * * _.eq('a', Object('a')); * // => false * * _.eq(NaN, NaN); * // => true */ function eq$3(value, other) { return value === other || (value !== value && other !== other); } var eq_1 = eq$3; var eq$2 = eq_1; /** * Gets the index at which the `key` is found in `array` of key-value pairs. * * @private * @param {Array} array The array to inspect. * @param {*} key The key to search for. * @returns {number} Returns the index of the matched value, else `-1`. */ function assocIndexOf$4(array, key) { var length = array.length; while (length--) { if (eq$2(array[length][0], key)) { return length; } } return -1; } var _assocIndexOf = assocIndexOf$4; var assocIndexOf$3 = _assocIndexOf; /** Used for built-in method references. */ var arrayProto = Array.prototype; /** Built-in value references. */ var splice = arrayProto.splice; /** * Removes `key` and its value from the list cache. * * @private * @name delete * @memberOf ListCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function listCacheDelete$1(key) { var data = this.__data__, index = assocIndexOf$3(data, key); if (index < 0) { return false; } var lastIndex = data.length - 1; if (index == lastIndex) { data.pop(); } else { splice.call(data, index, 1); } --this.size; return true; } var _listCacheDelete = listCacheDelete$1; var assocIndexOf$2 = _assocIndexOf; /** * Gets the list cache value for `key`. * * @private * @name get * @memberOf ListCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function listCacheGet$1(key) { var data = this.__data__, index = assocIndexOf$2(data, key); return index < 0 ? undefined : data[index][1]; } var _listCacheGet = listCacheGet$1; var assocIndexOf$1 = _assocIndexOf; /** * Checks if a list cache value for `key` exists. * * @private * @name has * @memberOf ListCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function listCacheHas$1(key) { return assocIndexOf$1(this.__data__, key) > -1; } var _listCacheHas = listCacheHas$1; var assocIndexOf = _assocIndexOf; /** * Sets the list cache `key` to `value`. * * @private * @name set * @memberOf ListCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the list cache instance. */ function listCacheSet$1(key, value) { var data = this.__data__, index = assocIndexOf(data, key); if (index < 0) { ++this.size; data.push([key, value]); } else { data[index][1] = value; } return this; } var _listCacheSet = listCacheSet$1; var listCacheClear = _listCacheClear, listCacheDelete = _listCacheDelete, listCacheGet = _listCacheGet, listCacheHas = _listCacheHas, listCacheSet = _listCacheSet; /** * Creates an list cache object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function ListCache$4(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `ListCache`. ListCache$4.prototype.clear = listCacheClear; ListCache$4.prototype['delete'] = listCacheDelete; ListCache$4.prototype.get = listCacheGet; ListCache$4.prototype.has = listCacheHas; ListCache$4.prototype.set = listCacheSet; var _ListCache = ListCache$4; var getNative$5 = _getNative, root$5 = _root; /* Built-in method references that are verified to be native. */ var Map$3 = getNative$5(root$5, 'Map'); var _Map = Map$3; var Hash = _Hash, ListCache$3 = _ListCache, Map$2 = _Map; /** * Removes all key-value entries from the map. * * @private * @name clear * @memberOf MapCache */ function mapCacheClear$1() { this.size = 0; this.__data__ = { 'hash': new Hash, 'map': new (Map$2 || ListCache$3), 'string': new Hash }; } var _mapCacheClear = mapCacheClear$1; /** * Checks if `value` is suitable for use as unique object key. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is suitable, else `false`. */ function isKeyable$1(value) { var type = typeof value; return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean') ? (value !== '__proto__') : (value === null); } var _isKeyable = isKeyable$1; var isKeyable = _isKeyable; /** * Gets the data for `map`. * * @private * @param {Object} map The map to query. * @param {string} key The reference key. * @returns {*} Returns the map data. */ function getMapData$4(map, key) { var data = map.__data__; return isKeyable(key) ? data[typeof key == 'string' ? 'string' : 'hash'] : data.map; } var _getMapData = getMapData$4; var getMapData$3 = _getMapData; /** * Removes `key` and its value from the map. * * @private * @name delete * @memberOf MapCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function mapCacheDelete$1(key) { var result = getMapData$3(this, key)['delete'](key); this.size -= result ? 1 : 0; return result; } var _mapCacheDelete = mapCacheDelete$1; var getMapData$2 = _getMapData; /** * Gets the map value for `key`. * * @private * @name get * @memberOf MapCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function mapCacheGet$1(key) { return getMapData$2(this, key).get(key); } var _mapCacheGet = mapCacheGet$1; var getMapData$1 = _getMapData; /** * Checks if a map value for `key` exists. * * @private * @name has * @memberOf MapCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function mapCacheHas$1(key) { return getMapData$1(this, key).has(key); } var _mapCacheHas = mapCacheHas$1; var getMapData = _getMapData; /** * Sets the map `key` to `value`. * * @private * @name set * @memberOf MapCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the map cache instance. */ function mapCacheSet$1(key, value) { var data = getMapData(this, key), size = data.size; data.set(key, value); this.size += data.size == size ? 0 : 1; return this; } var _mapCacheSet = mapCacheSet$1; var mapCacheClear = _mapCacheClear, mapCacheDelete = _mapCacheDelete, mapCacheGet = _mapCacheGet, mapCacheHas = _mapCacheHas, mapCacheSet = _mapCacheSet; /** * Creates a map cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function MapCache$3(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `MapCache`. MapCache$3.prototype.clear = mapCacheClear; MapCache$3.prototype['delete'] = mapCacheDelete; MapCache$3.prototype.get = mapCacheGet; MapCache$3.prototype.has = mapCacheHas; MapCache$3.prototype.set = mapCacheSet; var _MapCache = MapCache$3; var MapCache$2 = _MapCache; /** Error message constants. */ var FUNC_ERROR_TEXT = 'Expected a function'; /** * Creates a function that memoizes the result of `func`. If `resolver` is * provided, it determines the cache key for storing the result based on the * arguments provided to the memoized function. By default, the first argument * provided to the memoized function is used as the map cache key. The `func` * is invoked with the `this` binding of the memoized function. * * **Note:** The cache is exposed as the `cache` property on the memoized * function. Its creation may be customized by replacing the `_.memoize.Cache` * constructor with one whose instances implement the * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object) * method interface of `clear`, `delete`, `get`, `has`, and `set`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to have its output memoized. * @param {Function} [resolver] The function to resolve the cache key. * @returns {Function} Returns the new memoized function. * @example * * var object = { 'a': 1, 'b': 2 }; * var other = { 'c': 3, 'd': 4 }; * * var values = _.memoize(_.values); * values(object); * // => [1, 2] * * values(other); * // => [3, 4] * * object.a = 2; * values(object); * // => [1, 2] * * // Modify the result cache. * values.cache.set(object, ['a', 'b']); * values(object); * // => ['a', 'b'] * * // Replace `_.memoize.Cache`. * _.memoize.Cache = WeakMap; */ function memoize$1(func, resolver) { if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) { throw new TypeError(FUNC_ERROR_TEXT); } var memoized = function() { var args = arguments, key = resolver ? resolver.apply(this, args) : args[0], cache = memoized.cache; if (cache.has(key)) { return cache.get(key); } var result = func.apply(this, args); memoized.cache = cache.set(key, result) || cache; return result; }; memoized.cache = new (memoize$1.Cache || MapCache$2); return memoized; } // Expose `MapCache`. memoize$1.Cache = MapCache$2; var memoize_1 = memoize$1; var memoize = memoize_1; /** Used as the maximum memoize cache size. */ var MAX_MEMOIZE_SIZE = 500; /** * A specialized version of `_.memoize` which clears the memoized function's * cache when it exceeds `MAX_MEMOIZE_SIZE`. * * @private * @param {Function} func The function to have its output memoized. * @returns {Function} Returns the new memoized function. */ function memoizeCapped$1(func) { var result = memoize(func, function(key) { if (cache.size === MAX_MEMOIZE_SIZE) { cache.clear(); } return key; }); var cache = result.cache; return result; } var _memoizeCapped = memoizeCapped$1; var memoizeCapped = _memoizeCapped; /** Used to match property names within property paths. */ var rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g; /** Used to match backslashes in property paths. */ var reEscapeChar = /\\(\\)?/g; /** * Converts `string` to a property path array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the property path array. */ var stringToPath$1 = memoizeCapped(function(string) { var result = []; if (string.charCodeAt(0) === 46 /* . */) { result.push(''); } string.replace(rePropName, function(match, number, quote, subString) { result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match)); }); return result; }); var _stringToPath = stringToPath$1; /** * A specialized version of `_.map` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the new mapped array. */ function arrayMap$1(array, iteratee) { var index = -1, length = array == null ? 0 : array.length, result = Array(length); while (++index < length) { result[index] = iteratee(array[index], index, array); } return result; } var _arrayMap = arrayMap$1; var Symbol$1 = _Symbol, arrayMap = _arrayMap, isArray$4 = isArray_1, isSymbol$1 = isSymbol_1; /** Used as references for various `Number` constants. */ var INFINITY$1 = 1 / 0; /** Used to convert symbols to primitives and strings. */ var symbolProto$1 = Symbol$1 ? Symbol$1.prototype : undefined, symbolToString = symbolProto$1 ? symbolProto$1.toString : undefined; /** * The base implementation of `_.toString` which doesn't convert nullish * values to empty strings. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString$1(value) { // Exit early for strings to avoid a performance hit in some environments. if (typeof value == 'string') { return value; } if (isArray$4(value)) { // Recursively convert values (susceptible to call stack limits). return arrayMap(value, baseToString$1) + ''; } if (isSymbol$1(value)) { return symbolToString ? symbolToString.call(value) : ''; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result; } var _baseToString = baseToString$1; var baseToString = _baseToString; /** * Converts `value` to a string. An empty string is returned for `null` * and `undefined` values. The sign of `-0` is preserved. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {string} Returns the converted string. * @example * * _.toString(null); * // => '' * * _.toString(-0); * // => '-0' * * _.toString([1, 2, 3]); * // => '1,2,3' */ function toString$1(value) { return value == null ? '' : baseToString(value); } var toString_1 = toString$1; var isArray$3 = isArray_1, isKey = _isKey, stringToPath = _stringToPath, toString = toString_1; /** * Casts `value` to a path array if it's not one. * * @private * @param {*} value The value to inspect. * @param {Object} [object] The object to query keys on. * @returns {Array} Returns the cast property path array. */ function castPath$2(value, object) { if (isArray$3(value)) { return value; } return isKey(value, object) ? [value] : stringToPath(toString(value)); } var _castPath = castPath$2; var isSymbol = isSymbol_1; /** Used as references for various `Number` constants. */ var INFINITY = 1 / 0; /** * Converts `value` to a string key if it's not a string or symbol. * * @private * @param {*} value The value to inspect. * @returns {string|symbol} Returns the key. */ function toKey$2(value) { if (typeof value == 'string' || isSymbol(value)) { return value; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; } var _toKey = toKey$2; var castPath$1 = _castPath, toKey$1 = _toKey; /** * The base implementation of `_.get` without support for default values. * * @private * @param {Object} object The object to query. * @param {Array|string} path The path of the property to get. * @returns {*} Returns the resolved value. */ function baseGet$1(object, path) { path = castPath$1(path, object); var index = 0, length = path.length; while (object != null && index < length) { object = object[toKey$1(path[index++])]; } return (index && index == length) ? object : undefined; } var _baseGet = baseGet$1; var baseGet = _baseGet; /** * Gets the value at `path` of `object`. If the resolved value is * `undefined`, the `defaultValue` is returned in its place. * * @static * @memberOf _ * @since 3.7.0 * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path of the property to get. * @param {*} [defaultValue] The value returned for `undefined` resolved values. * @returns {*} Returns the resolved value. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.get(object, 'a[0].b.c'); * // => 3 * * _.get(object, ['a', '0', 'b', 'c']); * // => 3 * * _.get(object, 'a.b.c', 'default'); * // => 'default' */ function get(object, path, defaultValue) { var result = object == null ? undefined : baseGet(object, path); return result === undefined ? defaultValue : result; } var get_1 = get; var getNative$4 = _getNative; var defineProperty$1 = (function() { try { var func = getNative$4(Object, 'defineProperty'); func({}, '', {}); return func; } catch (e) {} }()); var _defineProperty = defineProperty$1; var defineProperty = _defineProperty; /** * The base implementation of `assignValue` and `assignMergeValue` without * value checks. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function baseAssignValue$1(object, key, value) { if (key == '__proto__' && defineProperty) { defineProperty(object, key, { 'configurable': true, 'enumerable': true, 'value': value, 'writable': true }); } else { object[key] = value; } } var _baseAssignValue = baseAssignValue$1; var baseAssignValue = _baseAssignValue, eq$1 = eq_1; /** Used for built-in method references. */ var objectProto$7 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$5 = objectProto$7.hasOwnProperty; /** * Assigns `value` to `key` of `object` if the existing value is not equivalent * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function assignValue$1(object, key, value) { var objValue = object[key]; if (!(hasOwnProperty$5.call(object, key) && eq$1(objValue, value)) || (value === undefined && !(key in object))) { baseAssignValue(object, key, value); } } var _assignValue = assignValue$1; /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER$1 = 9007199254740991; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex$2(value, length) { var type = typeof value; length = length == null ? MAX_SAFE_INTEGER$1 : length; return !!length && (type == 'number' || (type != 'symbol' && reIsUint.test(value))) && (value > -1 && value % 1 == 0 && value < length); } var _isIndex = isIndex$2; var assignValue = _assignValue, castPath = _castPath, isIndex$1 = _isIndex, isObject = isObject_1, toKey = _toKey; /** * The base implementation of `_.set`. * * @private * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @param {Function} [customizer] The function to customize path creation. * @returns {Object} Returns `object`. */ function baseSet$1(object, path, value, customizer) { if (!isObject(object)) { return object; } path = castPath(path, object); var index = -1, length = path.length, lastIndex = length - 1, nested = object; while (nested != null && ++index < length) { var key = toKey(path[index]), newValue = value; if (key === '__proto__' || key === 'constructor' || key === 'prototype') { return object; } if (index != lastIndex) { var objValue = nested[key]; newValue = customizer ? customizer(objValue, key, nested) : undefined; if (newValue === undefined) { newValue = isObject(objValue) ? objValue : (isIndex$1(path[index + 1]) ? [] : {}); } } assignValue(nested, key, newValue); nested = nested[key]; } return object; } var _baseSet = baseSet$1; var baseSet = _baseSet; /** * Sets the value at `path` of `object`. If a portion of `path` doesn't exist, * it's created. Arrays are created for missing index properties while objects * are created for all other missing properties. Use `_.setWith` to customize * `path` creation. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 3.7.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @returns {Object} Returns `object`. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.set(object, 'a[0].b.c', 4); * console.log(object.a[0].b.c); * // => 4 * * _.set(object, ['x', '0', 'y', 'z'], 5); * console.log(object.x[0].y.z); * // => 5 */ function set(object, path, value) { return object == null ? object : baseSet(object, path, value); } var set_1 = set; var __MOUNT_PROPERTY__ = '_$store'; var __SCOPE_PREFIX__ = '_$'; var __INTERNAL_SCOPE_PREFIX__ = '__$$'; var __SUBSCRIBE_SCOPE__ = "__subscribe__"; var __VALUE_SUBSCRIBE_SCOPE__ = "__value_subscribe__"; var __INTERNAL_KEY__ = [__SUBSCRIBE_SCOPE__, __VALUE_SUBSCRIBE_SCOPE__]; var __ALL_SUBSCRIBE_KEY__ = '_$all'; var initStore = function initStore() { var isMounted = get_1(window, __MOUNT_PROPERTY__); if (isMounted) { return; } set_1(window, __MOUNT_PROPERTY__, {}); }; initStore(); var isFunction$1 = function isFunction(obj) { return typeof obj === 'function'; }; var isString = function isString(obj) { return typeof obj === 'string'; }; var isInternalKey = function isInternalKey(key) { return ~__INTERNAL_KEY__.indexOf(key); }; var getScope = function getScope(scope) { var isInternal = isInternalKey(scope); return "".concat(isInternal ? __INTERNAL_SCOPE_PREFIX__ : __SCOPE_PREFIX__).concat(scope); }; var isAffiliateInternalKey = function isAffiliateInternalKey(key) { return __INTERNAL_KEY__.some(function (internalKey) { return key.startsWith(getScope(internalKey)); }); }; var getKeyWithScope = function getKeyWithScope(scope, key) { var isInternal = isInternalKey(scope); return "".concat(isInternal ? __INTERNAL_SCOPE_PREFIX__ : __SCOPE_PREFIX__).concat(scope, ".").concat(key); }; var ListCache$2 = _ListCache; /** * Removes all key-value entries from the stack. * * @private * @name clear * @memberOf Stack */ function stackClear$1() { this.__data__ = new ListCache$2; this.size = 0; } var _stackClear = stackClear$1; /** * Removes `key` and its value from the stack. * * @private * @name delete * @memberOf Stack * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function stackDelete$1(key) { var data = this.__data__, result = data['delete'](key); this.size = data.size; return result; } var _stackDelete = stackDelete$1; /** * Gets the stack value for `key`. * * @private * @name get * @memberOf Stack * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function stackGet$1(key) { return this.__data__.get(key); } var _stackGet = stackGet$1; /** * Checks if a stack value for `key` exists. * * @private * @name has * @memberOf Stack * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function stackHas$1(key) { return this.__data__.has(key); } var _stackHas = stackHas$1; var ListCache$1 = _ListCache, Map$1 = _Map, MapCache$1 = _MapCache; /** Used as the size to enable large array optimizations. */ var LARGE_ARRAY_SIZE = 200; /** * Sets the stack `key` to `value`. * * @private * @name set * @memberOf Stack * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the stack cache instance. */ function stackSet$1(key, value) { var data = this.__data__; if (data instanceof ListCache$1) { var pairs = data.__data__; if (!Map$1 || (pairs.length < LARGE_ARRAY_SIZE - 1)) { pairs.push([key, value]); this.size = ++data.size; return this; } data = this.__data__ = new MapCache$1(pairs); } data.set(key, value); this.size = data.size; return this; } var _stackSet = stackSet$1; var ListCache = _ListCache, stackClear = _stackClear, stackDelete = _stackDelete, stackGet = _stackGet, stackHas = _stackHas, stackSet = _stackSet; /** * Creates a stack cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Stack$1(entries) { var data = this.__data__ = new ListCache(entries); this.size = data.size; } // Add methods to `Stack`. Stack$1.prototype.clear = stackClear; Stack$1.prototype['delete'] = stackDelete; Stack$1.prototype.get = stackGet; Stack$1.prototype.has = stackHas; Stack$1.prototype.set = stackSet; var _Stack = Stack$1; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED = '__lodash_hash_undefined__'; /** * Adds `value` to the array cache. * * @private * @name add * @memberOf SetCache * @alias push * @param {*} value The value to cache. * @returns {Object} Returns the cache instance. */ function setCacheAdd$1(value) { this.__data__.set(value, HASH_UNDEFINED); return this; } var _setCacheAdd = setCacheAdd$1; /** * Checks if `value` is in the array cache. * * @private * @name has * @memberOf SetCache * @param {*} value The value to search for. * @returns {number} Returns `true` if `value` is found, else `false`. */ function setCacheHas$1(value) { return this.__data__.has(value); } var _setCacheHas = setCacheHas$1; var MapCache = _MapCache, setCacheAdd = _setCacheAdd, setCacheHas = _setCacheHas; /** * * Creates an array cache object to store unique values. * * @private * @constructor * @param {Array} [values] The values to cache. */ function SetCache$1(values) { var index = -1, length = values == null ? 0 : values.length; this.__data__ = new MapCache; while (++index < length) { this.add(values[index]); } } // Add methods to `SetCache`. SetCache$1.prototype.add = SetCache$1.prototype.push = setCacheAdd; SetCache$1.prototype.has = setCacheHas; var _SetCache = SetCache$1; /** * A specialized version of `_.some` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. */ function arraySome$1(array, predicate) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (predicate(array[index], index, array)) { return true; } } return false; } var _arraySome = arraySome$1; /** * Checks if a `cache` value for `key` exists. * * @private * @param {Object} cache The cache to query. * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function cacheHas$1(cache, key) { return cache.has(key); } var _cacheHas = cacheHas$1; var SetCache = _SetCache, arraySome = _arraySome, cacheHas = _cacheHas; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$3 = 1, COMPARE_UNORDERED_FLAG$1 = 2; /** * A specialized version of `baseIsEqualDeep` for arrays with support for * partial deep comparisons. * * @private * @param {Array} array The array to compare. * @param {Array} other The other array to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `array` and `other` objects. * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`. */ function equalArrays$2(array, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG$3, arrLength = array.length, othLength = other.length; if (arrLength != othLength && !(isPartial && othLength > arrLength)) { return false; } // Check that cyclic values are equal. var arrStacked = stack.get(array); var othStacked = stack.get(other); if (arrStacked && othStacked) { return arrStacked == other && othStacked == array; } var index = -1, result = true, seen = (bitmask & COMPARE_UNORDERED_FLAG$1) ? new SetCache : undefined; stack.set(array, other); stack.set(other, array); // Ignore non-index properties. while (++index < arrLength) { var arrValue = array[index], othValue = other[index]; if (customizer) { var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack); } if (compared !== undefined) { if (compared) { continue; } result = false; break; } // Recursively compare arrays (susceptible to call stack limits). if (seen) { if (!arraySome(other, function(othValue, othIndex) { if (!cacheHas(seen, othIndex) && (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { return seen.push(othIndex); } })) { result = false; break; } } else if (!( arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack) )) { result = false; break; } } stack['delete'](array); stack['delete'](other); return result; } var _equalArrays = equalArrays$2; var root$4 = _root; /** Built-in value references. */ var Uint8Array$1 = root$4.Uint8Array; var _Uint8Array = Uint8Array$1; /** * Converts `map` to its key-value pairs. * * @private * @param {Object} map The map to convert. * @returns {Array} Returns the key-value pairs. */ function mapToArray$1(map) { var index = -1, result = Array(map.size); map.forEach(function(value, key) { result[++index] = [key, value]; }); return result; } var _mapToArray = mapToArray$1; /** * Converts `set` to an array of its values. * * @private * @param {Object} set The set to convert. * @returns {Array} Returns the values. */ function setToArray$1(set) { var index = -1, result = Array(set.size); set.forEach(function(value) { result[++index] = value; }); return result; } var _setToArray = setToArray$1; var Symbol = _Symbol, Uint8Array = _Uint8Array, eq = eq_1, equalArrays$1 = _equalArrays, mapToArray = _mapToArray, setToArray = _setToArray; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG$2 = 1, COMPARE_UNORDERED_FLAG = 2; /** `Object#toString` result references. */ var boolTag$1 = '[object Boolean]', dateTag$1 = '[object Date]', errorTag$1 = '[object Error]', mapTag$2 = '[object Map]', numberTag$1 = '[object Number]', regexpTag$1 = '[object RegExp]', setTag$2 = '[object Set]', stringTag$1 = '[object String]', symbolTag = '[object Symbol]'; var arrayBufferTag$1 = '[object ArrayBuffer]', dataViewTag$2 = '[object DataView]'; /** Used to convert symbols to primitives and strings. */ var symbolProto = Symbol ? Symbol.prototype : undefined, symbolValueOf = symbolProto ? symbolProto.valueOf : undefined; /** * A specialized version of `baseIsEqualDeep` for comparing objects of * the same `toStringTag`. * * **Note:** This function only supports comparing values with tags of * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {string} tag The `toStringTag` of the objects to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalByTag$1(object, other, ta