mh3-data
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Monster Hunter Tri data for monsters, quests, and weapons
25 lines (24 loc) • 593 B
TypeScript
/**
* Enumerated collection of weapon types that can be used as properties/arguments
*/
export declare enum WeaponClass {
GREAT_SWORD = "Great Sword",
SWORD_AND_SHIELD = "Sword and Shield",
HAMMER = "Hammer",
LANCE = "Lance",
SWITCH_AXE = "Switch Axe",
LONGSWORD = "Longsword"
}
/**
* Enumerated collection of sharpness levels that can be used as properties/arguments
*/
export declare enum Sharpness {
RED = 0,
ORANGE = 1,
YELLOW = 2,
GREEN = 3,
BLUE = 4,
WHITE = 5,
/** Only achievable with armor skill Sharpness+1 */
PURPLE = 6
}