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mh3-data

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Monster Hunter Tri data for monsters, quests, and weapons

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# MH3 Data This project is an attempt to provide a public set of data pertaining to Monster Hunter Tri. This data was originally found in the source code of a website created by Feox, last hosted at http://mhtri.stilltruth.com/. The original site is no longer available, but was partially recovered thanks to the [Internet Archive](http://web.archive.org/). ## Install `npm install mh3-data` ## Data <details> <summary>Monsters</summary> - Hitzones - Status tolerances - Carve item results - Breakable parts & item results - Capture item results - Shiny item drops </details> <details> <summary>Quests</summary> - Moga Village (Offline) & Loc Lac City (Online) - Offline Arena quests - Partial set of Online Arena & Event quests - Organized by quest type (eg; gathering, hunt, capture, repel, etc) - Success requirement (eg; gather 5 mushrooms, capture Great Jaggi, etc) - Location (eg; Deserted Island, Flooded Forest, etc) - Zenny reward - HRP reward - Secondary item rewards - Bosses that can spawn in each quest </details> <details> <summary>Blademaster Weapons</summary> - Raw - Element - Affinity - Slots - Sharpness (including Sharpness+1) - Materials required to craft/upgrade - Upgrade path - Awaken-able </details> <details> <summary>Armors</summary> - Defense - Resistances, - Slots - Skill points </details> <details> <summary>Armor Skills</summary> - Skill trees - Armor skills - Point threshold - Description - Categorized by A, B, C skill groups </details> <details> <summary>Decorations</summary> - Slots - Skill points </details> <details> <summary>Items</summary> - Names </details> ## Util Functions - Damage calculation for blademaster weapons ### Sources - Capcom Unity user Feox, creator of the original [MHTri](http://mhtri.stilltruth.com/) website - [Monster Hunter Tri Damage Formula](https://gamefaqs.gamespot.com/wii/943655-monster-hunter-tri/faqs/59207) by GameFAQs users Lord Grahf and DS31