mh3-data
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Monster Hunter Tri data for monsters, quests, and weapons
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# MH3 Data
This project is an attempt to provide a public set of data pertaining to Monster Hunter Tri.
This data was originally found in the source code of a website created by Feox, last hosted at http://mhtri.stilltruth.com/.
The original site is no longer available, but was partially recovered thanks to the [Internet Archive](http://web.archive.org/).
## Install
`npm install mh3-data`
## Data
<details>
<summary>Monsters</summary>
- Hitzones
- Status tolerances
- Carve item results
- Breakable parts & item results
- Capture item results
- Shiny item drops
</details>
<details>
<summary>Quests</summary>
- Moga Village (Offline) & Loc Lac City (Online)
- Offline Arena quests
- Partial set of Online Arena & Event quests
- Organized by quest type (eg; gathering, hunt, capture, repel, etc)
- Success requirement (eg; gather 5 mushrooms, capture Great Jaggi, etc)
- Location (eg; Deserted Island, Flooded Forest, etc)
- Zenny reward
- HRP reward
- Secondary item rewards
- Bosses that can spawn in each quest
</details>
<details>
<summary>Blademaster Weapons</summary>
- Raw
- Element
- Affinity
- Slots
- Sharpness (including Sharpness+1)
- Materials required to craft/upgrade
- Upgrade path
- Awaken-able
</details>
<details>
<summary>Armors</summary>
- Defense
- Resistances,
- Slots
- Skill points
</details>
<details>
<summary>Armor Skills</summary>
- Skill trees
- Armor skills
- Point threshold
- Description
- Categorized by A, B, C skill groups
</details>
<details>
<summary>Decorations</summary>
- Slots
- Skill points
</details>
<details>
<summary>Items</summary>
- Names
</details>
## Util Functions
- Damage calculation for blademaster weapons
### Sources
- Capcom Unity user Feox, creator of the original [MHTri](http://mhtri.stilltruth.com/) website
- [Monster Hunter Tri Damage Formula](https://gamefaqs.gamespot.com/wii/943655-monster-hunter-tri/faqs/59207) by GameFAQs users Lord Grahf and DS31