mh3-data
Version:
Monster Hunter Tri data for monsters, quests, and weapons
29 lines • 1.17 kB
JavaScript
/**
* In-game maps
*/
export var MapLocation;
(function (MapLocation) {
MapLocation["DESERTED_ISLAND"] = "Deserted Island";
MapLocation["SANDY_PLAINS"] = "Sandy Plains";
MapLocation["FLOODED_FOREST"] = "Flooded Forest";
MapLocation["TUNDRA"] = "Tundra";
MapLocation["VOLCANO"] = "Volcano";
MapLocation["UNDERWATER_RUIN"] = "Underwater Ruin";
MapLocation["GREAT_DESERT"] = "Great Desert";
MapLocation["SACRED_LAND"] = "Sacred Land";
MapLocation["LAND_ARENA"] = "Land Arena";
MapLocation["WATER_ARENA"] = "Water Arena";
})(MapLocation || (MapLocation = {}));
/**
* Quest star levels as enums, used for keying objects
*/
export var StarLevelEnum;
(function (StarLevelEnum) {
StarLevelEnum[StarLevelEnum["OneStar"] = 1] = "OneStar";
StarLevelEnum[StarLevelEnum["TwoStar"] = 2] = "TwoStar";
StarLevelEnum[StarLevelEnum["ThreeStar"] = 3] = "ThreeStar";
StarLevelEnum[StarLevelEnum["FourStar"] = 4] = "FourStar";
StarLevelEnum[StarLevelEnum["FiveStar"] = 5] = "FiveStar";
StarLevelEnum[StarLevelEnum["SixStar"] = 6] = "SixStar";
})(StarLevelEnum || (StarLevelEnum = {}));
//# sourceMappingURL=enum.js.map