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mh3-data

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Monster Hunter Tri data for monsters, quests, and weapons

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import { SkillGroup } from './enum'; export interface ArmorSkill { /** Number of points required for an armor skill to be active */ readonly pointThreshold: 10 | 15 | 20 | -10 | -15 | -20; readonly skillName: string; readonly skillDescription?: string; } export interface SkillTree { readonly name: string; readonly description: string; readonly group: SkillGroup; readonly armorSkills: ArmorSkill[]; /** * If this flag exists then the skill can only be acquired via pre-defined equipment * * @example * Autoguard // Talisman from village * Blight Res // Escadora armor * Fortify // Hellhunter and Soulhunter Jackets */ readonly restricted?: true; }