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mh3-data

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Monster Hunter Tri data for monsters, quests, and weapons

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import { SkillGroup } from './enum'; import { deepFreeze } from '../../utils'; export const SkillTreesData = [ deepFreeze({ name: 'Sharpness', description: 'Doubles or halves the rate at which your weapon loses Sharpness.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Razor Sharp', skillDescription: 'Halves the rate at which your weapon loses Sharpness' }, { pointThreshold: -10, skillName: 'Blunt Edge', skillDescription: 'Doubles the rate at which your weapon loses Sharpness' } ] }), deepFreeze({ name: 'Handicraft', description: "Increases your weapon's Sharpness Level.", group: SkillGroup.A, armorSkills: [ { pointThreshold: 15, skillName: 'Sharpness +1' } ] }), deepFreeze({ name: 'Fencing', description: 'Prevents your attacks from being deflected.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: "Mind's Eye" } ] }), deepFreeze({ name: 'Recoil', description: 'Bowgun recoil is reduced or increased.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Recoil Down +1', skillDescription: 'Bowgun recoil is reduced.' }, { pointThreshold: 15, skillName: 'Recoil Down +2', skillDescription: 'Bowgun recoil is reduced further.' }, { pointThreshold: 20, skillName: 'Recoil Down +3', skillDescription: 'Bowgun recoil is reduced even greater.' }, { pointThreshold: -10, skillName: 'Recoil Down -1', skillDescription: 'Bowgun recoil is increased.' }, { pointThreshold: -15, skillName: 'Recoil Down -2', skillDescription: 'Bowgun recoil is increased further.' }, { pointThreshold: -20, skillName: 'Recoil Down -3', skillDescription: 'Bowgun recoil is increased even greater.' } ] }), deepFreeze({ name: 'NormalS Up', description: 'Increases the damage of Normal S.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Normal S Boost' } ] }), deepFreeze({ name: 'PierceS Up', description: 'Increases the damage of Pierce S.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Pierce S Boost' } ] }), deepFreeze({ name: 'PelletS Up', description: 'Increases the damage of Pellet S.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Pellet S Boost' } ] }), deepFreeze({ name: 'Normal S+', description: 'Allows a bowgun to fire all Normal S levels.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Normal S All Up' } ] }), deepFreeze({ name: 'Pierce S+', description: 'Allows a bowgun to fire all or Lv1 Pierce S.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Pierce S Lv1 Up', skillDescription: 'Allows a bowgun to fire Pierce S Lv1.' }, { pointThreshold: 15, skillName: 'Pierce S All Up', skillDescription: 'Allows a bowgun to fire all Pierce S level.' } ] }), deepFreeze({ name: 'Status', description: 'Increases or decreases the potency of Abnormal Status attacks.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Status Atk Up', skillDescription: 'Increases the potency of Abnormal Status attacks.' }, { pointThreshold: -10, skillName: 'Status Atk Down', skillDescription: 'Decreases the potency of Abnormal Status attacks.' } ] }), deepFreeze({ name: 'Elemental', description: 'Increases or decreases the power of Elemental attacks.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Element Atk Up', skillDescription: 'Increases the power of Elemental attacks.' }, { pointThreshold: -10, skillName: 'Element Atk Down', skillDescription: 'Decreases the power of Elemental attacks.' } ] }), deepFreeze({ name: 'Hearing', description: 'Unaffected by some or all monster roars.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Earplugs', skillDescription: 'Unaffected by some monster roars (anything besides Elder Dragons, Gigginox, Deviljho, and Diablos).' }, { pointThreshold: 15, skillName: 'HG Earplugs', skillDescription: 'Unaffected by all monster roars.' } ] }), deepFreeze({ name: 'Fate', description: 'Chance of increasing or decreasing the number of Reward Items received at the end of a Quest.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Good Luck', skillDescription: 'Sometimes increases the number of Reward Items received at the end of a Quest.' }, { pointThreshold: 15, skillName: 'Great Luck', skillDescription: 'Often increases the number of Reward Items received at the end of a Quest.' }, { pointThreshold: -10, skillName: 'Bad Luck', skillDescription: 'Sometimes decreases the number of Reward Items received at the end of a Quest.' }, { pointThreshold: -15, skillName: 'Horrible Luck', skillDescription: 'Often decreases the number of Reward Items received at the end of a Quest.' } ] }), deepFreeze({ name: 'Stamina', description: 'Slows down or Speeds up stamina depletion for actions other than evasion and blocking.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Marathon Runner', skillDescription: 'Slows down Stamina depletion for actions other than evasion and blocking.' }, { pointThreshold: -10, skillName: 'Short Sprinter', skillDescription: 'Speeds up Stamina depletion for actions other than evasion and blocking.' } ] }), deepFreeze({ name: 'Loading', description: 'Increases the loadable amount of all usable ammo by one.', group: SkillGroup.A, armorSkills: [{ pointThreshold: 15, skillName: 'Load Up' }] }), deepFreeze({ name: 'Carving', description: 'Prevents knockbacks from everything other than Wind Pressure while carving. Higher levels sometimes boosts number of carving chances.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Carving Pro', skillDescription: 'Prevents knockbacks from everything other than Wind Pressure while carving.' }, { pointThreshold: 15, skillName: 'Carving Master', skillDescription: 'Grants Carving Pro effects and sometimes boosts number of carving chances.' } ] }), deepFreeze({ name: 'Evade Dist', description: 'Increases evasion distance.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 15, skillName: 'Evasion Up' } ] }), deepFreeze({ name: 'Tranquilzr', description: 'Rewards an additional Capture Reward Item for capturing a monster (no additional item for capturing more monsters of the same type).', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Capture Expert' } ] }), deepFreeze({ name: 'FastCharge', description: 'Decreases or increases charging time for charge attacks (Greatswords and Hammers) and gauges (Long Swords and Switch Axes).', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Focus', skillDescription: 'Decreases charging time for charge attacks (Greatswords and Hammers) and gauges (Long Swords and Switch Axes).' }, { pointThreshold: -10, skillName: 'Distraction', skillDescription: 'Increases charging time for charge attacks charge attacks (Greatswords and Hammers) and gauges (Long Swords and Switch Axes).' } ] }), deepFreeze({ name: 'PunishDraw', description: 'Grants the ability to stun (KO) monsters with draw attacks.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Punishing Draw' } ] }), deepFreeze({ name: 'FreeElemnt', description: "Releases the latent elemental properties in weapons that don't have elements.", group: SkillGroup.A, armorSkills: [{ pointThreshold: 15, skillName: 'Awaken' }] }), deepFreeze({ name: 'Rapid Fire', description: 'Allows one extra shot to be fired while rapid firing.', group: SkillGroup.A, armorSkills: [ { pointThreshold: 10, skillName: 'Bonus Shot' } ] }), deepFreeze({ name: 'Poison', description: 'Prevents or doubles the damage received from poison.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Negate Poison', skillDescription: 'Prevents poison.' }, { pointThreshold: -10, skillName: 'Double Poison', skillDescription: 'Doubles the damage received from poison.' } ] }), deepFreeze({ name: 'Health', description: 'Increases or decreases maximum Health.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Health +20', skillDescription: 'Increases maximum Health by 20.' }, { pointThreshold: 15, skillName: 'Health +50', skillDescription: 'Increases maximum Health by 50.' }, { pointThreshold: -10, skillName: 'Health -10', skillDescription: 'Decreases maximum Health by 10.' }, { pointThreshold: -15, skillName: 'Health -30', skillDescription: 'Decreases maximum Health by 30.' } ] }), deepFreeze({ name: 'Rec Speed', description: 'Increases or decreases recovery speed from temporary damage (the red portion of the Health Gauge).', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Recovery Spd +1', skillDescription: 'Speeds recovery from temporary damage (the red part of the Health Gauge).' }, { pointThreshold: 15, skillName: 'Recovery Spd +2', skillDescription: 'Greatly speeds recovery from temporary damage (the red portion of the Health Gauge).' }, { pointThreshold: -10, skillName: 'Recovery Spd -1', skillDescription: 'Slows recovery from temporary damage (the red portion of the Health Gauge).' }, { pointThreshold: -15, skillName: 'Recovery Spd -2', skillDescription: 'Greatly slows recovery from temporary damage (the red portion of the Health Gauge).' } ] }), deepFreeze({ name: 'Expert', description: 'Increases or decreases Affinity (chance to deal either 25% more or 25% less damage with a weapon attack).', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Critical Eye +1', skillDescription: 'Increases Affinity by 10% (2.5% effective damage).' }, { pointThreshold: 15, skillName: 'Critical Eye +2', skillDescription: 'Increases Affinity by 20% (5% effective damage).' }, { pointThreshold: 20, skillName: 'Critical Eye +3', skillDescription: 'Increases Affinity by 30% (7.5% effective damage).' }, { pointThreshold: -10, skillName: 'Critical Eye -1', skillDescription: 'Decreases Affinity by 5% (-1.25% effective damage).' }, { pointThreshold: -15, skillName: 'Critical Eye -2', skillDescription: 'Decreases Affinity by 10% (-2.5% effective damage).' }, { pointThreshold: -20, skillName: 'Critical Eye -3', skillDescription: 'Decreases Affinity by 15% (-3.75% effective damage).' } ] }), deepFreeze({ name: 'Sharpener', description: 'Weapons are sharpened much faster or much longer.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Speed Sharpening', skillDescription: 'Weapons are sharpened much faster.' }, { pointThreshold: -10, skillName: 'Slow Sharpening', skillDescription: 'Weapons take longer to sharpen.' } ] }), deepFreeze({ name: 'Guard', description: 'Decrease or increases knockback when blocking attacks, and decreases or increases stamina loss (and damage taken) when blocking heavier attacks.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Guard +1', skillDescription: 'Decreases knockback when blocking attacks, and decreases stamina loss (and damage taken) when blocking heavier attacks.' }, { pointThreshold: 15, skillName: 'Guard +2', skillDescription: 'Greatly decreases knockback when blocking attacks, and greatly decreases stamina loss (and damage taken) when blocking heavier attacks.' }, { pointThreshold: -10, skillName: 'Guard -1', skillDescription: 'Increases knockback when blocking attacks, and increases stamina loss when blocking heavier attacks.' } ] }), deepFreeze({ name: 'Guard Up', description: "Causes previously unblockable attacks to become blockable: Gobul's Water Vortex, Gigginox's Poison Body Slam, Uragaan's Sleep Cloud, Laguiacrus' Massive Electric Discharge, Agnaktor's Firebeam, Ceadeus' Water Blast and Alatreon's Fireball.", group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Guard Boost' } ] }), deepFreeze({ name: 'Reload Spd', description: 'Increases or decreases Bowgun reloading speed.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Reload Speed +1', skillDescription: 'Bowgun reloading speed increases 1 level.' }, { pointThreshold: 15, skillName: 'Reload Speed +2', skillDescription: 'Bowgun reloading speed increases 2 levels.' }, { pointThreshold: 20, skillName: 'Reload Speed +3', skillDescription: 'Bowgun reloading speed increases 3 levels.' }, { pointThreshold: -10, skillName: 'Reload Speed -1', skillDescription: 'Bowgun reloading speed decreases 1 level.' }, { pointThreshold: -15, skillName: 'Reload Speed -2', skillDescription: 'Bowgun reloading speed decreases 2 levels.' }, { pointThreshold: -20, skillName: 'Reload Speed -3', skillDescription: 'Bowgun reloading speed decreases 3 levels.' } ] }), deepFreeze({ name: 'Pellet S+', description: 'Allows a bowgun to fire all or Lv1 Pellet S.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Pellet S Lv1 Up', skillDescription: 'Allows a bowgun to fire Pellet S Lv1.' }, { pointThreshold: 15, skillName: 'Pellet S All Up', skillDescription: 'Allows a bowgun to fire all Pellet S levels.' } ] }), deepFreeze({ name: 'Crag S+', description: 'Allows a bowgun to fire all or Lv1 Crag S.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Crag S Lv1 Up', skillDescription: 'Allows a bowgun to fire Crag S Lv1.' }, { pointThreshold: 15, skillName: 'Crag S All Up', skillDescription: 'Allows a bowgun to fire all Crag S levels.' } ] }), deepFreeze({ name: 'Clust S+', description: 'Allows a bowgun to fire all or Lv1 Clust S.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Clust S Lv1 Up', skillDescription: 'Allows a bowgun to fire Clust S Lv1.' }, { pointThreshold: 15, skillName: 'Clust S All Up', skillDescription: 'Allows a bowgun to fire all Clust S levels.' } ] }), deepFreeze({ name: 'Bomb Boost', description: 'Bomb damage is increased. Bomb Combinations are 100%.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Bombardier' } ] }), deepFreeze({ name: 'Hunger', description: 'Negates, halves or increases maximum Stamina depletion speed.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Halve Hunger', skillDescription: 'Halves maximum Stamina depletion speed.' }, { pointThreshold: 15, skillName: 'Negate Hunger', skillDescription: 'Negates maximum Stamina depletion.' }, { pointThreshold: -10, skillName: 'Raise Hunger', skillDescription: 'Increases maximum Stamina depletion speed.' }, { pointThreshold: -15, skillName: 'Double Hunger', skillDescription: 'Greatly increases maximum Stamina depletion speed.' } ] }), deepFreeze({ name: 'Attack', description: 'Increases or decreases Attack.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Attack Up (S)', skillDescription: 'Slightly increases Attack.' }, { pointThreshold: 15, skillName: 'Attack Up (M)', skillDescription: 'Increases Attack.' }, { pointThreshold: 20, skillName: 'Attack Up (L)', skillDescription: 'Greatly increases Attack.' }, { pointThreshold: -10, skillName: 'Attack Down (S)', skillDescription: 'Slightly decreases Attack.' }, { pointThreshold: -15, skillName: 'Attack Down (M)', skillDescription: 'Decreases Attack.' }, { pointThreshold: -20, skillName: 'Attack Down (L)', skillDescription: 'Greatly decreases Attack.' } ] }), deepFreeze({ name: 'Defense', description: 'Increases or decreases Defense.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Defense Up (S)', skillDescription: 'Slightly increases Defense.' }, { pointThreshold: 15, skillName: 'Defense Up (M)', skillDescription: 'Increases Defense.' }, { pointThreshold: 20, skillName: 'Defense Up (L)', skillDescription: 'Greatly increases Defense.' }, { pointThreshold: -10, skillName: 'Defense Down (S)', skillDescription: 'Slightly decreases Defense.' }, { pointThreshold: -15, skillName: 'Defense Down (M)', skillDescription: 'Decreases Defense.' }, { pointThreshold: -20, skillName: 'Defense Down (L)', skillDescription: 'Greatly decreases Defense.' } ] }), deepFreeze({ name: 'Protection', description: '25% chance of attacks doing 30% less or more damage.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Divine Blessing', skillDescription: '25% chance of attacks doing 30% less damage.' }, { pointThreshold: -10, skillName: 'Demonic Blessing', skillDescription: '25% chance of attacks doing 30% more damage.' } ] }), deepFreeze({ name: 'Wide-Range', description: 'Health & status Items used also affect nearby party members.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Wide-Range +1', skillDescription: 'Health & status Items used also affect nearby party members by a small amount.' }, { pointThreshold: 20, skillName: 'Wide-Range +2', skillDescription: 'Health & status Items used also affect nearby party members.' } ] }), deepFreeze({ name: 'Wind Res', description: 'Negates all or a certain amount of Wind Pressure.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Windproof (Lo)', skillDescription: 'Negates a certain amount of Wind Pressure.' }, { pointThreshold: 15, skillName: 'Windproof (Hi)', skillDescription: 'Negates all Wind Pressure.' } ] }), deepFreeze({ name: 'Gathering', description: 'Chance to gather more or less resources in a single spot.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Gathering +1', skillDescription: 'Chance to gather more resources in a single spot.' }, { pointThreshold: 15, skillName: 'Gathering +2', skillDescription: 'Higher chance to gather more resources in a single spot.' }, { pointThreshold: -10, skillName: 'Gathering -1', skillDescription: 'Chance to gather less resources in a single spot.' } ] }), deepFreeze({ name: 'Spd Gather', description: 'Gathering speed is increased.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Speed Gatherer' } ] }), deepFreeze({ name: 'Psychic', description: 'Marked monsters display additional information on the map, such as species and rage. Higher levels automatically marks monster for the hunter.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Detect', skillDescription: 'Marked monsters display additional information on the map, such as species and rage.' }, { pointThreshold: 15, skillName: 'Autotracker', skillDescription: 'Activates Detect without having to mark the monster.' } ] }), deepFreeze({ name: 'Rec Level', description: 'Increases or decreases the efficiency of Health recovery items.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Recovery Up', skillDescription: 'Increases the efficiency of Health recovery items.' }, { pointThreshold: -10, skillName: 'Recovery Down', skillDescription: 'Decreases the efficiency of Health recovery items.' } ] }), deepFreeze({ name: 'Evasion', description: 'Extends the invulnerability period when evading.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Evasion +1' }, { pointThreshold: 15, skillName: 'Evasion +2' } ] }), deepFreeze({ name: 'Potential', description: 'Increases or decreases Defense when Health is below 40%. Higher levels increases attack power when Health is below 40%.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Adrenaline +1', skillDescription: 'Greatly increases Defense when Health is below 40%.' }, { pointThreshold: 15, skillName: 'Adrenaline +2', skillDescription: 'Greatly increases Attack and Defense when Health is below 40%.' }, { pointThreshold: -10, skillName: 'Worrywart', skillDescription: 'Decreases Defense and Attack power when Health is below 40%.' } ] }), deepFreeze({ name: 'Eating', description: 'Increases or decreases meat-eating speed. Higher levels increase item consuming speed as well.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Speed Eating +1', skillDescription: 'Increases meat-eating speed.' }, { pointThreshold: 15, skillName: 'Speed Eating +2', skillDescription: 'Increases meat and item consuming speed.' }, { pointThreshold: -10, skillName: 'Slow Eater', skillDescription: 'Decreases meat-eating speed.' } ] }), deepFreeze({ name: 'Tremor Res', description: 'Prevents staggering from tremors created by large monsters.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Tremor-Proof' } ] }), deepFreeze({ name: 'Crit Draw', description: 'Guarantees all draw attacks will be critical.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Critical Draw' } ] }), deepFreeze({ name: 'Constitutn', description: 'Slows down or speeds up Stamina depletion while evading and blocking.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Constitution +1', skillDescription: 'Slows down Stamina depletion while evading and blocking.' }, { pointThreshold: 15, skillName: 'Constitution +2', skillDescription: 'Greatly slows down Stamina depletion while evading and blocking.' }, { pointThreshold: -10, skillName: 'Constitution -1', skillDescription: 'Speeds up Stamina depletion while evading and blocking.' }, { pointThreshold: -15, skillName: 'Constitution -2', skillDescription: 'Greatly speeds up Stamina depletion while evading and blocking.' } ] }), deepFreeze({ name: 'Swimming', description: 'Increases or descreases your movement speed in water.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Olympic Swimmer', skillDescription: 'Increases your movement speed in water.' }, { pointThreshold: -10, skillName: 'Doggy Paddler', skillDescription: 'Decreases your movement speed in water.' } ] }), deepFreeze({ name: 'Dungmaster', description: 'Increases Dung Bomb efficiency, and raises their Combo success rate to 100%.', group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Dung Bomb Expert' } ] }), deepFreeze({ name: 'Flame Aura', description: "Causes monsters to react as if you are carrying a Torch, even when you aren't.", group: SkillGroup.B, armorSkills: [ { pointThreshold: 10, skillName: 'Flaming Aura' } ] }), deepFreeze({ name: 'Paralysis', description: 'Prevents or doubles the duration of paralysis.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Negate Paralysis', skillDescription: 'Prevents paralysis.' }, { pointThreshold: -10, skillName: 'Double Paralysis', skillDescription: 'Doubles the duration of paralysis.' } ] }), deepFreeze({ name: 'Sleep', description: 'Prevents or doubles the duration of sleep.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Negate Sleep', skillDescription: 'Prevents sleep.' }, { pointThreshold: -10, skillName: 'Double Sleep', skillDescription: 'Doubles the duration of sleep.' } ] }), deepFreeze({ name: 'Stun', description: 'Prevents or reduces the likelihood of being stunned or make it harder to recover from being stunned.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Halve Stun', skillDescription: 'Reduces the likelihood of being stunned by 50%.' }, { pointThreshold: 15, skillName: 'Negate Stun', skillDescription: 'Prevents stun.' }, { pointThreshold: -10, skillName: 'Double Stun', skillDescription: 'Makes it harder to recover from being stunned.' } ] }), deepFreeze({ name: 'Mud/Snow', description: 'Prevents Snowman and Muddy conditions.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Negate Mud/Snow' } ] }), deepFreeze({ name: 'Sense', description: 'Monsters are less likely or more likely to target you in a group.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Sneak', skillDescription: 'Monsters are less likely to target you in a group.' }, { pointThreshold: -10, skillName: 'Taunt', skillDescription: 'Monsters are more likely to target you in a group.' } ] }), deepFreeze({ name: 'Gluttony', description: 'Increases efficiency of items that raise maximum Stamina.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Gourmand', skillDescription: 'Sometimes increases the effeciency of items that raise maximum Stamina.' }, { pointThreshold: 15, skillName: 'Scavenger', skillDescription: 'Increases efficiency of items that raise maximum Stamina.' } ] }), deepFreeze({ name: 'Anti-Theft', description: 'Prevents item theft.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Anti-Theft' } ] }), deepFreeze({ name: 'Transportr', description: 'Travel faster while carrying eggs or powderstones.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Pro Transporter' } ] }), deepFreeze({ name: 'Fire Res', description: 'Increases or decreases Fire resistance.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Fire Res +10', skillDescription: 'Increases Fire resistance by 10.' }, { pointThreshold: 15, skillName: 'Fire Res +15', skillDescription: 'Increases Fire resistance by 15.' }, { pointThreshold: 20, skillName: 'Fire Res +20', skillDescription: 'Increases Fire resistance by 20.' }, { pointThreshold: -10, skillName: 'Fire Res -10', skillDescription: 'Decreases Fire resistance by 10.' }, { pointThreshold: -15, skillName: 'Fire Res -15', skillDescription: 'Decreases Fire resistance by 15.' } ] }), deepFreeze({ name: 'Water Res', description: 'Increases or decreases Water resistance.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Water Res +10', skillDescription: 'Increases Water resistance by 10.' }, { pointThreshold: 15, skillName: 'Water Res +15', skillDescription: 'Increases Water resistance by 15.' }, { pointThreshold: 20, skillName: 'Water Res +20', skillDescription: 'Increases Water resistance by 20.' }, { pointThreshold: -10, skillName: 'Water Res -10', skillDescription: 'Decreases Water resistance by 10.' }, { pointThreshold: -15, skillName: 'Water Res -15', skillDescription: 'Decreases Water resistance by 15.' } ] }), deepFreeze({ name: 'ThunderRes', description: 'Increases or decreases Thunder resistance.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Thunder Res +10', skillDescription: 'Increases Thunder resistance by 10.' }, { pointThreshold: 15, skillName: 'Thunder Res +15', skillDescription: 'Increases Thunder resistance by 15.' }, { pointThreshold: 20, skillName: 'Thunder Res +20', skillDescription: 'Increases Thunder resistance by 20.' }, { pointThreshold: -10, skillName: 'Thunder Res -10', skillDescription: 'Decreases Thunder resistance by 10.' }, { pointThreshold: -15, skillName: 'Thunder Res -15', skillDescription: 'Decreases Thunder resistance by 15.' } ] }), deepFreeze({ name: 'Ice Res', description: 'Increases or decreases Ice resistance.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Ice Res +10', skillDescription: 'Increases Ice resistance by 10.' }, { pointThreshold: 15, skillName: 'Ice Res +15', skillDescription: 'Increases Ice resistance by 15.' }, { pointThreshold: 20, skillName: 'Ice Res +20', skillDescription: 'Increases Ice resistance by 20.' }, { pointThreshold: -10, skillName: 'Ice Res -10', skillDescription: 'Decreases Ice resistance by 10.' }, { pointThreshold: -15, skillName: 'Ice Res -15', skillDescription: 'Decreases Ice resistance by 15.' } ] }), deepFreeze({ name: 'Dragon Res', description: 'Increases or decreases Dragon resistance.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Dragon Res +10', skillDescription: 'Increases Dragon resistance by 10.' }, { pointThreshold: 15, skillName: 'Dragon Res +15', skillDescription: 'Increases Dragon resistance by 15.' }, { pointThreshold: 20, skillName: 'Dragon Res +20', skillDescription: 'Increases Dragon resistance by 20.' }, { pointThreshold: -10, skillName: 'Dragon Res -10', skillDescription: 'Decreases Dragon resistance by 10.' }, { pointThreshold: -15, skillName: 'Dragon Res -15', skillDescription: 'Decreases Dragon resistance by 15.' } ] }), deepFreeze({ name: 'Heat Res', description: 'Negates or increases damage caused by heat. Higher levels negates damage received from lava.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Heat Cancel (Lo)', skillDescription: 'Negates a certain amount of heat.' }, { pointThreshold: 15, skillName: 'Heat Cancel (Hi)', skillDescription: 'Negates all heat, as well as damage received from lava.' }, { pointThreshold: -10, skillName: 'Heat Surge (Lo)', skillDescription: 'Increases damage incurred from heat.' }, { pointThreshold: -15, skillName: 'Heat Surge (Hi)', skillDescription: 'Greatly increases damage incurred from heat.' } ] }), deepFreeze({ name: 'Cold Res', description: 'Negates or all or a certain amount of cold. Negative levels increases the speed at which your maximum Stamina depletes from cold.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Cold Cancel (Lo)', skillDescription: 'Negates a certain amount of cold.' }, { pointThreshold: 15, skillName: 'Cold Cancel (Hi)', skillDescription: 'Negates all cold.' }, { pointThreshold: -10, skillName: 'Cold Surge (Lo)', skillDescription: 'Increases the speed at which your maximum Stamina depletes from cold.' }, { pointThreshold: -15, skillName: 'Cold Surge (Hi)', skillDescription: 'Greatly increases the speed at which your maximum Stamina depletes from cold.' } ] }), deepFreeze({ name: 'Map', description: 'Map is automatically available or never shown.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Farsight', skillDescription: 'Map is automatically available.' }, { pointThreshold: -10, skillName: 'Nearsight', skillDescription: 'Map is never shown.' } ] }), deepFreeze({ name: 'Whim', description: 'Chance of bugnets/pickaxes/horns breaking is reduced or increased.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: "Spirit's Whim", skillDescription: 'Chance of bugnets/pickaxes/horns breaking is reduced.' }, { pointThreshold: 15, skillName: 'Divine Whim', skillDescription: 'Chance of bugnets/pickaxes/horns breaking is greatly reduced.' }, { pointThreshold: -10, skillName: "Spectre's Whim", skillDescription: 'Chance of bugnets/pickaxes/horns breaking is increased.' }, { pointThreshold: -15, skillName: "Devil's Whim", skillDescription: 'Chance of bugnets/pickaxes/horns breaking is greatly increased.' } ] }), deepFreeze({ name: 'Fishing', description: 'Causes fish to always bite on the first cast. Raises the efficiency of bait items.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Fishing Expert' } ] }), deepFreeze({ name: 'Combo Rate', description: 'Increases or decreases your Combination success rate.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Combination +15%', skillDescription: 'Increases your Combination success rate by 15%.' }, { pointThreshold: 15, skillName: 'Combination +25%', skillDescription: 'Increases your Combination success rate by 25%.' }, { pointThreshold: 20, skillName: 'Combination +45%', skillDescription: 'Increases your Combination success rate by 45%.' }, { pointThreshold: -10, skillName: 'Combination -5%', skillDescription: 'Decreases your Combination success rate by 5%.' }, { pointThreshold: -15, skillName: 'Combination -10%', skillDescription: 'Decreases your Combination success rate by 10%.' }, { pointThreshold: -20, skillName: 'Combination -15%', skillDescription: 'Decreases your Combination success rate by 15%.' } ] }), deepFreeze({ name: 'Combo Plus', description: 'Guarantees maximum possible Combination results with items such as Bowgun ammo.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Combination Pro' } ] }), deepFreeze({ name: 'LastingPwr', description: 'Increases or decreases the effect time of certain items.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Item Use Up', skillDescription: 'Increases the effect time of certain items.' }, { pointThreshold: -10, skillName: 'Item Use Down', skillDescription: 'Decreases the effect time of certain items.' } ] }), deepFreeze({ name: 'Precision', description: 'Decreases or increases Deviation while aiming.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Steadiness +1', skillDescription: 'Decreases Deviation while aiming.' }, { pointThreshold: 15, skillName: 'Steadiness +2', skillDescription: 'Greatly decreases Deviation while aiming.' }, { pointThreshold: -10, skillName: 'Steadiness -1', skillDescription: 'Increases Deviation while aiming.' } ] }), deepFreeze({ name: 'BBQ', description: 'Grants the ability to swiftly and easily roast Well-done Steaks.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'BBQ Expert' } ] }), deepFreeze({ name: 'SpeedSetup', description: 'Speeds up trap and bomb setting time. Raises Trap Combinations to 100%.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Trap Master' } ] }), deepFreeze({ name: 'Perception', description: 'Monster icon on the map blinks when monsters are ready to be captured.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Capture Guru' } ] }), deepFreeze({ name: 'Oxygen', description: 'Slows down or speeds up depletion of the Oxygen Gauge.', group: SkillGroup.C, armorSkills: [ { pointThreshold: 10, skillName: 'Oxygen Up', skillDescription: 'Slow