mh3-data
Version:
Monster Hunter Tri data for monsters, quests, and weapons
58 lines (57 loc) • 1.46 kB
TypeScript
/**
* Taken from Lord Grahf's [Monster Hunter Tri Damage Formula FAQ](https://gamefaqs.gamespot.com/wii/943655-monster-hunter-tri/faqs/59207)
* Section 9a. Attack Up Multipliers (ATKUP)
*/
/** Powercharm */
export declare const POWERCHARM_MULTIPLIER = 6;
/** Powertalon */
export declare const POWERTALON_MULTIPLIER = 9;
/** Demondrug/Kitchen */
export declare const DEMONDRUG_MULTIPLIERS: Readonly<{
none: 0;
kitchenAttackSmall: 3;
kitchenAttackLarge: 5;
demondrug: 3;
megaDemondrug: 5;
}>;
/** Might */
export declare const MIGHT_MULTIPLIERS: Readonly<{
none: 0;
demonFlute: 10;
mightSeed: 10;
mightPill: 25;
}>;
/** Armor Skill */
export declare const ARMOR_SKILL_MULTIPLIERS: Readonly<{
none: 0;
attackUpSmall: 10;
attackUpMedium: 15;
attackUpLarge: 20;
attackDownSmall: -10;
attackDownMedium: -15;
attackDownLarge: -20;
}>;
/** Element */
export declare const ELEMENT_ATTACK_MULTIPLIERS: Readonly<{
none: 1;
up: 1.2;
down: 0.8;
}>;
/** Critical Hit */
export declare const CRITICAL_HIT_MULTIPLIERS: Readonly<{
none: 1;
positive: 1.25;
negative: 0.75;
}>;
/** Felyne Heroics or Adrenaline+2 armor skill */
export declare const LOW_HEALTH_SKILL_MULTIPLIERS: Readonly<{
none: 1;
heroics: 1.35;
adrenalineTwo: 1.3;
}>;
/** Fortify armor skill */
export declare const FORTIFY_MULTIPLIERS: Readonly<{
none: 1;
firstFaint: 1.1;
secondFaint: 1.2;
}>;