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mh3-data

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Monster Hunter Tri data for monsters, quests, and weapons

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/** * Taken from Lord Grahf's [Monster Hunter Tri Damage Formula FAQ](https://gamefaqs.gamespot.com/wii/943655-monster-hunter-tri/faqs/59207) * Section 9a. Attack Up Multipliers (ATKUP) */ /** Powercharm */ export declare const POWERCHARM_MULTIPLIER = 6; /** Powertalon */ export declare const POWERTALON_MULTIPLIER = 9; /** Demondrug/Kitchen */ export declare const DEMONDRUG_MULTIPLIERS: Readonly<{ none: 0; kitchenAttackSmall: 3; kitchenAttackLarge: 5; demondrug: 3; megaDemondrug: 5; }>; /** Might */ export declare const MIGHT_MULTIPLIERS: Readonly<{ none: 0; demonFlute: 10; mightSeed: 10; mightPill: 25; }>; /** Armor Skill */ export declare const ARMOR_SKILL_MULTIPLIERS: Readonly<{ none: 0; attackUpSmall: 10; attackUpMedium: 15; attackUpLarge: 20; attackDownSmall: -10; attackDownMedium: -15; attackDownLarge: -20; }>; /** Element */ export declare const ELEMENT_ATTACK_MULTIPLIERS: Readonly<{ none: 1; up: 1.2; down: 0.8; }>; /** Critical Hit */ export declare const CRITICAL_HIT_MULTIPLIERS: Readonly<{ none: 1; positive: 1.25; negative: 0.75; }>; /** Felyne Heroics or Adrenaline+2 armor skill */ export declare const LOW_HEALTH_SKILL_MULTIPLIERS: Readonly<{ none: 1; heroics: 1.35; adrenalineTwo: 1.3; }>; /** Fortify armor skill */ export declare const FORTIFY_MULTIPLIERS: Readonly<{ none: 1; firstFaint: 1.1; secondFaint: 1.2; }>;