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The Pixel Streaming library for ReactJS facilitates the integration of Unreal Engine v.5 into a web browser. It enables the transmission of commands and receipt of callbacks from the stream server once Unreal Engine is launched.

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/// <reference types="react" /> export interface PlayerConfigProps { children?: React.ReactElement; debugMode: boolean; showToolbar: boolean; psHost: string; autoPlay: boolean; autoConnect: boolean; startMuted: boolean; hoveringMouse: boolean; fakeMouseWithTouches: boolean; matchViewportRes: boolean; } export interface CommandsListItem { type: 'ui' | 'sys'; uuid: string; date: string; payload: object; } export declare type WebrtcStatus = null | 'connected' | 'autoConnect' | 'connecting' | 'failed' | 'disconnected' | 'disconnectedRestart'; export declare type StreamStatus = null | 'play' | 'initialized' | 'loading' | 'error' | 'rejected';