meta-next
Version:
21 lines (17 loc) • 470 B
JavaScript
import Engine from "../Engine"
import Node from "./Node"
import Matrix4 from "../math/Matrix4"
class Camera extends Node
{
constructor()
{
super()
this.projectionTransform = new Matrix4()
}
updateProjectionTransform() {
this.projectionTransform.identity()
this.projectionTransform.ortho(0, Engine.window.width, Engine.window.height, 0, -1.0, 1.0)
this.size.set(Engine.window.width, Engine.window.height)
}
}
export default Camera