mespeak
Version:
Text to speech synthesizer
129 lines (87 loc) • 4.49 kB
Markdown
mespeak
=======
A CommonJS wrapper over Norbert Landsteiner [mespeak](http://www.masswerk.at/mespeak/) text-to-speech library. Works in browserify. More
# Example
Here is a simple example showing how to use mespeak:
```javascript
var meSpeak = require("mespeak")
//Select english/american voice
meSpeak.loadVoice(require("mespeak/voices/en/en-us.json"))
//Play a sound
meSpeak.speak("hello world")
```
It also works in node.js too (though audio playback is unsupported):
```javascript
var meSpeak = require("mespeak")
meSpeak.loadVoice(require("mespeak/voices/en/en-us.json"))
process.stdout.write(meSpeak.speak("hello world", {rawdata: "buffer"}))
```
# Install
npm install mespeak
# API
The API is identical to that on Landsteiner's web page
```javascript
var meSpeak = require("mespeak")
```
### `meSpeak.speak(str[, options])`
Says a string.
* `str` is a string to say
* `options` is a list of options to pass to the speech synthesizer. For more info, see [here](http://www.masswerk.at/mespeak/).
The `options` argument takes the following parameters:
* amplitude: How loud the voice will be (default: 100)
* pitch: The voice pitch (default: 50)
* speed: The speed at which to talk (words per minute) (default: 175)
* voice: Which voice to use (default: last voice loaded or defaultVoice, see below)
* wordgap: Additional gap between words in 10 ms units (default: 0)
* volume: volume relative to the global volume (number, 0..1, default: 1)
Note: the relative volume has no effect on the export using option 'rawdata'.
* rawdata: do not play, return data only.
The type of the returned data is derived from the value (case-insensitive) of 'rawdata':
- `buffer`: A node.js buffer containing a wav file
- 'base64': returns a base64-encoded string.
- 'mime': returns a base64-encoded data-url (including the MIME-header).
(synonyms: 'data-url', 'data-uri', 'dataurl', 'datauri')
- 'array': returns a plain Array object with uint 8 bit data.
- default (any other value): returns the generated wav-file as an ArrayBuffer (8-bit unsigned).
**Note:** The value of 'rawdata' must evaluate to boolean 'true' in order to be recognized.
### `meSpeak.loadConfig(json | url[, callback])`
Loads a configuration for mespeak. By default uses `mespeak/mespeak_config.json` There are two forms.
* `json` Synchronously loads a configuration JSON object. This can be done using `require("filename.json")`
The other option is to load the config asynchronously via http:
* `url` is the url of the config file
* `callback` is called once the config is loaded
### `meSpeak.isConfigLoaded()`
Checks if mespeak is configured
### `meSpeak.loadVoice(json | url[, callback] )`
Loads a voice for mespeak. You can either specify a url and a callback, or a JSON object. A list of voices are included in the `voices/` directory. For example, to load an english voice you can do:
```javascript
meSpeak.loadVoice(require("mespeak/voices/en/en-us.json"))`
```
The other form is the same as in `meSpeak.loadConfig` and takes two arguments:
* `url` which is the url of the voice to load
* `callback` which is an optional callback-handler. The callback will receive two arguments:
- a boolean flag for success
- either the id of the voice, or a reason for errors ('network error', 'data error', 'file error')
### `meSpeak.setDefaultVoice(str)`
Sets the default voice to use. The default voice is always the the last voice loaded.
### `meSpeak.isVoiceLoaded()`
Checks if a voice is loaded
### `meSpeak.getDefaultVoice()`
Returns the default voice.
### `meSpeak.setVolume(volume)`
Sets the volume of playback globally.
* `volume` is the volume represented as a float
This update happens immediately and is applied relatively
### `meSpeak.getVolume()`
Returns playback volume.
### `meSpeak.play(stream[, relativeVolume])`
Plays a sound. You can use this to cache previously generated voices and play them back at run time by setting the
* `stream` is a sound to play
* `relativeVolume` is the relative loudness of the sound
### `meSpeak.resetQueue()`
Clears playback queue, stops all currently playing sounds.
### `meSpeak.canPlay()`
Checks if mespeak can play a sound.
# Credits
(c) 2011-2013 Norbert Landsteiner. GPL License
NPM entry currently maintained by Mikola Lysenko