UNPKG

meshoptimizer

Version:

Mesh optimization library that makes meshes smaller and faster to render

221 lines (159 loc) 7.48 kB
var assert = require('assert').strict; var encoder = require('./meshopt_encoder.js'); var decoder = require('./meshopt_decoder.js'); process.on('unhandledRejection', (error) => { console.log('unhandledRejection', error); process.exit(1); }); function bytes(view) { return new Uint8Array(view.buffer, view.byteOffset, view.byteLength); } var tests = { reorderMesh: function () { var indices = new Uint32Array([4, 2, 5, 3, 1, 4, 0, 1, 3, 1, 2, 4]); var expected = new Uint32Array([0, 1, 2, 3, 1, 0, 4, 3, 0, 5, 3, 4]); var remap = new Uint32Array([5, 3, 1, 4, 0, 2]); var res = encoder.reorderMesh(indices, /* triangles= */ true, /* optsize= */ true); assert.deepEqual(indices, expected); assert.deepEqual(res[0], remap); assert.equal(res[1], 6); // unique }, reorderPoints: function () { var points = new Float32Array([1, 1, 1, 11, 11, 11, 2, 2, 2, 12, 12, 12]); var expected = new Uint32Array([0, 2, 1, 3]); var remap = encoder.reorderPoints(points, 3); assert.deepEqual(remap, expected); }, roundtripVertexBuffer: function () { var data = new Uint8Array(16 * 4); // this tests 0/2/4/8 bit groups in one stream for (var i = 0; i < 16; ++i) { data[i * 4 + 0] = 0; data[i * 4 + 1] = i * 1; data[i * 4 + 2] = i * 2; data[i * 4 + 3] = i * 8; } var encoded = encoder.encodeVertexBuffer(data, 16, 4); assert.equal(encoded[0], 0xa0); var decoded = new Uint8Array(16 * 4); decoder.decodeVertexBuffer(decoded, 16, 4, encoded); assert.deepEqual(decoded, data); }, roundtripVertexBufferV1: function () { var data = new Uint8Array(16 * 4); // this tests 0/2/4/8 bit groups in one stream for (var i = 0; i < 16; ++i) { data[i * 4 + 0] = 0; data[i * 4 + 1] = i * 1; data[i * 4 + 2] = i * 2; data[i * 4 + 3] = i * 8; } var encoded = encoder.encodeVertexBufferLevel(data, 16, 4, 3, /* version= */ 1); assert.equal(encoded[0], 0xa1); var decoded = new Uint8Array(16 * 4); decoder.decodeVertexBuffer(decoded, 16, 4, encoded); assert.deepEqual(decoded, data); }, roundtripIndexBuffer: function () { var data = new Uint32Array([0, 1, 2, 2, 1, 3, 4, 6, 5, 7, 8, 9]); var encoded = encoder.encodeIndexBuffer(bytes(data), data.length, 4); var decoded = new Uint32Array(data.length); decoder.decodeIndexBuffer(bytes(decoded), data.length, 4, encoded); assert.deepEqual(decoded, data); }, roundtripIndexBuffer16: function () { var data = new Uint16Array([0, 1, 2, 2, 1, 3, 4, 6, 5, 7, 8, 9]); var encoded = encoder.encodeIndexBuffer(bytes(data), data.length, 2); var decoded = new Uint16Array(data.length); decoder.decodeIndexBuffer(bytes(decoded), data.length, 2, encoded); assert.deepEqual(decoded, data); }, roundtripIndexSequence: function () { var data = new Uint32Array([0, 1, 51, 2, 49, 1000]); var encoded = encoder.encodeIndexSequence(bytes(data), data.length, 4); var decoded = new Uint32Array(data.length); decoder.decodeIndexSequence(bytes(decoded), data.length, 4, encoded); assert.deepEqual(decoded, data); }, roundtripIndexSequence16: function () { var data = new Uint16Array([0, 1, 51, 2, 49, 1000]); var encoded = encoder.encodeIndexSequence(bytes(data), data.length, 2); var decoded = new Uint16Array(data.length); decoder.decodeIndexSequence(bytes(decoded), data.length, 2, encoded); assert.deepEqual(decoded, data); }, encodeFilterOct8: function () { var data = new Float32Array([1, 0, 0, 0, 0, -1, 0, 0, 0.7071068, 0, 0.707168, 1, -0.7071068, 0, -0.707168, 1]); var expected = new Uint8Array([0x7f, 0, 0x7f, 0, 0, 0x81, 0x7f, 0, 0x3f, 0, 0x7f, 0x7f, 0x81, 0x40, 0x7f, 0x7f]); // 4 vectors, encode each vector into 4 bytes with 8 bits of precision/component var encoded = encoder.encodeFilterOct(data, 4, 4, 8); assert.deepEqual(encoded, expected); }, encodeFilterOct12: function () { var data = new Float32Array([1, 0, 0, 0, 0, -1, 0, 0, 0.7071068, 0, 0.707168, 1, -0.7071068, 0, -0.707168, 1]); var expected = new Uint16Array([0x7ff, 0, 0x7ff, 0, 0x0, 0xf801, 0x7ff, 0, 0x3ff, 0, 0x7ff, 0x7fff, 0xf801, 0x400, 0x7ff, 0x7fff]); // 4 vectors, encode each vector into 8 bytes with 12 bits of precision/component var encoded = encoder.encodeFilterOct(data, 4, 8, 12); assert.deepEqual(encoded, bytes(expected)); }, encodeFilterQuat12: function () { var data = new Float32Array([1, 0, 0, 0, 0, -1, 0, 0, 0.7071068, 0, 0, 0.707168, -0.7071068, 0, 0, -0.707168]); var expected = new Uint16Array([0, 0, 0, 0x7fc, 0, 0, 0, 0x7fd, 0x7ff, 0, 0, 0x7ff, 0x7ff, 0, 0, 0x7ff]); // 4 quaternions, encode each quaternion into 8 bytes with 12 bits of precision/component var encoded = encoder.encodeFilterQuat(data, 4, 8, 12); assert.deepEqual(encoded, bytes(expected)); }, encodeFilterExp: function () { var data = new Float32Array([1, -23.4, -0.1]); var expected = new Uint32Array([0xf7000200, 0xf7ffd133, 0xf7ffffcd]); // 1 vector with 3 components (12 bytes), encode each vector into 12 bytes with 15 bits of precision/component var encoded = encoder.encodeFilterExp(data, 1, 12, 15); assert.deepEqual(encoded, bytes(expected)); }, encodeFilterExpMode: function () { var data = new Float32Array([1, -23.4, -0.1, 11.0]); var expected = new Uint32Array([0xf3002000, 0xf7ffd133, 0xf3fffccd, 0xf7001600]); // 2 vectors with 2 components (8 bytes), encode each vector into 8 bytes with 15 bits of precision/component var encoded = encoder.encodeFilterExp(data, 2, 8, 15, 'SharedComponent'); assert.deepEqual(encoded, bytes(expected)); }, encodeFilterExpClamp: function () { var data = new Float32Array([1, -23.4, -0.1]); var expected = new Uint32Array([0xf3002000, 0xf7ffd133, 0xf2fff99a]); // 1 vector with 3 components (12 bytes), encode each vector into 12 bytes with 15 bits of precision/component // exponents are separate but clamped to 0 var encoded = encoder.encodeFilterExp(data, 1, 12, 15, 'Clamped'); assert.deepEqual(encoded, bytes(expected)); }, encodeFilterColor8: function () { var data = new Float32Array([1, 0, 0, 1, 0, 1, 0, 0.5, 0, 0, 1, 0.25, 0.4, 0.4, 0.4, 0.75]); var expected = new Uint8Array([0x40, 0x7f, 0xc1, 0xff, 0x7f, 0x00, 0x7f, 0xc0, 0x40, 0x81, 0xc0, 0xa0, 0x66, 0x00, 0x00, 0xdf]); // 4 vectors, encode each vector into 4 bytes with 8 bits of precision/component var encoded = encoder.encodeFilterColor(data, 4, 4, 8); assert.deepEqual(encoded, expected); }, encodeFilterColor12: function () { var data = new Float32Array([1, 0, 0, 1, 0, 1, 0, 0.5, 0, 0, 1, 0.25, 0.4, 0.4, 0.4, 0.75]); var expected = new Uint16Array([ 0x0400, 0x07ff, 0xfc01, 0x0fff, 0x07ff, 0x0000, 0x07ff, 0x0c00, 0x0400, 0xf801, 0xfc00, 0x0a00, 0x0666, 0x0000, 0x0000, 0x0dff, ]); // 4 vectors, encode each vector into 8 bytes with 12 bits of precision/component var encoded = encoder.encodeFilterColor(data, 4, 8, 12); assert.deepEqual(encoded, bytes(expected)); }, encodeGltfBuffer: function () { var data = new Uint32Array([0, 1, 2, 2, 1, 3, 4, 6, 5, 7, 8, 9]); var encoded = encoder.encodeGltfBuffer(bytes(data), data.length, 4, 'TRIANGLES'); var decoded = new Uint32Array(data.length); decoder.decodeGltfBuffer(bytes(decoded), data.length, 4, encoded, 'TRIANGLES'); assert.deepEqual(decoded, data); }, }; Promise.all([encoder.ready, decoder.ready]).then(() => { var count = 0; for (var key in tests) { tests[key](); count++; } console.log(count, 'tests passed'); });