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Web based remote computer management server

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/* * noVNC: HTML5 VNC client * Copyright (C) 2020 The noVNC Authors * Licensed under MPL 2.0 (see LICENSE.txt) * * See README.md for usage and integration instructions. * */ import { toUnsigned32bit, toSigned32bit } from './util/int.js'; import * as Log from './util/logging.js'; import { encodeUTF8, decodeUTF8 } from './util/strings.js'; import { dragThreshold } from './util/browser.js'; import { clientToElement } from './util/element.js'; import { setCapture } from './util/events.js'; import EventTargetMixin from './util/eventtarget.js'; import Display from "./display.js"; import Inflator from "./inflator.js"; import Deflator from "./deflator.js"; import Keyboard from "./input/keyboard.js"; import GestureHandler from "./input/gesturehandler.js"; import Cursor from "./util/cursor.js"; import Websock from "./websock.js"; import DES from "./des.js"; import KeyTable from "./input/keysym.js"; import XtScancode from "./input/xtscancodes.js"; import { encodings } from "./encodings.js"; import RawDecoder from "./decoders/raw.js"; import CopyRectDecoder from "./decoders/copyrect.js"; import RREDecoder from "./decoders/rre.js"; import HextileDecoder from "./decoders/hextile.js"; import TightDecoder from "./decoders/tight.js"; import TightPNGDecoder from "./decoders/tightpng.js"; // How many seconds to wait for a disconnect to finish const DISCONNECT_TIMEOUT = 3; const DEFAULT_BACKGROUND = 'rgb(40, 40, 40)'; // Minimum wait (ms) between two mouse moves const MOUSE_MOVE_DELAY = 17; // Wheel thresholds const WHEEL_STEP = 50; // Pixels needed for one step const WHEEL_LINE_HEIGHT = 19; // Assumed pixels for one line step // Gesture thresholds const GESTURE_ZOOMSENS = 75; const GESTURE_SCRLSENS = 50; const DOUBLE_TAP_TIMEOUT = 1000; const DOUBLE_TAP_THRESHOLD = 50; // Extended clipboard pseudo-encoding formats const extendedClipboardFormatText = 1; /*eslint-disable no-unused-vars */ const extendedClipboardFormatRtf = 1 << 1; const extendedClipboardFormatHtml = 1 << 2; const extendedClipboardFormatDib = 1 << 3; const extendedClipboardFormatFiles = 1 << 4; /*eslint-enable */ // Extended clipboard pseudo-encoding actions const extendedClipboardActionCaps = 1 << 24; const extendedClipboardActionRequest = 1 << 25; const extendedClipboardActionPeek = 1 << 26; const extendedClipboardActionNotify = 1 << 27; const extendedClipboardActionProvide = 1 << 28; export default class RFB extends EventTargetMixin { constructor(target, urlOrChannel, options) { if (!target) { throw new Error("Must specify target"); } if (!urlOrChannel) { throw new Error("Must specify URL, WebSocket or RTCDataChannel"); } super(); this._target = target; if (typeof urlOrChannel === "string") { this._url = urlOrChannel; } else { this._url = null; this._rawChannel = urlOrChannel; } // Connection details options = options || {}; this._rfbCredentials = options.credentials || {}; this._shared = 'shared' in options ? !!options.shared : true; this._repeaterID = options.repeaterID || ''; this._wsProtocols = options.wsProtocols || []; // Internal state this._rfbConnectionState = ''; this._rfbInitState = ''; this._rfbAuthScheme = -1; this._rfbCleanDisconnect = true; // Server capabilities this._rfbVersion = 0; this._rfbMaxVersion = 3.8; this._rfbTightVNC = false; this._rfbVeNCryptState = 0; this._rfbXvpVer = 0; this._fbWidth = 0; this._fbHeight = 0; this._fbName = ""; this._capabilities = { power: false }; this._supportsFence = false; this._supportsContinuousUpdates = false; this._enabledContinuousUpdates = false; this._supportsSetDesktopSize = false; this._screenID = 0; this._screenFlags = 0; this._qemuExtKeyEventSupported = false; this._clipboardText = null; this._clipboardServerCapabilitiesActions = {}; this._clipboardServerCapabilitiesFormats = {}; // Internal objects this._sock = null; // Websock object this._display = null; // Display object this._flushing = false; // Display flushing state this._keyboard = null; // Keyboard input handler object this._gestures = null; // Gesture input handler object this._resizeObserver = null; // Resize observer object // Timers this._disconnTimer = null; // disconnection timer this._resizeTimeout = null; // resize rate limiting this._mouseMoveTimer = null; // Decoder states this._decoders = {}; this._FBU = { rects: 0, x: 0, y: 0, width: 0, height: 0, encoding: null, }; // Mouse state this._mousePos = {}; this._mouseButtonMask = 0; this._mouseLastMoveTime = 0; this._viewportDragging = false; this._viewportDragPos = {}; this._viewportHasMoved = false; this._accumulatedWheelDeltaX = 0; this._accumulatedWheelDeltaY = 0; // Gesture state this._gestureLastTapTime = null; this._gestureFirstDoubleTapEv = null; this._gestureLastMagnitudeX = 0; this._gestureLastMagnitudeY = 0; // Bound event handlers this._eventHandlers = { focusCanvas: this._focusCanvas.bind(this), handleResize: this._handleResize.bind(this), handleMouse: this._handleMouse.bind(this), handleWheel: this._handleWheel.bind(this), handleGesture: this._handleGesture.bind(this), }; // main setup Log.Debug(">> RFB.constructor"); // Create DOM elements this._screen = document.createElement('div'); this._screen.style.display = 'flex'; this._screen.style.width = '100%'; this._screen.style.height = '100%'; this._screen.style.overflow = 'auto'; this._screen.style.background = DEFAULT_BACKGROUND; this._canvas = document.createElement('canvas'); this._canvas.style.margin = 'auto'; // Some browsers add an outline on focus this._canvas.style.outline = 'none'; this._canvas.width = 0; this._canvas.height = 0; this._canvas.tabIndex = -1; this._screen.appendChild(this._canvas); // Cursor this._cursor = new Cursor(); // XXX: TightVNC 2.8.11 sends no cursor at all until Windows changes // it. Result: no cursor at all until a window border or an edit field // is hit blindly. But there are also VNC servers that draw the cursor // in the framebuffer and don't send the empty local cursor. There is // no way to satisfy both sides. // // The spec is unclear on this "initial cursor" issue. Many other // viewers (TigerVNC, RealVNC, Remmina) display an arrow as the // initial cursor instead. this._cursorImage = RFB.cursors.none; // populate decoder array with objects this._decoders[encodings.encodingRaw] = new RawDecoder(); this._decoders[encodings.encodingCopyRect] = new CopyRectDecoder(); this._decoders[encodings.encodingRRE] = new RREDecoder(); this._decoders[encodings.encodingHextile] = new HextileDecoder(); this._decoders[encodings.encodingTight] = new TightDecoder(); this._decoders[encodings.encodingTightPNG] = new TightPNGDecoder(); // NB: nothing that needs explicit teardown should be done // before this point, since this can throw an exception try { this._display = new Display(this._canvas); } catch (exc) { Log.Error("Display exception: " + exc); throw exc; } this._display.onflush = this._onFlush.bind(this); this._keyboard = new Keyboard(this._canvas); this._keyboard.onkeyevent = this._handleKeyEvent.bind(this); this._gestures = new GestureHandler(); this._sock = new Websock(); this._sock.on('open', this._socketOpen.bind(this)); this._sock.on('close', this._socketClose.bind(this)); this._sock.on('message', this._handleMessage.bind(this)); this._sock.on('error', this._socketError.bind(this)); this._resizeObserver = new ResizeObserver(this._eventHandlers.handleResize); // All prepared, kick off the connection this._updateConnectionState('connecting'); Log.Debug("<< RFB.constructor"); // ===== PROPERTIES ===== this.dragViewport = false; this.focusOnClick = true; this._viewOnly = false; this._clipViewport = false; this._scaleViewport = false; this._resizeSession = false; this._showDotCursor = false; if (options.showDotCursor !== undefined) { Log.Warn("Specifying showDotCursor as a RFB constructor argument is deprecated"); this._showDotCursor = options.showDotCursor; } this._qualityLevel = 6; this._compressionLevel = 2; } // ===== PROPERTIES ===== get viewOnly() { return this._viewOnly; } set viewOnly(viewOnly) { this._viewOnly = viewOnly; if (this._rfbConnectionState === "connecting" || this._rfbConnectionState === "connected") { if (viewOnly) { this._keyboard.ungrab(); } else { this._keyboard.grab(); } } } get capabilities() { return this._capabilities; } get touchButton() { return 0; } set touchButton(button) { Log.Warn("Using old API!"); } get clipViewport() { return this._clipViewport; } set clipViewport(viewport) { this._clipViewport = viewport; this._updateClip(); } get scaleViewport() { return this._scaleViewport; } set scaleViewport(scale) { this._scaleViewport = scale; // Scaling trumps clipping, so we may need to adjust // clipping when enabling or disabling scaling if (scale && this._clipViewport) { this._updateClip(); } this._updateScale(); if (!scale && this._clipViewport) { this._updateClip(); } } get resizeSession() { return this._resizeSession; } set resizeSession(resize) { this._resizeSession = resize; if (resize) { this._requestRemoteResize(); } } get showDotCursor() { return this._showDotCursor; } set showDotCursor(show) { this._showDotCursor = show; this._refreshCursor(); } get background() { return this._screen.style.background; } set background(cssValue) { this._screen.style.background = cssValue; } get qualityLevel() { return this._qualityLevel; } set qualityLevel(qualityLevel) { if (!Number.isInteger(qualityLevel) || qualityLevel < 0 || qualityLevel > 9) { Log.Error("qualityLevel must be an integer between 0 and 9"); return; } if (this._qualityLevel === qualityLevel) { return; } this._qualityLevel = qualityLevel; if (this._rfbConnectionState === 'connected') { this._sendEncodings(); } } get compressionLevel() { return this._compressionLevel; } set compressionLevel(compressionLevel) { if (!Number.isInteger(compressionLevel) || compressionLevel < 0 || compressionLevel > 9) { Log.Error("compressionLevel must be an integer between 0 and 9"); return; } if (this._compressionLevel === compressionLevel) { return; } this._compressionLevel = compressionLevel; if (this._rfbConnectionState === 'connected') { this._sendEncodings(); } } // ===== PUBLIC METHODS ===== disconnect() { this._updateConnectionState('disconnecting'); this._sock.off('error'); this._sock.off('message'); this._sock.off('open'); } sendCredentials(creds) { this._rfbCredentials = creds; setTimeout(this._initMsg.bind(this), 0); } sendCtrlAltDel() { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } Log.Info("Sending Ctrl-Alt-Del"); this.sendKey(KeyTable.XK_Control_L, "ControlLeft", true); this.sendKey(KeyTable.XK_Alt_L, "AltLeft", true); this.sendKey(KeyTable.XK_Delete, "Delete", true); this.sendKey(KeyTable.XK_Delete, "Delete", false); this.sendKey(KeyTable.XK_Alt_L, "AltLeft", false); this.sendKey(KeyTable.XK_Control_L, "ControlLeft", false); } machineShutdown() { this._xvpOp(1, 2); } machineReboot() { this._xvpOp(1, 3); } machineReset() { this._xvpOp(1, 4); } // Send a key press. If 'down' is not specified then send a down key // followed by an up key. sendKey(keysym, code, down) { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } if (down === undefined) { this.sendKey(keysym, code, true); this.sendKey(keysym, code, false); return; } const scancode = XtScancode[code]; if (this._qemuExtKeyEventSupported && scancode) { // 0 is NoSymbol keysym = keysym || 0; Log.Info("Sending key (" + (down ? "down" : "up") + "): keysym " + keysym + ", scancode " + scancode); RFB.messages.QEMUExtendedKeyEvent(this._sock, keysym, down, scancode); } else { if (!keysym) { return; } Log.Info("Sending keysym (" + (down ? "down" : "up") + "): " + keysym); RFB.messages.keyEvent(this._sock, keysym, down ? 1 : 0); } } focus() { this._canvas.focus(); } blur() { this._canvas.blur(); } clipboardPasteFrom(text) { if (this._rfbConnectionState !== 'connected' || this._viewOnly) { return; } if (this._clipboardServerCapabilitiesFormats[extendedClipboardFormatText] && this._clipboardServerCapabilitiesActions[extendedClipboardActionNotify]) { this._clipboardText = text; RFB.messages.extendedClipboardNotify(this._sock, [extendedClipboardFormatText]); } else { let data = new Uint8Array(text.length); for (let i = 0; i < text.length; i++) { // FIXME: text can have values outside of Latin1/Uint8 data[i] = text.charCodeAt(i); } RFB.messages.clientCutText(this._sock, data); } } // ===== PRIVATE METHODS ===== _connect() { Log.Debug(">> RFB.connect"); if (this._url) { Log.Info(`connecting to ${this._url}`); this._sock.open(this._url, this._wsProtocols); } else { Log.Info(`attaching ${this._rawChannel} to Websock`); this._sock.attach(this._rawChannel); if (this._sock.readyState === 'closed') { throw Error("Cannot use already closed WebSocket/RTCDataChannel"); } if (this._sock.readyState === 'open') { // FIXME: _socketOpen() can in theory call _fail(), which // isn't allowed this early, but I'm not sure that can // happen without a bug messing up our state variables this._socketOpen(); } } // Make our elements part of the page this._target.appendChild(this._screen); this._gestures.attach(this._canvas); this._cursor.attach(this._canvas); this._refreshCursor(); // Monitor size changes of the screen element this._resizeObserver.observe(this._screen); // Always grab focus on some kind of click event this._canvas.addEventListener("mousedown", this._eventHandlers.focusCanvas); this._canvas.addEventListener("touchstart", this._eventHandlers.focusCanvas); // Mouse events this._canvas.addEventListener('mousedown', this._eventHandlers.handleMouse); this._canvas.addEventListener('mouseup', this._eventHandlers.handleMouse); this._canvas.addEventListener('mousemove', this._eventHandlers.handleMouse); // Prevent middle-click pasting (see handler for why we bind to document) this._canvas.addEventListener('click', this._eventHandlers.handleMouse); // preventDefault() on mousedown doesn't stop this event for some // reason so we have to explicitly block it this._canvas.addEventListener('contextmenu', this._eventHandlers.handleMouse); // Wheel events this._canvas.addEventListener("wheel", this._eventHandlers.handleWheel); // Gesture events this._canvas.addEventListener("gesturestart", this._eventHandlers.handleGesture); this._canvas.addEventListener("gesturemove", this._eventHandlers.handleGesture); this._canvas.addEventListener("gestureend", this._eventHandlers.handleGesture); Log.Debug("<< RFB.connect"); } _disconnect() { Log.Debug(">> RFB.disconnect"); this._cursor.detach(); this._canvas.removeEventListener("gesturestart", this._eventHandlers.handleGesture); this._canvas.removeEventListener("gesturemove", this._eventHandlers.handleGesture); this._canvas.removeEventListener("gestureend", this._eventHandlers.handleGesture); this._canvas.removeEventListener("wheel", this._eventHandlers.handleWheel); this._canvas.removeEventListener('mousedown', this._eventHandlers.handleMouse); this._canvas.removeEventListener('mouseup', this._eventHandlers.handleMouse); this._canvas.removeEventListener('mousemove', this._eventHandlers.handleMouse); this._canvas.removeEventListener('click', this._eventHandlers.handleMouse); this._canvas.removeEventListener('contextmenu', this._eventHandlers.handleMouse); this._canvas.removeEventListener("mousedown", this._eventHandlers.focusCanvas); this._canvas.removeEventListener("touchstart", this._eventHandlers.focusCanvas); this._resizeObserver.disconnect(); this._keyboard.ungrab(); this._gestures.detach(); this._sock.close(); try { this._target.removeChild(this._screen); } catch (e) { if (e.name === 'NotFoundError') { // Some cases where the initial connection fails // can disconnect before the _screen is created } else { throw e; } } clearTimeout(this._resizeTimeout); clearTimeout(this._mouseMoveTimer); Log.Debug("<< RFB.disconnect"); } _socketOpen() { if ((this._rfbConnectionState === 'connecting') && (this._rfbInitState === '')) { this._rfbInitState = 'ProtocolVersion'; Log.Debug("Starting VNC handshake"); } else { this._fail("Unexpected server connection while " + this._rfbConnectionState); } } _socketClose(e) { Log.Debug("WebSocket on-close event"); let msg = ""; if (e.code) { msg = "(code: " + e.code; if (e.reason) { msg += ", reason: " + e.reason; } msg += ")"; } switch (this._rfbConnectionState) { case 'connecting': this._fail("Connection closed " + msg); break; case 'connected': // Handle disconnects that were initiated server-side this._updateConnectionState('disconnecting'); this._updateConnectionState('disconnected'); break; case 'disconnecting': // Normal disconnection path this._updateConnectionState('disconnected'); break; case 'disconnected': this._fail("Unexpected server disconnect " + "when already disconnected " + msg); break; default: this._fail("Unexpected server disconnect before connecting " + msg); break; } this._sock.off('close'); // Delete reference to raw channel to allow cleanup. this._rawChannel = null; } _socketError(e) { Log.Warn("WebSocket on-error event"); } _focusCanvas(event) { if (!this.focusOnClick) { return; } this.focus(); } _setDesktopName(name) { this._fbName = name; this.dispatchEvent(new CustomEvent( "desktopname", { detail: { name: this._fbName } })); } _handleResize() { // If the window resized then our screen element might have // as well. Update the viewport dimensions. window.requestAnimationFrame(() => { this._updateClip(); this._updateScale(); }); if (this._resizeSession) { // Request changing the resolution of the remote display to // the size of the local browser viewport. // In order to not send multiple requests before the browser-resize // is finished we wait 0.5 seconds before sending the request. clearTimeout(this._resizeTimeout); this._resizeTimeout = setTimeout(this._requestRemoteResize.bind(this), 500); } } // Update state of clipping in Display object, and make sure the // configured viewport matches the current screen size _updateClip() { const curClip = this._display.clipViewport; let newClip = this._clipViewport; if (this._scaleViewport) { // Disable viewport clipping if we are scaling newClip = false; } if (curClip !== newClip) { this._display.clipViewport = newClip; } if (newClip) { // When clipping is enabled, the screen is limited to // the size of the container. const size = this._screenSize(); this._display.viewportChangeSize(size.w, size.h); this._fixScrollbars(); } } _updateScale() { if (!this._scaleViewport) { this._display.scale = 1.0; } else { const size = this._screenSize(); this._display.autoscale(size.w, size.h); } this._fixScrollbars(); } // Requests a change of remote desktop size. This message is an extension // and may only be sent if we have received an ExtendedDesktopSize message _requestRemoteResize() { clearTimeout(this._resizeTimeout); this._resizeTimeout = null; if (!this._resizeSession || this._viewOnly || !this._supportsSetDesktopSize) { return; } const size = this._screenSize(); RFB.messages.setDesktopSize(this._sock, Math.floor(size.w), Math.floor(size.h), this._screenID, this._screenFlags); Log.Debug('Requested new desktop size: ' + size.w + 'x' + size.h); } // Gets the the size of the available screen _screenSize() { let r = this._screen.getBoundingClientRect(); return { w: r.width, h: r.height }; } _fixScrollbars() { // This is a hack because Chrome screws up the calculation // for when scrollbars are needed. So to fix it we temporarily // toggle them off and on. const orig = this._screen.style.overflow; this._screen.style.overflow = 'hidden'; // Force Chrome to recalculate the layout by asking for // an element's dimensions this._screen.getBoundingClientRect(); this._screen.style.overflow = orig; } /* * Connection states: * connecting * connected * disconnecting * disconnected - permanent state */ _updateConnectionState(state) { const oldstate = this._rfbConnectionState; if (state === oldstate) { Log.Debug("Already in state '" + state + "', ignoring"); return; } // The 'disconnected' state is permanent for each RFB object if (oldstate === 'disconnected') { Log.Error("Tried changing state of a disconnected RFB object"); return; } // Ensure proper transitions before doing anything switch (state) { case 'connected': if (oldstate !== 'connecting') { Log.Error("Bad transition to connected state, " + "previous connection state: " + oldstate); return; } break; case 'disconnected': if (oldstate !== 'disconnecting') { Log.Error("Bad transition to disconnected state, " + "previous connection state: " + oldstate); return; } break; case 'connecting': if (oldstate !== '') { Log.Error("Bad transition to connecting state, " + "previous connection state: " + oldstate); return; } break; case 'disconnecting': if (oldstate !== 'connected' && oldstate !== 'connecting') { Log.Error("Bad transition to disconnecting state, " + "previous connection state: " + oldstate); return; } break; default: Log.Error("Unknown connection state: " + state); return; } // State change actions this._rfbConnectionState = state; Log.Debug("New state '" + state + "', was '" + oldstate + "'."); if (this._disconnTimer && state !== 'disconnecting') { Log.Debug("Clearing disconnect timer"); clearTimeout(this._disconnTimer); this._disconnTimer = null; // make sure we don't get a double event this._sock.off('close'); } switch (state) { case 'connecting': this._connect(); break; case 'connected': this.dispatchEvent(new CustomEvent("connect", { detail: {} })); break; case 'disconnecting': this._disconnect(); this._disconnTimer = setTimeout(() => { Log.Error("Disconnection timed out."); this._updateConnectionState('disconnected'); }, DISCONNECT_TIMEOUT * 1000); break; case 'disconnected': this.dispatchEvent(new CustomEvent( "disconnect", { detail: { clean: this._rfbCleanDisconnect } })); break; } } /* Print errors and disconnect * * The parameter 'details' is used for information that * should be logged but not sent to the user interface. */ _fail(details) { switch (this._rfbConnectionState) { case 'disconnecting': Log.Error("Failed when disconnecting: " + details); break; case 'connected': Log.Error("Failed while connected: " + details); break; case 'connecting': Log.Error("Failed when connecting: " + details); break; default: Log.Error("RFB failure: " + details); break; } this._rfbCleanDisconnect = false; //This is sent to the UI // Transition to disconnected without waiting for socket to close this._updateConnectionState('disconnecting'); this._updateConnectionState('disconnected'); return false; } _setCapability(cap, val) { this._capabilities[cap] = val; this.dispatchEvent(new CustomEvent("capabilities", { detail: { capabilities: this._capabilities } })); } _handleMessage() { if (this._sock.rQlen === 0) { Log.Warn("handleMessage called on an empty receive queue"); return; } switch (this._rfbConnectionState) { case 'disconnected': Log.Error("Got data while disconnected"); break; case 'connected': while (true) { if (this._flushing) { break; } if (!this._normalMsg()) { break; } if (this._sock.rQlen === 0) { break; } } break; default: this._initMsg(); break; } } _handleKeyEvent(keysym, code, down) { this.sendKey(keysym, code, down); } _handleMouse(ev) { /* * We don't check connection status or viewOnly here as the * mouse events might be used to control the viewport */ if (ev.type === 'click') { /* * Note: This is only needed for the 'click' event as it fails * to fire properly for the target element so we have * to listen on the document element instead. */ if (ev.target !== this._canvas) { return; } } // FIXME: if we're in view-only and not dragging, // should we stop events? ev.stopPropagation(); ev.preventDefault(); if ((ev.type === 'click') || (ev.type === 'contextmenu')) { return; } let pos = clientToElement(ev.clientX, ev.clientY, this._canvas); switch (ev.type) { case 'mousedown': setCapture(this._canvas); this._handleMouseButton(pos.x, pos.y, true, 1 << ev.button); break; case 'mouseup': this._handleMouseButton(pos.x, pos.y, false, 1 << ev.button); break; case 'mousemove': this._handleMouseMove(pos.x, pos.y); break; } } _handleMouseButton(x, y, down, bmask) { if (this.dragViewport) { if (down && !this._viewportDragging) { this._viewportDragging = true; this._viewportDragPos = {'x': x, 'y': y}; this._viewportHasMoved = false; // Skip sending mouse events return; } else { this._viewportDragging = false; // If we actually performed a drag then we are done // here and should not send any mouse events if (this._viewportHasMoved) { return; } // Otherwise we treat this as a mouse click event. // Send the button down event here, as the button up // event is sent at the end of this function. this._sendMouse(x, y, bmask); } } // Flush waiting move event first if (this._mouseMoveTimer !== null) { clearTimeout(this._mouseMoveTimer); this._mouseMoveTimer = null; this._sendMouse(x, y, this._mouseButtonMask); } if (down) { this._mouseButtonMask |= bmask; } else { this._mouseButtonMask &= ~bmask; } this._sendMouse(x, y, this._mouseButtonMask); } _handleMouseMove(x, y) { if (this._viewportDragging) { const deltaX = this._viewportDragPos.x - x; const deltaY = this._viewportDragPos.y - y; if (this._viewportHasMoved || (Math.abs(deltaX) > dragThreshold || Math.abs(deltaY) > dragThreshold)) { this._viewportHasMoved = true; this._viewportDragPos = {'x': x, 'y': y}; this._display.viewportChangePos(deltaX, deltaY); } // Skip sending mouse events return; } this._mousePos = { 'x': x, 'y': y }; // Limit many mouse move events to one every MOUSE_MOVE_DELAY ms if (this._mouseMoveTimer == null) { const timeSinceLastMove = Date.now() - this._mouseLastMoveTime; if (timeSinceLastMove > MOUSE_MOVE_DELAY) { this._sendMouse(x, y, this._mouseButtonMask); this._mouseLastMoveTime = Date.now(); } else { // Too soon since the latest move, wait the remaining time this._mouseMoveTimer = setTimeout(() => { this._handleDelayedMouseMove(); }, MOUSE_MOVE_DELAY - timeSinceLastMove); } } } _handleDelayedMouseMove() { this._mouseMoveTimer = null; this._sendMouse(this._mousePos.x, this._mousePos.y, this._mouseButtonMask); this._mouseLastMoveTime = Date.now(); } _sendMouse(x, y, mask) { if (this._rfbConnectionState !== 'connected') { return; } if (this._viewOnly) { return; } // View only, skip mouse events RFB.messages.pointerEvent(this._sock, this._display.absX(x), this._display.absY(y), mask); } _handleWheel(ev) { if (this._rfbConnectionState !== 'connected') { return; } if (this._viewOnly) { return; } // View only, skip mouse events ev.stopPropagation(); ev.preventDefault(); let pos = clientToElement(ev.clientX, ev.clientY, this._canvas); let dX = ev.deltaX; let dY = ev.deltaY; // Pixel units unless it's non-zero. // Note that if deltamode is line or page won't matter since we aren't // sending the mouse wheel delta to the server anyway. // The difference between pixel and line can be important however since // we have a threshold that can be smaller than the line height. if (ev.deltaMode !== 0) { dX *= WHEEL_LINE_HEIGHT; dY *= WHEEL_LINE_HEIGHT; } // Mouse wheel events are sent in steps over VNC. This means that the VNC // protocol can't handle a wheel event with specific distance or speed. // Therefor, if we get a lot of small mouse wheel events we combine them. this._accumulatedWheelDeltaX += dX; this._accumulatedWheelDeltaY += dY; // Generate a mouse wheel step event when the accumulated delta // for one of the axes is large enough. if (Math.abs(this._accumulatedWheelDeltaX) >= WHEEL_STEP) { if (this._accumulatedWheelDeltaX < 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 5); this._handleMouseButton(pos.x, pos.y, false, 1 << 5); } else if (this._accumulatedWheelDeltaX > 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 6); this._handleMouseButton(pos.x, pos.y, false, 1 << 6); } this._accumulatedWheelDeltaX = 0; } if (Math.abs(this._accumulatedWheelDeltaY) >= WHEEL_STEP) { if (this._accumulatedWheelDeltaY < 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 3); this._handleMouseButton(pos.x, pos.y, false, 1 << 3); } else if (this._accumulatedWheelDeltaY > 0) { this._handleMouseButton(pos.x, pos.y, true, 1 << 4); this._handleMouseButton(pos.x, pos.y, false, 1 << 4); } this._accumulatedWheelDeltaY = 0; } } _fakeMouseMove(ev, elementX, elementY) { this._handleMouseMove(elementX, elementY); this._cursor.move(ev.detail.clientX, ev.detail.clientY); } _handleTapEvent(ev, bmask) { let pos = clientToElement(ev.detail.clientX, ev.detail.clientY, this._canvas); // If the user quickly taps multiple times we assume they meant to // hit the same spot, so slightly adjust coordinates if ((this._gestureLastTapTime !== null) && ((Date.now() - this._gestureLastTapTime) < DOUBLE_TAP_TIMEOUT) && (this._gestureFirstDoubleTapEv.detail.type === ev.detail.type)) { let dx = this._gestureFirstDoubleTapEv.detail.clientX - ev.detail.clientX; let dy = this._gestureFirstDoubleTapEv.detail.clientY - ev.detail.clientY; let distance = Math.hypot(dx, dy); if (distance < DOUBLE_TAP_THRESHOLD) { pos = clientToElement(this._gestureFirstDoubleTapEv.detail.clientX, this._gestureFirstDoubleTapEv.detail.clientY, this._canvas); } else { this._gestureFirstDoubleTapEv = ev; } } else { this._gestureFirstDoubleTapEv = ev; } this._gestureLastTapTime = Date.now(); this._fakeMouseMove(this._gestureFirstDoubleTapEv, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, bmask); this._handleMouseButton(pos.x, pos.y, false, bmask); } _handleGesture(ev) { let magnitude; let pos = clientToElement(ev.detail.clientX, ev.detail.clientY, this._canvas); switch (ev.type) { case 'gesturestart': switch (ev.detail.type) { case 'onetap': this._handleTapEvent(ev, 0x1); break; case 'twotap': this._handleTapEvent(ev, 0x4); break; case 'threetap': this._handleTapEvent(ev, 0x2); break; case 'drag': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, 0x1); break; case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, true, 0x4); break; case 'twodrag': this._gestureLastMagnitudeX = ev.detail.magnitudeX; this._gestureLastMagnitudeY = ev.detail.magnitudeY; this._fakeMouseMove(ev, pos.x, pos.y); break; case 'pinch': this._gestureLastMagnitudeX = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY); this._fakeMouseMove(ev, pos.x, pos.y); break; } break; case 'gesturemove': switch (ev.detail.type) { case 'onetap': case 'twotap': case 'threetap': break; case 'drag': case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); break; case 'twodrag': // Always scroll in the same position. // We don't know if the mouse was moved so we need to move it // every update. this._fakeMouseMove(ev, pos.x, pos.y); while ((ev.detail.magnitudeY - this._gestureLastMagnitudeY) > GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x8); this._handleMouseButton(pos.x, pos.y, false, 0x8); this._gestureLastMagnitudeY += GESTURE_SCRLSENS; } while ((ev.detail.magnitudeY - this._gestureLastMagnitudeY) < -GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x10); this._handleMouseButton(pos.x, pos.y, false, 0x10); this._gestureLastMagnitudeY -= GESTURE_SCRLSENS; } while ((ev.detail.magnitudeX - this._gestureLastMagnitudeX) > GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x20); this._handleMouseButton(pos.x, pos.y, false, 0x20); this._gestureLastMagnitudeX += GESTURE_SCRLSENS; } while ((ev.detail.magnitudeX - this._gestureLastMagnitudeX) < -GESTURE_SCRLSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x40); this._handleMouseButton(pos.x, pos.y, false, 0x40); this._gestureLastMagnitudeX -= GESTURE_SCRLSENS; } break; case 'pinch': // Always scroll in the same position. // We don't know if the mouse was moved so we need to move it // every update. this._fakeMouseMove(ev, pos.x, pos.y); magnitude = Math.hypot(ev.detail.magnitudeX, ev.detail.magnitudeY); if (Math.abs(magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) { this._handleKeyEvent(KeyTable.XK_Control_L, "ControlLeft", true); while ((magnitude - this._gestureLastMagnitudeX) > GESTURE_ZOOMSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x8); this._handleMouseButton(pos.x, pos.y, false, 0x8); this._gestureLastMagnitudeX += GESTURE_ZOOMSENS; } while ((magnitude - this._gestureLastMagnitudeX) < -GESTURE_ZOOMSENS) { this._handleMouseButton(pos.x, pos.y, true, 0x10); this._handleMouseButton(pos.x, pos.y, false, 0x10); this._gestureLastMagnitudeX -= GESTURE_ZOOMSENS; } } this._handleKeyEvent(KeyTable.XK_Control_L, "ControlLeft", false); break; } break; case 'gestureend': switch (ev.detail.type) { case 'onetap': case 'twotap': case 'threetap': case 'pinch': case 'twodrag': break; case 'drag': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, false, 0x1); break; case 'longpress': this._fakeMouseMove(ev, pos.x, pos.y); this._handleMouseButton(pos.x, pos.y, false, 0x4); break; } break; } } // Message Handlers _negotiateProtocolVersion() { if (this._sock.rQwait("version", 12)) { return false; } const sversion = this._sock.rQshiftStr(12).substr(4, 7); Log.Info("Server ProtocolVersion: " + sversion); let isRepeater = 0; switch (sversion) { case "000.000": // UltraVNC repeater isRepeater = 1; break; case "003.003": case "003.006": // UltraVNC case "003.889": // Apple Remote Desktop this._rfbVersion = 3.3; break; case "003.007": this._rfbVersion = 3.7; break; case "003.008": case "004.000": // Intel AMT KVM case "004.001": // RealVNC 4.6 case "005.000": // RealVNC 5.3 this._rfbVersion = 3.8; break; default: return this._fail("Invalid server version " + sversion); } if (isRepeater) { let repeaterID = "ID:" + this._repeaterID; while (repeaterID.length < 250) { repeaterID += "\0"; } this._sock.sendString(repeaterID); return true; } if (this._rfbVersion > this._rfbMaxVersion) { this._rfbVersion = this._rfbMaxVersion; } const cversion = "00" + parseInt(this._rfbVersion, 10) + ".00" + ((this._rfbVersion * 10) % 10); this._sock.sendString("RFB " + cversion + "\n"); Log.Debug('Sent ProtocolVersion: ' + cversion); this._rfbInitState = 'Security'; } _negotiateSecurity() { if (this._rfbVersion >= 3.7) { // Server sends supported list, client decides const numTypes = this._sock.rQshift8(); if (this._sock.rQwait("security type", numTypes, 1)) { return false; } if (numTypes === 0) { this._rfbInitState = "SecurityReason"; this._securityContext = "no security types"; this._securityStatus = 1; return this._initMsg(); } const types = this._sock.rQshiftBytes(numTypes); Log.Debug("Server security types: " + types); // Look for each auth in preferred order if (types.includes(1)) { this._rfbAuthScheme = 1; // None } else if (types.includes(22)) { this._rfbAuthScheme = 22; // XVP } else if (types.includes(16)) { this._rfbAuthScheme = 16; // Tight } else if (types.includes(2)) { this._rfbAuthScheme = 2; // VNC Auth } else if (types.includes(19)) { this._rfbAuthScheme = 19; // VeNCrypt Auth } else { return this._fail("Unsupported security types (types: " + types + ")"); } this._sock.send([this._rfbAuthScheme]); } else { // Server decides if (this._sock.rQwait("security scheme", 4)) { return false; } this._rfbAuthScheme = this._sock.rQshift32(); if (this._rfbAuthScheme == 0) { this._rfbInitState = "SecurityReason"; this._securityContext = "authentication scheme"; this._securityStatus = 1; return this._initMsg(); } } this._rfbInitState = 'Authentication'; Log.Debug('Authenticating using scheme: ' + this._rfbAuthScheme); return this._initMsg(); // jump to authentication } _handleSecurityReason() { if (this._sock.rQwait("reason length", 4)) { return false; } const strlen = this._sock.rQshift32(); let reason = ""; if (strlen > 0) { if (this._sock.rQwait("reason", strlen, 4)) { return false; } reason = this._sock.rQshiftStr(strlen); } if (reason !== "") { this.dispatchEvent(new CustomEvent( "securityfailure", { detail: { status: this._securityStatus, reason: reason } })); return this._fail("Security negotiation failed on " + this._securityContext + " (reason: " + reason + ")"); } else { this.dispatchEvent(new CustomEvent( "securityfailure", { detail: { status: this._securityStatus } })); return this._fail("Security negotiation failed on " + this._securityContext); } } // authentication _negotiateXvpAuth() { if (this._rfbCredentials.username === undefined || this._rfbCredentials.password === undefined || this._rfbCredentials.target === undefined) { this.dispatchEvent(new CustomEvent( "credentialsrequired", { detail: { types: ["username", "password", "target"] } })); return false; } const xvpAuthStr = String.fromCharCode(this._rfbCredentials.username.length) + String.fromCharCode(this._rfbCredentials.target.length) + this._rfbCredentials.username + this._rfbCredentials.target; this._sock.sendString(xvpAuthStr);