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mesh-baked-material

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A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.

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{ "name": "mesh-baked-material", "version": "1.0.4", "description": "A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.", "main": "dist/MeshBakedMaterial.js", "scripts": {}, "repository": { "type": "git", "url": "git+https://github.com/lukeschaefer/MeshBakedMaterial.git" }, "files": [ "dist/MeshBakedMaterial.js", "dist/types/MeshBakedMaterial.d.ts" ], "types": "dist/types/MeshBakedMaterial.d.ts", "keywords": [ "threejs", "baked", "material" ], "author": "Luke Schaefer", "license": "MIT", "bugs": { "url": "https://github.com/lukeschaefer/MeshBakedMaterial/issues" }, "homepage": "https://github.com/lukeschaefer/MeshBakedMaterial#readme", "devDependencies": { "@types/three": "^0.149.0", "three": "^0.150.0", "typescript": "^4.9.5" } }