mesh-baked-material
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A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.
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{
"name": "mesh-baked-material",
"version": "1.0.4",
"description": "A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.",
"main": "dist/MeshBakedMaterial.js",
"scripts": {},
"repository": {
"type": "git",
"url": "git+https://github.com/lukeschaefer/MeshBakedMaterial.git"
},
"files": [
"dist/MeshBakedMaterial.js",
"dist/types/MeshBakedMaterial.d.ts"
],
"types": "dist/types/MeshBakedMaterial.d.ts",
"keywords": [
"threejs",
"baked",
"material"
],
"author": "Luke Schaefer",
"license": "MIT",
"bugs": {
"url": "https://github.com/lukeschaefer/MeshBakedMaterial/issues"
},
"homepage": "https://github.com/lukeschaefer/MeshBakedMaterial#readme",
"devDependencies": {
"@types/three": "^0.149.0",
"three": "^0.150.0",
"typescript": "^4.9.5"
}
}