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mesh-baked-material

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A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.

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import * as THREE from 'three'; /** Drop-in replacement for MeshStandardMaterial that is useful for baked textures. */ export declare class MeshBakedMaterial extends THREE.MeshStandardMaterial { constructor(parameters?: THREE.MeshStandardMaterialParameters); }