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merkle-patricia-tree

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This is an implementation of the modified merkle patricia tree as specified in Ethereum's yellow paper.

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __values = (this && this.__values) || function(o) { var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0; if (m) return m.call(o); if (o && typeof o.length === "number") return { next: function () { if (o && i >= o.length) o = void 0; return { value: o && o[i++], done: !o }; } }; throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined."); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.CheckpointDB = void 0; var db_1 = require("./db"); /** * DB is a thin wrapper around the underlying levelup db, * which validates inputs and sets encoding type. */ var CheckpointDB = /** @class */ (function (_super) { __extends(CheckpointDB, _super); /** * Initialize a DB instance. If `leveldb` is not provided, DB * defaults to an [in-memory store](https://github.com/Level/memdown). * @param leveldb - An abstract-leveldown compliant store */ function CheckpointDB(leveldb) { var _this = _super.call(this, leveldb) || this; // Roots of trie at the moment of checkpoint _this.checkpoints = []; return _this; } Object.defineProperty(CheckpointDB.prototype, "isCheckpoint", { /** * Is the DB during a checkpoint phase? */ get: function () { return this.checkpoints.length > 0; }, enumerable: false, configurable: true }); /** * Adds a new checkpoint to the stack * @param root */ CheckpointDB.prototype.checkpoint = function (root) { this.checkpoints.push({ keyValueMap: new Map(), root: root }); }; /** * Commits the latest checkpoint */ CheckpointDB.prototype.commit = function () { return __awaiter(this, void 0, void 0, function () { var keyValueMap, batchOp_1, currentKeyValueMap_1; return __generator(this, function (_a) { switch (_a.label) { case 0: keyValueMap = this.checkpoints.pop().keyValueMap; if (!!this.isCheckpoint) return [3 /*break*/, 2]; batchOp_1 = []; keyValueMap.forEach(function (value, key) { if (value === null) { batchOp_1.push({ type: 'del', key: Buffer.from(key, 'binary'), }); } else { batchOp_1.push({ type: 'put', key: Buffer.from(key, 'binary'), value: value, }); } }); return [4 /*yield*/, this.batch(batchOp_1)]; case 1: _a.sent(); return [3 /*break*/, 3]; case 2: currentKeyValueMap_1 = this.checkpoints[this.checkpoints.length - 1].keyValueMap; keyValueMap.forEach(function (value, key) { return currentKeyValueMap_1.set(key, value); }); _a.label = 3; case 3: return [2 /*return*/]; } }); }); }; /** * Reverts the latest checkpoint */ CheckpointDB.prototype.revert = function () { return __awaiter(this, void 0, void 0, function () { var root; return __generator(this, function (_a) { root = this.checkpoints.pop().root; return [2 /*return*/, root]; }); }); }; /** * Retrieves a raw value from leveldb. * @param key * @returns A Promise that resolves to `Buffer` if a value is found or `null` if no value is found. */ CheckpointDB.prototype.get = function (key) { return __awaiter(this, void 0, void 0, function () { var index, value_1, value; return __generator(this, function (_a) { switch (_a.label) { case 0: // Lookup the value in our cache. We return the latest checkpointed value (which should be the value on disk) for (index = this.checkpoints.length - 1; index >= 0; index--) { value_1 = this.checkpoints[index].keyValueMap.get(key.toString('binary')); if (value_1 !== undefined) { return [2 /*return*/, value_1]; } } return [4 /*yield*/, _super.prototype.get.call(this, key)]; case 1: value = _a.sent(); if (this.isCheckpoint) { // Since we are a checkpoint, put this value in cache, so future `get` calls will not look the key up again from disk. this.checkpoints[this.checkpoints.length - 1].keyValueMap.set(key.toString('binary'), value); } return [2 /*return*/, value]; } }); }); }; /** * Writes a value directly to leveldb. * @param key The key as a `Buffer` * @param value The value to be stored */ CheckpointDB.prototype.put = function (key, val) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: if (!this.isCheckpoint) return [3 /*break*/, 1]; // put value in cache this.checkpoints[this.checkpoints.length - 1].keyValueMap.set(key.toString('binary'), val); return [3 /*break*/, 3]; case 1: return [4 /*yield*/, _super.prototype.put.call(this, key, val)]; case 2: _a.sent(); _a.label = 3; case 3: return [2 /*return*/]; } }); }); }; /** * Removes a raw value in the underlying leveldb. * @param keys */ CheckpointDB.prototype.del = function (key) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: if (!this.isCheckpoint) return [3 /*break*/, 1]; // delete the value in the current cache this.checkpoints[this.checkpoints.length - 1].keyValueMap.set(key.toString('binary'), null); return [3 /*break*/, 3]; case 1: // delete the value on disk return [4 /*yield*/, this._leveldb.del(key, db_1.ENCODING_OPTS)]; case 2: // delete the value on disk _a.sent(); _a.label = 3; case 3: return [2 /*return*/]; } }); }); }; /** * Performs a batch operation on db. * @param opStack A stack of levelup operations */ CheckpointDB.prototype.batch = function (opStack) { return __awaiter(this, void 0, void 0, function () { var opStack_1, opStack_1_1, op, e_1_1; var e_1, _a; return __generator(this, function (_b) { switch (_b.label) { case 0: if (!this.isCheckpoint) return [3 /*break*/, 11]; _b.label = 1; case 1: _b.trys.push([1, 8, 9, 10]); opStack_1 = __values(opStack), opStack_1_1 = opStack_1.next(); _b.label = 2; case 2: if (!!opStack_1_1.done) return [3 /*break*/, 7]; op = opStack_1_1.value; if (!(op.type === 'put')) return [3 /*break*/, 4]; return [4 /*yield*/, this.put(op.key, op.value)]; case 3: _b.sent(); return [3 /*break*/, 6]; case 4: if (!(op.type === 'del')) return [3 /*break*/, 6]; return [4 /*yield*/, this.del(op.key)]; case 5: _b.sent(); _b.label = 6; case 6: opStack_1_1 = opStack_1.next(); return [3 /*break*/, 2]; case 7: return [3 /*break*/, 10]; case 8: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/, 10]; case 9: try { if (opStack_1_1 && !opStack_1_1.done && (_a = opStack_1.return)) _a.call(opStack_1); } finally { if (e_1) throw e_1.error; } return [7 /*endfinally*/]; case 10: return [3 /*break*/, 13]; case 11: return [4 /*yield*/, _super.prototype.batch.call(this, opStack)]; case 12: _b.sent(); _b.label = 13; case 13: return [2 /*return*/]; } }); }); }; return CheckpointDB; }(db_1.DB)); exports.CheckpointDB = CheckpointDB; //# sourceMappingURL=checkpointDb.js.map