UNPKG

memoizeasync

Version:

Helper for memoizing async functions and methods

209 lines (165 loc) 6.37 kB
node-memoizeasync ================= Yet another memoizer for asynchronous functions. [![NPM version](https://badge.fury.io/js/memoizeasync.png)](http://badge.fury.io/js/memoizeasync) [![Build Status](https://travis-ci.org/papandreou/node-memoizeasync.svg?branch=master)](https://travis-ci.org/papandreou/node-memoizeasync) [![Coverage Status](https://coveralls.io/repos/papandreou/node-memoizeasync/badge.png)](https://coveralls.io/r/papandreou/node-memoizeasync) [![Dependency Status](https://david-dm.org/papandreou/node-memoizeasync.png)](https://david-dm.org/papandreou/node-memoizeasync) ```javascript var memoizeAsync = require('memoizeasync'); function myExpensiveComputation(arg1, arg2, cb) { // ... cb(null, result); } var memoized = memoizeAsync(myExpensiveComputation); ``` Now `memoized` works exactly like `myExpensiveComputation`, except that the actual computation is only performed once for each unique set of arguments (apart from the callback): ```javascript memoized(42, 100, function (err, result) { // Got the result! memoized(42, 100, function (err, result) { // Got the same result, and much faster this time! }); }); ``` The function returned by `memoizeAsync` invokes the wrapped function in the context it's called in itself, so `memoizeAsync` even works for memoizing a method that has access to instance variables: ```javascript function Foo(name) { this.name = name; this.myMethod = memoizeAsync(function (arg1, arg2, cb) { console.log("Cool, this.name works here!", this.name); // ... cb(null, "That was tough, but I'm done now!"); }); } ``` (Unfortunately setting `Foo.prototype.myMethod = memoizeSync(...)` wouldn't work as the memoizer would be shared among all instances of `Foo`). To distinguish different invocations (whose results need to be cached separately) `memoizeAsync` relies on a naive stringification of the arguments, which is looked up in an internally kept hash. If the function you're memoizing takes non-primitive arguments you might want to provide a custom `argumentsStringifier` as an option in the second argument to `memoizeAsync`. Otherwise all object arguments will be considered equal because they stringify to `[object Object]`: ```javascript var memoized = memoizeAsync(function functionToMemoize(obj, cb) { // ... cb(null, Object.keys(obj).join('')); }, { argumentsStringifier: function (args) { return args.map(function (arg) {return JSON.stringify(arg);}).join(","); } ); memoized({foo: 'bar'}, function (err, result) { // result === 'foo' memoized({quux: 'baz'}), function (err, result) { // result === 'quux' }); }); ``` Had the custom `argumentsStringifier` not been provided, `result` would have been `foo` both times. Check out <a href="https://github.com/papandreou/node-memoizeasync/blob/master/test/memoizeAsync.js">the custom argumentsStringifier test</a> for another example. ### Purging and expiring memoized values ### You can forcefully clear a specific memoized value using the `purge` method on the memoizer: ```javascript var memoized = memoizeAsync(function functionToMemoize(foo, cb) { // ... cb(null, theResult); }); memoized(123, function (err, value) { memoized.purge(123); }); ``` `memoized.purgeAll()` clears all memoized results. You can also specify a custom ttl (in milliseconds) on the memoized results: ```javascript var memoized = memoizeAsync(function functionToMemoize(cb) { // ... cb(null, theResult); }, {maxAge: 1000}); ``` In the above example the memoized value will be considered stale one second after it has been computed, and it will be recomputed next time `memoizeAsync` is invoked with the same arguments. `memoizeAsync` uses <a href="https://github.com/isaacs/node-lru-cache">node-lru-cache</a> to store the memoized values, and it accepts the same parameters in the `options` object. If provided, the `length` function will be wrapped so it's called with the same arguments as the callback to the memoized function: ```javascript var fs = require('fs'), memoizedFsReadFile = memoizeAsync(fs.readFile, { max: 1000000, length: function (err, body) { return body.length; }, maxAge: 1000 }); ``` The LRU instance is exposed in the `cache` property of the memoized function in case you need to access it. Note that the values stored in the cache are arrays of parameters provided to the callback by the memoized function. In most cases that will be `[err, result]`: ```javascript var numMemoizedErrors = 0; memoized.cache.values().forEach(function (resultCallbackParams) { if (resultCallbackParams[0]) { numMemoizedErrors += 1; } }); ``` Besides the maxAge option that is provided by the LRU module, the memoizer is augmented with a refreshAge option. When the memoizer is asked for a value which is post its refreshAge, it will start fetching a new value, while in the meantime it will return the value. ```javascript var memoizedFsReadFile = memoizeAsync(slowAsyncMethod, { refreshAge: 900, maxAge: 1000 }); ``` Error handling -------------- If a memoized function passes an error to its callback, memoizeAsync will catch and rethrow it, so memoizeAsync is transparent in that regard. By default, errors won't be saved in the cache, so the original function will be run again on the next invocation of the memoized function. If you want errors to be memoized as well, set the `errors` option to `true`. Installation ------------ Make sure you have node.js and npm installed, then run: npm install memoizeasync Browser compatibility --------------------- `memoizeAsync` uses the UMD wrapper, so it should also work in browsers. You should also have the <a href="https://github.com/isaacs/node-lru-cache">node-lru-cache</a> included: ```html <script src="lru-cache.js"></script> <script src="memoizeAsync.js"></script> <script> var memoizedFunction = memoizeAsync(function (cb) { // ... }); </script> ``` `lru-cache` uses `Object.defineProperty` and doesn't include an UMD wrapper, but if you define a `shims` config it should be possible to get it memoizeAsync working with require.js, at least in newer browsers. License ------- 3-clause BSD license -- see the `LICENSE` file for details.