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mediabunny

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Pure TypeScript media toolkit for reading, writing, and converting media files, directly in the browser.

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/*! * Copyright (c) 2025-present, Vanilagy and contributors * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ import { BufferTargetWriter, StreamTargetWriter, Writer } from './writer'; import { Output } from './output'; /** * Base class for targets, specifying where output files are written. * @public */ export abstract class Target { /** @internal */ _output: Output | null = null; /** @internal */ abstract _createWriter(): Writer; } /** * A target that writes data directly into an ArrayBuffer in memory. Great for performance, but not suitable for very * large files. The buffer will be available once the output has been finalized. * @public */ export class BufferTarget extends Target { /** Stores the final output buffer. Until the output is finalized, this will be null. */ buffer: ArrayBuffer | null = null; /** @internal */ _createWriter() { return new BufferTargetWriter(this); } } /** * A data chunk for StreamTarget. * @public */ export type StreamTargetChunk = { /** The operation type. */ type: 'write'; // This ensures automatic compatibility with FileSystemWritableFileStream /** The data to write. */ data: Uint8Array; /** The byte offset in the output file at which to write the data. */ position: number; }; /** * Options for StreamTarget. * @public */ export type StreamTargetOptions = { /** * When setting this to true, data created by the output will first be accumulated and only written out * once it has reached sufficient size, using a default chunk size of 16 MiB. This is useful for reducing the total * amount of writes, at the cost of latency. */ chunked?: boolean; /** When using `chunked: true`, this specifies the maximum size of each chunk. Defaults to 16 MiB. */ chunkSize?: number; }; /** * This target writes data to a WritableStream, making it a general-purpose target for writing data anywhere. It is * also compatible with FileSystemWritableFileStream for use with the File System Access API. The WritableStream can * also apply backpressure, which will propagate to the output and throttle the encoders. * @public */ export class StreamTarget extends Target { /** @internal */ _writable: WritableStream<StreamTargetChunk>; /** @internal */ _options: StreamTargetOptions; constructor( writable: WritableStream<StreamTargetChunk>, options: StreamTargetOptions = {}, ) { super(); if (!(writable instanceof WritableStream)) { throw new TypeError('StreamTarget requires a WritableStream instance.'); } if (options != null && typeof options !== 'object') { throw new TypeError('StreamTarget options, when provided, must be an object.'); } if (options.chunked !== undefined && typeof options.chunked !== 'boolean') { throw new TypeError('options.chunked, when provided, must be a boolean.'); } if (options.chunkSize !== undefined && (!Number.isInteger(options.chunkSize) || options.chunkSize < 1024)) { throw new TypeError('options.chunkSize, when provided, must be an integer and not smaller than 1024.'); } this._writable = writable; this._options = options; } /** @internal */ _createWriter() { return new StreamTargetWriter(this); } }