mediabunny
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Pure TypeScript media toolkit for reading, writing, and converting media files, directly in the browser.
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text/typescript
/*!
* Copyright (c) 2025-present, Vanilagy and contributors
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
import { BufferTargetWriter, StreamTargetWriter, Writer } from './writer';
import { Output } from './output';
/**
* Base class for targets, specifying where output files are written.
* @public
*/
export abstract class Target {
/** @internal */
_output: Output | null = null;
/** @internal */
abstract _createWriter(): Writer;
}
/**
* A target that writes data directly into an ArrayBuffer in memory. Great for performance, but not suitable for very
* large files. The buffer will be available once the output has been finalized.
* @public
*/
export class BufferTarget extends Target {
/** Stores the final output buffer. Until the output is finalized, this will be null. */
buffer: ArrayBuffer | null = null;
/** @internal */
_createWriter() {
return new BufferTargetWriter(this);
}
}
/**
* A data chunk for StreamTarget.
* @public
*/
export type StreamTargetChunk = {
/** The operation type. */
type: 'write'; // This ensures automatic compatibility with FileSystemWritableFileStream
/** The data to write. */
data: Uint8Array;
/** The byte offset in the output file at which to write the data. */
position: number;
};
/**
* Options for StreamTarget.
* @public
*/
export type StreamTargetOptions = {
/**
* When setting this to true, data created by the output will first be accumulated and only written out
* once it has reached sufficient size, using a default chunk size of 16 MiB. This is useful for reducing the total
* amount of writes, at the cost of latency.
*/
chunked?: boolean;
/** When using `chunked: true`, this specifies the maximum size of each chunk. Defaults to 16 MiB. */
chunkSize?: number;
};
/**
* This target writes data to a WritableStream, making it a general-purpose target for writing data anywhere. It is
* also compatible with FileSystemWritableFileStream for use with the File System Access API. The WritableStream can
* also apply backpressure, which will propagate to the output and throttle the encoders.
* @public
*/
export class StreamTarget extends Target {
/** @internal */
_writable: WritableStream<StreamTargetChunk>;
/** @internal */
_options: StreamTargetOptions;
constructor(
writable: WritableStream<StreamTargetChunk>,
options: StreamTargetOptions = {},
) {
super();
if (!(writable instanceof WritableStream)) {
throw new TypeError('StreamTarget requires a WritableStream instance.');
}
if (options != null && typeof options !== 'object') {
throw new TypeError('StreamTarget options, when provided, must be an object.');
}
if (options.chunked !== undefined && typeof options.chunked !== 'boolean') {
throw new TypeError('options.chunked, when provided, must be a boolean.');
}
if (options.chunkSize !== undefined && (!Number.isInteger(options.chunkSize) || options.chunkSize < 1024)) {
throw new TypeError('options.chunkSize, when provided, must be an integer and not smaller than 1024.');
}
this._writable = writable;
this._options = options;
}
/** @internal */
_createWriter() {
return new StreamTargetWriter(this);
}
}