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mediabunny

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Pure TypeScript media toolkit for reading, writing, and converting media files, directly in the browser.

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/*! * Copyright (c) 2025-present, Vanilagy and contributors * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ import { AudioCodec, VideoCodec } from './codec'; import { EncodedPacket } from './packet'; import { AudioSample, VideoSample } from './sample'; /** * Base class for custom video decoders. To add your own custom video decoder, extend this class, implement the * abstract methods and static `supports` method, and register the decoder using `registerDecoder`. * @public */ export declare abstract class CustomVideoDecoder { /** The input video's codec. */ readonly codec: VideoCodec; /** The input video's decoder config. */ readonly config: VideoDecoderConfig; /** The callback to call when a decoded VideoSample is available. */ readonly onSample: (sample: VideoSample) => unknown; /** Returns true iff the decoder can decode the given codec configuration. */ static supports(codec: VideoCodec, config: VideoDecoderConfig): boolean; /** Called after decoder creation; can be used for custom initialization logic. */ abstract init(): Promise<void> | void; /** Decodes the provided encoded packet. */ abstract decode(packet: EncodedPacket): Promise<void> | void; /** Decodes all remaining packets and then resolves. */ abstract flush(): Promise<void> | void; /** Called when the decoder is no longer needed and its resources can be freed. */ abstract close(): Promise<void> | void; } /** * Base class for custom audio decoders. To add your own custom audio decoder, extend this class, implement the * abstract methods and static `supports` method, and register the decoder using `registerDecoder`. * @public */ export declare abstract class CustomAudioDecoder { /** The input audio's codec. */ readonly codec: AudioCodec; /** The input audio's decoder config. */ readonly config: AudioDecoderConfig; /** The callback to call when a decoded AudioSample is available. */ readonly onSample: (sample: AudioSample) => unknown; /** Returns true iff the decoder can decode the given codec configuration. */ static supports(codec: AudioCodec, config: AudioDecoderConfig): boolean; /** Called after decoder creation; can be used for custom initialization logic. */ abstract init(): Promise<void> | void; /** Decodes the provided encoded packet. */ abstract decode(packet: EncodedPacket): Promise<void> | void; /** Decodes all remaining packets and then resolves. */ abstract flush(): Promise<void> | void; /** Called when the decoder is no longer needed and its resources can be freed. */ abstract close(): Promise<void> | void; } /** * Base class for custom video encoders. To add your own custom video encoder, extend this class, implement the * abstract methods and static `supports` method, and register the encoder using `registerEncoder`. * @public */ export declare abstract class CustomVideoEncoder { /** The codec with which to encode the video. */ readonly codec: VideoCodec; /** Config for the encoder. */ readonly config: VideoEncoderConfig; /** The callback to call when an EncodedPacket is available. */ readonly onPacket: (packet: EncodedPacket, meta?: EncodedVideoChunkMetadata) => unknown; /** Returns true iff the encoder can encode the given codec configuration. */ static supports(codec: VideoCodec, config: VideoEncoderConfig): boolean; /** Called after encoder creation; can be used for custom initialization logic. */ abstract init(): Promise<void> | void; /** Encodes the provided video sample. */ abstract encode(videoSample: VideoSample, options: VideoEncoderEncodeOptions): Promise<void> | void; /** Encodes all remaining video samples and then resolves. */ abstract flush(): Promise<void> | void; /** Called when the encoder is no longer needed and its resources can be freed. */ abstract close(): Promise<void> | void; } /** * Base class for custom audio encoders. To add your own custom audio encoder, extend this class, implement the * abstract methods and static `supports` method, and register the encoder using `registerEncoder`. * @public */ export declare abstract class CustomAudioEncoder { /** The codec with which to encode the audio. */ readonly codec: AudioCodec; /** Config for the encoder. */ readonly config: AudioEncoderConfig; /** The callback to call when an EncodedPacket is available. */ readonly onPacket: (packet: EncodedPacket, meta?: EncodedAudioChunkMetadata) => unknown; /** Returns true iff the encoder can encode the given codec configuration. */ static supports(codec: AudioCodec, config: AudioEncoderConfig): boolean; /** Called after encoder creation; can be used for custom initialization logic. */ abstract init(): Promise<void> | void; /** Encodes the provided audio sample. */ abstract encode(audioSample: AudioSample): Promise<void> | void; /** Encodes all remaining audio samples and then resolves. */ abstract flush(): Promise<void> | void; /** Called when the encoder is no longer needed and its resources can be freed. */ abstract close(): Promise<void> | void; } export declare const customVideoDecoders: typeof CustomVideoDecoder[]; export declare const customAudioDecoders: typeof CustomAudioDecoder[]; export declare const customVideoEncoders: typeof CustomVideoEncoder[]; export declare const customAudioEncoders: typeof CustomAudioEncoder[]; /** * Registers a custom video or audio decoder. Registered decoders will automatically be used for decoding whenever * possible. * @public */ export declare const registerDecoder: (decoder: typeof CustomVideoDecoder | typeof CustomAudioDecoder) => void; /** * Registers a custom video or audio encoder. Registered encoders will automatically be used for encoding whenever * possible. * @public */ export declare const registerEncoder: (encoder: typeof CustomVideoEncoder | typeof CustomAudioEncoder) => void; //# sourceMappingURL=custom-coder.d.ts.map