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mediabunny

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Pure TypeScript media toolkit for reading, writing, and converting media files, directly in the browser.

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/*! * Copyright (c) 2025-present, Vanilagy and contributors * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ import { AUDIO_CODECS, getFirstEncodableVideoCodec, getEncodableAudioCodecs, NON_PCM_AUDIO_CODECS, Quality, QUALITY_HIGH, VIDEO_CODECS, } from './codec.js'; import { Input } from './input.js'; import { AudioSampleSink, CanvasSink, EncodedPacketSink, VideoSampleSink, } from './media-sink.js'; import { EncodedVideoPacketSource, EncodedAudioPacketSource, VideoSampleSource, AudioSampleSource, } from './media-source.js'; import { assert, clamp, normalizeRotation, promiseWithResolvers } from './misc.js'; import { Output } from './output.js'; import { AudioSample, VideoSample } from './sample.js'; const validateVideoOptions = (videoOptions) => { if (videoOptions !== undefined && (!videoOptions || typeof videoOptions !== 'object')) { throw new TypeError('options.video, when provided, must be an object.'); } if (videoOptions?.discard !== undefined && typeof videoOptions.discard !== 'boolean') { throw new TypeError('options.video.discard, when provided, must be a boolean.'); } if (videoOptions?.forceTranscode !== undefined && typeof videoOptions.forceTranscode !== 'boolean') { throw new TypeError('options.video.forceTranscode, when provided, must be a boolean.'); } if (videoOptions?.codec !== undefined && !VIDEO_CODECS.includes(videoOptions.codec)) { throw new TypeError(`options.video.codec, when provided, must be one of: ${VIDEO_CODECS.join(', ')}.`); } if (videoOptions?.bitrate !== undefined && !(videoOptions.bitrate instanceof Quality) && (!Number.isInteger(videoOptions.bitrate) || videoOptions.bitrate <= 0)) { throw new TypeError('options.video.bitrate, when provided, must be a positive integer or a quality.'); } if (videoOptions?.width !== undefined && (!Number.isInteger(videoOptions.width) || videoOptions.width <= 0)) { throw new TypeError('options.video.width, when provided, must be a positive integer.'); } if (videoOptions?.height !== undefined && (!Number.isInteger(videoOptions.height) || videoOptions.height <= 0)) { throw new TypeError('options.video.height, when provided, must be a positive integer.'); } if (videoOptions?.fit !== undefined && !['fill', 'contain', 'cover'].includes(videoOptions.fit)) { throw new TypeError('options.video.fit, when provided, must be one of "fill", "contain", or "cover".'); } if (videoOptions?.width !== undefined && videoOptions.height !== undefined && videoOptions.fit === undefined) { throw new TypeError('When both options.video.width and options.video.height are provided, options.video.fit must also be' + ' provided.'); } if (videoOptions?.rotate !== undefined && ![0, 90, 180, 270].includes(videoOptions.rotate)) { throw new TypeError('options.video.rotate, when provided, must be 0, 90, 180 or 270.'); } if (videoOptions?.frameRate !== undefined && (!Number.isFinite(videoOptions.frameRate) || videoOptions.frameRate <= 0)) { throw new TypeError('options.video.frameRate, when provided, must be a finite positive number.'); } }; const validateAudioOptions = (audioOptions) => { if (audioOptions !== undefined && (!audioOptions || typeof audioOptions !== 'object')) { throw new TypeError('options.audio, when provided, must be an object.'); } if (audioOptions?.discard !== undefined && typeof audioOptions.discard !== 'boolean') { throw new TypeError('options.audio.discard, when provided, must be a boolean.'); } if (audioOptions?.forceTranscode !== undefined && typeof audioOptions.forceTranscode !== 'boolean') { throw new TypeError('options.audio.forceTranscode, when provided, must be a boolean.'); } if (audioOptions?.codec !== undefined && !AUDIO_CODECS.includes(audioOptions.codec)) { throw new TypeError(`options.audio.codec, when provided, must be one of: ${AUDIO_CODECS.join(', ')}.`); } if (audioOptions?.bitrate !== undefined && !(audioOptions.bitrate instanceof Quality) && (!Number.isInteger(audioOptions.bitrate) || audioOptions.bitrate <= 0)) { throw new TypeError('options.audio.bitrate, when provided, must be a positive integer or a quality.'); } if (audioOptions?.numberOfChannels !== undefined && (!Number.isInteger(audioOptions.numberOfChannels) || audioOptions.numberOfChannels <= 0)) { throw new TypeError('options.audio.numberOfChannels, when provided, must be a positive integer.'); } if (audioOptions?.sampleRate !== undefined && (!Number.isInteger(audioOptions.sampleRate) || audioOptions.sampleRate <= 0)) { throw new TypeError('options.audio.sampleRate, when provided, must be a positive integer.'); } }; const FALLBACK_NUMBER_OF_CHANNELS = 2; const FALLBACK_SAMPLE_RATE = 48000; /** * Represents a media file conversion process, used to convert one media file into another. In addition to conversion, * this class can be used to resize and rotate video, resample audio, drop tracks, or trim to a specific time range. * @public */ export class Conversion { /** Initializes a new conversion process without starting the conversion. */ static async init(options) { const conversion = new Conversion(options); await conversion._init(); return conversion; } constructor(options) { /** @internal */ this._addedCounts = { video: 0, audio: 0, subtitle: 0, }; /** @internal */ this._totalTrackCount = 0; /** @internal */ this._trackPromises = []; /** @internal */ this._executed = false; /** @internal */ this._synchronizer = new TrackSynchronizer(); /** @internal */ this._totalDuration = null; /** @internal */ this._maxTimestamps = new Map(); // Track ID -> timestamp /** @internal */ this._canceled = false; /** * A callback that is fired whenever the conversion progresses. Returns a number between 0 and 1, indicating the * completion of the conversion. Note that a progress of 1 doesn't necessarily mean the conversion is complete; * the conversion is complete once `execute` resolves. * * In order for progress to be computed, this property must be set before `execute` is called. */ this.onProgress = undefined; /** @internal */ this._computeProgress = false; /** @internal */ this._lastProgress = 0; /** The list of tracks that are included in the output file. */ this.utilizedTracks = []; /** The list of tracks from the input file that have been discarded, alongside the discard reason. */ this.discardedTracks = []; if (!options || typeof options !== 'object') { throw new TypeError('options must be an object.'); } if (!(options.input instanceof Input)) { throw new TypeError('options.input must be an Input.'); } if (!(options.output instanceof Output)) { throw new TypeError('options.output must be an Output.'); } if (options.output._tracks.length > 0 || options.output.state !== 'pending') { throw new TypeError('options.output must be fresh: no tracks added and not started.'); } if (typeof options.video !== 'function') { validateVideoOptions(options.video); } else { // We'll validate the return value later } if (typeof options.audio !== 'function') { validateAudioOptions(options.audio); } else { // We'll validate the return value later } if (options.trim !== undefined && (!options.trim || typeof options.trim !== 'object')) { throw new TypeError('options.trim, when provided, must be an object.'); } if (options.trim?.start !== undefined && (!Number.isFinite(options.trim.start) || options.trim.start < 0)) { throw new TypeError('options.trim.start, when provided, must be a non-negative number.'); } if (options.trim?.end !== undefined && (!Number.isFinite(options.trim.end) || options.trim.end < 0)) { throw new TypeError('options.trim.end, when provided, must be a non-negative number.'); } if (options.trim?.start !== undefined && options.trim.end !== undefined && options.trim.start >= options.trim.end) { throw new TypeError('options.trim.start must be less than options.trim.end.'); } this._options = options; this.input = options.input; this.output = options.output; this._startTimestamp = options.trim?.start ?? 0; this._endTimestamp = options.trim?.end ?? Infinity; const { promise: started, resolve: start } = promiseWithResolvers(); this._started = started; this._start = start; } /** @internal */ async _init() { const inputTracks = await this.input.getTracks(); const outputTrackCounts = this.output.format.getSupportedTrackCounts(); let nVideo = 1; let nAudio = 1; for (const track of inputTracks) { let trackOptions = undefined; if (track.isVideoTrack()) { if (this._options.video) { if (typeof this._options.video === 'function') { trackOptions = await this._options.video(track, nVideo); validateVideoOptions(trackOptions); nVideo++; } else { trackOptions = this._options.video; } } } else if (track.isAudioTrack()) { if (this._options.audio) { if (typeof this._options.audio === 'function') { trackOptions = await this._options.audio(track, nAudio); validateAudioOptions(trackOptions); nAudio++; } else { trackOptions = this._options.audio; } } } else { assert(false); } if (trackOptions?.discard) { this.discardedTracks.push({ track, reason: 'discarded_by_user', }); continue; } if (this._totalTrackCount === outputTrackCounts.total.max) { this.discardedTracks.push({ track, reason: 'max_track_count_reached', }); continue; } if (this._addedCounts[track.type] === outputTrackCounts[track.type].max) { this.discardedTracks.push({ track, reason: 'max_track_count_of_type_reached', }); continue; } if (track.isVideoTrack()) { await this._processVideoTrack(track, (trackOptions ?? {})); } else if (track.isAudioTrack()) { await this._processAudioTrack(track, (trackOptions ?? {})); } } const unintentionallyDiscardedTracks = this.discardedTracks.filter(x => x.reason !== 'discarded_by_user'); if (unintentionallyDiscardedTracks.length > 0) { // Let's give the user a notice/warning about discarded tracks so they aren't confused console.warn('Some tracks had to be discarded from the conversion:', unintentionallyDiscardedTracks); } } /** Executes the conversion process. Resolves once conversion is complete. */ async execute() { if (this._executed) { throw new Error('Conversion cannot be executed twice.'); } this._executed = true; if (this.onProgress) { this._computeProgress = true; this._totalDuration = Math.min(await this.input.computeDuration() - this._startTimestamp, this._endTimestamp - this._startTimestamp); this.onProgress?.(0); } await this.output.start(); this._start(); try { await Promise.all(this._trackPromises); } catch (error) { if (!this._canceled) { // Make sure to cancel to stop other encoding processes and clean up resources void this.cancel(); } throw error; } if (this._canceled) { await new Promise(() => { }); // Never resolve } await this.output.finalize(); if (this._computeProgress) { this.onProgress?.(1); } } /** Cancels the conversion process. Does nothing if the conversion is already complete. */ async cancel() { if (this.output.state === 'finalizing' || this.output.state === 'finalized') { return; } if (this._canceled) { console.warn('Conversion already canceled.'); return; } this._canceled = true; await this.output.cancel(); } /** @internal */ async _processVideoTrack(track, trackOptions) { const sourceCodec = track.codec; if (!sourceCodec) { this.discardedTracks.push({ track, reason: 'unknown_source_codec', }); return; } let videoSource; const totalRotation = normalizeRotation(track.rotation + (trackOptions.rotate ?? 0)); const outputSupportsRotation = this.output.format.supportsVideoRotationMetadata; const [originalWidth, originalHeight] = totalRotation % 180 === 0 ? [track.codedWidth, track.codedHeight] : [track.codedHeight, track.codedWidth]; let width = originalWidth; let height = originalHeight; const aspectRatio = width / height; // A lot of video encoders require that the dimensions be multiples of 2 const ceilToMultipleOfTwo = (value) => Math.ceil(value / 2) * 2; if (trackOptions.width !== undefined && trackOptions.height === undefined) { width = ceilToMultipleOfTwo(trackOptions.width); height = ceilToMultipleOfTwo(Math.round(width / aspectRatio)); } else if (trackOptions.width === undefined && trackOptions.height !== undefined) { height = ceilToMultipleOfTwo(trackOptions.height); width = ceilToMultipleOfTwo(Math.round(height * aspectRatio)); } else if (trackOptions.width !== undefined && trackOptions.height !== undefined) { width = ceilToMultipleOfTwo(trackOptions.width); height = ceilToMultipleOfTwo(trackOptions.height); } const firstTimestamp = await track.getFirstTimestamp(); const needsTranscode = !!trackOptions.forceTranscode || this._startTimestamp > 0 || firstTimestamp < 0 || !!trackOptions.frameRate; const needsRerender = width !== originalWidth || height !== originalHeight || (totalRotation !== 0 && !outputSupportsRotation); let videoCodecs = this.output.format.getSupportedVideoCodecs(); if (!needsTranscode && !trackOptions.bitrate && !needsRerender && videoCodecs.includes(sourceCodec) && (!trackOptions.codec || trackOptions.codec === sourceCodec)) { // Fast path, we can simply copy over the encoded packets const source = new EncodedVideoPacketSource(sourceCodec); videoSource = source; this._trackPromises.push((async () => { await this._started; const sink = new EncodedPacketSink(track); const decoderConfig = await track.getDecoderConfig(); const meta = { decoderConfig: decoderConfig ?? undefined }; const endPacket = Number.isFinite(this._endTimestamp) ? await sink.getPacket(this._endTimestamp, { metadataOnly: true }) ?? undefined : undefined; for await (const packet of sink.packets(undefined, endPacket, { verifyKeyPackets: true })) { if (this._synchronizer.shouldWait(track.id, packet.timestamp)) { await this._synchronizer.wait(packet.timestamp); } if (this._canceled) { return; } await source.add(packet, meta); this._reportProgress(track.id, packet.timestamp + packet.duration); } source.close(); this._synchronizer.closeTrack(track.id); })()); } else { // We need to decode & reencode the video const canDecode = await track.canDecode(); if (!canDecode) { this.discardedTracks.push({ track, reason: 'undecodable_source_codec', }); return; } if (trackOptions.codec) { videoCodecs = videoCodecs.filter(codec => codec === trackOptions.codec); } const bitrate = trackOptions.bitrate ?? QUALITY_HIGH; const encodableCodec = await getFirstEncodableVideoCodec(videoCodecs, { width, height, bitrate }); if (!encodableCodec) { this.discardedTracks.push({ track, reason: 'no_encodable_target_codec', }); return; } const encodingConfig = { codec: encodableCodec, bitrate, onEncodedPacket: sample => this._reportProgress(track.id, sample.timestamp + sample.duration), }; const source = new VideoSampleSource(encodingConfig); videoSource = source; if (needsRerender) { this._trackPromises.push((async () => { await this._started; const sink = new CanvasSink(track, { width, height, fit: trackOptions.fit ?? 'fill', rotation: totalRotation, // Bake the rotation into the output poolSize: 1, }); const iterator = sink.canvases(this._startTimestamp, this._endTimestamp); const frameRate = trackOptions.frameRate; let lastCanvas = null; let lastCanvasTimestamp = null; let lastCanvasEndTimestamp = null; /** Repeats the last sample to pad out the time until the specified timestamp. */ const padFrames = async (until) => { assert(lastCanvas); assert(frameRate !== undefined); const frameDifference = Math.round((until - lastCanvasTimestamp) * frameRate); for (let i = 1; i < frameDifference; i++) { const sample = new VideoSample(lastCanvas, { timestamp: lastCanvasTimestamp + i / frameRate, duration: 1 / frameRate, }); await source.add(sample); } }; for await (const { canvas, timestamp, duration } of iterator) { if (this._synchronizer.shouldWait(track.id, timestamp)) { await this._synchronizer.wait(timestamp); } if (this._canceled) { return; } let adjustedSampleTimestamp = Math.max(timestamp - this._startTimestamp, 0); lastCanvasEndTimestamp = timestamp + duration; if (frameRate !== undefined) { // Logic for skipping/repeating frames when a frame rate is set const alignedTimestamp = Math.floor(adjustedSampleTimestamp * frameRate) / frameRate; if (lastCanvas !== null) { if (alignedTimestamp <= lastCanvasTimestamp) { lastCanvas = canvas; lastCanvasTimestamp = alignedTimestamp; // Skip this sample, since we already added one for this frame continue; } else { // Check if we may need to repeat the previous frame await padFrames(alignedTimestamp); } } adjustedSampleTimestamp = alignedTimestamp; } const sample = new VideoSample(canvas, { timestamp: adjustedSampleTimestamp, duration: frameRate !== undefined ? 1 / frameRate : duration, }); await source.add(sample); if (frameRate !== undefined) { lastCanvas = canvas; lastCanvasTimestamp = adjustedSampleTimestamp; } else { sample.close(); } } if (lastCanvas) { assert(lastCanvasEndTimestamp !== null); assert(frameRate !== undefined); // If necessary, pad until the end timestamp of the last sample await padFrames(Math.floor(lastCanvasEndTimestamp * frameRate) / frameRate); } source.close(); this._synchronizer.closeTrack(track.id); })()); } else { this._trackPromises.push((async () => { await this._started; const sink = new VideoSampleSink(track); const frameRate = trackOptions.frameRate; let lastSample = null; let lastSampleTimestamp = null; let lastSampleEndTimestamp = null; /** Repeats the last sample to pad out the time until the specified timestamp. */ const padFrames = async (until) => { assert(lastSample); assert(frameRate !== undefined); const frameDifference = Math.round((until - lastSampleTimestamp) * frameRate); for (let i = 1; i < frameDifference; i++) { lastSample.setTimestamp(lastSampleTimestamp + i / frameRate); lastSample.setDuration(1 / frameRate); await source.add(lastSample); } lastSample.close(); }; for await (const sample of sink.samples(this._startTimestamp, this._endTimestamp)) { if (this._synchronizer.shouldWait(track.id, sample.timestamp)) { await this._synchronizer.wait(sample.timestamp); } if (this._canceled) { lastSample?.close(); return; } let adjustedSampleTimestamp = Math.max(sample.timestamp - this._startTimestamp, 0); lastSampleEndTimestamp = sample.timestamp + sample.duration; if (frameRate !== undefined) { // Logic for skipping/repeating frames when a frame rate is set const alignedTimestamp = Math.floor(adjustedSampleTimestamp * frameRate) / frameRate; if (lastSample !== null) { if (alignedTimestamp <= lastSampleTimestamp) { lastSample.close(); lastSample = sample; lastSampleTimestamp = alignedTimestamp; // Skip this sample, since we already added one for this frame continue; } else { // Check if we may need to repeat the previous frame await padFrames(alignedTimestamp); } } adjustedSampleTimestamp = alignedTimestamp; sample.setDuration(1 / frameRate); } sample.setTimestamp(adjustedSampleTimestamp); await source.add(sample); if (frameRate !== undefined) { lastSample = sample; lastSampleTimestamp = adjustedSampleTimestamp; } else { sample.close(); } } if (lastSample) { assert(lastSampleEndTimestamp !== null); assert(frameRate !== undefined); // If necessary, pad until the end timestamp of the last sample await padFrames(Math.floor(lastSampleEndTimestamp * frameRate) / frameRate); } source.close(); this._synchronizer.closeTrack(track.id); })()); } } this.output.addVideoTrack(videoSource, { frameRate: trackOptions.frameRate, languageCode: track.languageCode, rotation: needsRerender ? 0 : totalRotation, // Rerendering will bake the rotation into the output }); this._addedCounts.video++; this._totalTrackCount++; this.utilizedTracks.push(track); } /** @internal */ async _processAudioTrack(track, trackOptions) { const sourceCodec = track.codec; if (!sourceCodec) { this.discardedTracks.push({ track, reason: 'unknown_source_codec', }); return; } let audioSource; const originalNumberOfChannels = track.numberOfChannels; const originalSampleRate = track.sampleRate; const firstTimestamp = await track.getFirstTimestamp(); let numberOfChannels = trackOptions.numberOfChannels ?? originalNumberOfChannels; let sampleRate = trackOptions.sampleRate ?? originalSampleRate; let needsResample = numberOfChannels !== originalNumberOfChannels || sampleRate !== originalSampleRate || this._startTimestamp > 0 || firstTimestamp < 0; let audioCodecs = this.output.format.getSupportedAudioCodecs(); if (!trackOptions.forceTranscode && !trackOptions.bitrate && !needsResample && audioCodecs.includes(sourceCodec) && (!trackOptions.codec || trackOptions.codec === sourceCodec)) { // Fast path, we can simply copy over the encoded packets const source = new EncodedAudioPacketSource(sourceCodec); audioSource = source; this._trackPromises.push((async () => { await this._started; const sink = new EncodedPacketSink(track); const decoderConfig = await track.getDecoderConfig(); const meta = { decoderConfig: decoderConfig ?? undefined }; const endPacket = Number.isFinite(this._endTimestamp) ? await sink.getPacket(this._endTimestamp, { metadataOnly: true }) ?? undefined : undefined; for await (const packet of sink.packets(undefined, endPacket)) { if (this._synchronizer.shouldWait(track.id, packet.timestamp)) { await this._synchronizer.wait(packet.timestamp); } if (this._canceled) { return; } await source.add(packet, meta); this._reportProgress(track.id, packet.timestamp + packet.duration); } source.close(); this._synchronizer.closeTrack(track.id); })()); } else { // We need to decode & reencode the audio const canDecode = await track.canDecode(); if (!canDecode) { this.discardedTracks.push({ track, reason: 'undecodable_source_codec', }); return; } let codecOfChoice = null; if (trackOptions.codec) { audioCodecs = audioCodecs.filter(codec => codec === trackOptions.codec); } const bitrate = trackOptions.bitrate ?? QUALITY_HIGH; const encodableCodecs = await getEncodableAudioCodecs(audioCodecs, { numberOfChannels, sampleRate, bitrate, }); if (!encodableCodecs.some(codec => NON_PCM_AUDIO_CODECS.includes(codec)) && audioCodecs.some(codec => NON_PCM_AUDIO_CODECS.includes(codec)) && (numberOfChannels !== FALLBACK_NUMBER_OF_CHANNELS || sampleRate !== FALLBACK_SAMPLE_RATE)) { // We could not find a compatible non-PCM codec despite the container supporting them. This can be // caused by strange channel count or sample rate configurations. Therefore, let's try again but with // fallback parameters. const encodableCodecsWithDefaultParams = await getEncodableAudioCodecs(audioCodecs, { numberOfChannels: FALLBACK_NUMBER_OF_CHANNELS, sampleRate: FALLBACK_SAMPLE_RATE, bitrate, }); const nonPcmCodec = encodableCodecsWithDefaultParams .find(codec => NON_PCM_AUDIO_CODECS.includes(codec)); if (nonPcmCodec) { // We are able to encode using a non-PCM codec, but it'll require resampling needsResample = true; codecOfChoice = nonPcmCodec; numberOfChannels = FALLBACK_NUMBER_OF_CHANNELS; sampleRate = FALLBACK_SAMPLE_RATE; } } else { codecOfChoice = encodableCodecs[0] ?? null; } if (codecOfChoice === null) { this.discardedTracks.push({ track, reason: 'no_encodable_target_codec', }); return; } if (needsResample) { audioSource = this._resampleAudio(track, codecOfChoice, numberOfChannels, sampleRate, bitrate); } else { const source = new AudioSampleSource({ codec: codecOfChoice, bitrate, onEncodedPacket: packet => this._reportProgress(track.id, packet.timestamp + packet.duration), }); audioSource = source; this._trackPromises.push((async () => { await this._started; const sink = new AudioSampleSink(track); for await (const sample of sink.samples(undefined, this._endTimestamp)) { if (this._synchronizer.shouldWait(track.id, sample.timestamp)) { await this._synchronizer.wait(sample.timestamp); } if (this._canceled) { return; } await source.add(sample); sample.close(); } source.close(); this._synchronizer.closeTrack(track.id); })()); } } this.output.addAudioTrack(audioSource, { languageCode: track.languageCode, }); this._addedCounts.audio++; this._totalTrackCount++; this.utilizedTracks.push(track); } /** @internal */ _resampleAudio(track, codec, targetNumberOfChannels, targetSampleRate, bitrate) { const source = new AudioSampleSource({ codec, bitrate, onEncodedPacket: packet => this._reportProgress(track.id, packet.timestamp + packet.duration), }); this._trackPromises.push((async () => { await this._started; const resampler = new AudioResampler({ sourceNumberOfChannels: track.numberOfChannels, sourceSampleRate: track.sampleRate, targetNumberOfChannels, targetSampleRate, startTime: this._startTimestamp, endTime: this._endTimestamp, onSample: sample => source.add(sample), }); const sink = new AudioSampleSink(track); const iterator = sink.samples(this._startTimestamp, this._endTimestamp); for await (const sample of iterator) { if (this._synchronizer.shouldWait(track.id, sample.timestamp)) { await this._synchronizer.wait(sample.timestamp); } if (this._canceled) { return; } await resampler.add(sample); } await resampler.finalize(); source.close(); this._synchronizer.closeTrack(track.id); })()); return source; } /** @internal */ _reportProgress(trackId, endTimestamp) { if (!this._computeProgress) { return; } assert(this._totalDuration !== null); this._maxTimestamps.set(trackId, Math.max(endTimestamp, this._maxTimestamps.get(trackId) ?? -Infinity)); let totalTimestamps = 0; for (const [, timestamp] of this._maxTimestamps) { totalTimestamps += timestamp; } const averageTimestamp = totalTimestamps / this._totalTrackCount; const newProgress = clamp(averageTimestamp / this._totalDuration, 0, 1); if (newProgress !== this._lastProgress) { this._lastProgress = newProgress; this.onProgress?.(newProgress); } } } const MAX_TIMESTAMP_GAP = 5; /** * Utility class for synchronizing multiple track packet consumers with one another. We don't want one consumer to get * too out-of-sync with the others, as that may lead to a large number of packets that need to be internally buffered * before they can be written. Therefore, we use this class to slow down a consumer if it is too far ahead of the * slowest consumer. */ class TrackSynchronizer { constructor() { this.maxTimestamps = new Map(); // Track ID -> timestamp this.resolvers = []; } computeMinAndMaybeResolve() { let newMin = Infinity; for (const [, timestamp] of this.maxTimestamps) { newMin = Math.min(newMin, timestamp); } for (let i = 0; i < this.resolvers.length; i++) { const entry = this.resolvers[i]; if (entry.timestamp - newMin < MAX_TIMESTAMP_GAP) { // The gap has gotten small enough again, the consumer can continue again entry.resolve(); this.resolvers.splice(i, 1); i--; } } return newMin; } shouldWait(trackId, timestamp) { this.maxTimestamps.set(trackId, Math.max(timestamp, this.maxTimestamps.get(trackId) ?? -Infinity)); const newMin = this.computeMinAndMaybeResolve(); return timestamp - newMin >= MAX_TIMESTAMP_GAP; // Should wait if it is too far ahead of the slowest consumer } wait(timestamp) { const { promise, resolve } = promiseWithResolvers(); this.resolvers.push({ timestamp, resolve, }); return promise; } closeTrack(trackId) { this.maxTimestamps.delete(trackId); this.computeMinAndMaybeResolve(); } } /** * Utility class to handle audio resampling, handling both sample rate resampling as well as channel up/downmixing. * The advantage over doing this manually rather than using OfflineAudioContext to do it for us is the artifact-free * handling of putting multiple resampled audio samples back to back, which produces flaky results using * OfflineAudioContext. */ export class AudioResampler { constructor(options) { this.sourceSampleRate = options.sourceSampleRate; this.targetSampleRate = options.targetSampleRate; this.sourceNumberOfChannels = options.sourceNumberOfChannels; this.targetNumberOfChannels = options.targetNumberOfChannels; this.startTime = options.startTime; this.endTime = options.endTime; this.onSample = options.onSample; this.bufferSizeInFrames = Math.floor(this.targetSampleRate * 5.0); // 5 seconds this.bufferSizeInSamples = this.bufferSizeInFrames * this.targetNumberOfChannels; this.outputBuffer = new Float32Array(this.bufferSizeInSamples); this.bufferStartFrame = 0; this.maxWrittenFrame = -1; this.setupChannelMixer(); // Pre-allocate temporary buffer for source data this.tempSourceBuffer = new Float32Array(this.sourceSampleRate * this.sourceNumberOfChannels); } /** * Sets up the channel mixer to handle up/downmixing in the case where input and output channel counts don't match. */ setupChannelMixer() { const sourceNum = this.sourceNumberOfChannels; const targetNum = this.targetNumberOfChannels; // Logic taken from // https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Basic_concepts_behind_Web_Audio_API // Most of the mapping functions are branchless. if (sourceNum === 1 && targetNum === 2) { // Mono to Stereo: M -> L, M -> R this.channelMixer = (sourceData, sourceFrameIndex) => { return sourceData[sourceFrameIndex * sourceNum]; }; } else if (sourceNum === 1 && targetNum === 4) { // Mono to Quad: M -> L, M -> R, 0 -> SL, 0 -> SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { return sourceData[sourceFrameIndex * sourceNum] * +(targetChannelIndex < 2); }; } else if (sourceNum === 1 && targetNum === 6) { // Mono to 5.1: 0 -> L, 0 -> R, M -> C, 0 -> LFE, 0 -> SL, 0 -> SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { return sourceData[sourceFrameIndex * sourceNum] * +(targetChannelIndex === 2); }; } else if (sourceNum === 2 && targetNum === 1) { // Stereo to Mono: 0.5 * (L + R) this.channelMixer = (sourceData, sourceFrameIndex) => { const baseIdx = sourceFrameIndex * sourceNum; return 0.5 * (sourceData[baseIdx] + sourceData[baseIdx + 1]); }; } else if (sourceNum === 2 && targetNum === 4) { // Stereo to Quad: L -> L, R -> R, 0 -> SL, 0 -> SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { return sourceData[sourceFrameIndex * sourceNum + targetChannelIndex] * +(targetChannelIndex < 2); }; } else if (sourceNum === 2 && targetNum === 6) { // Stereo to 5.1: L -> L, R -> R, 0 -> C, 0 -> LFE, 0 -> SL, 0 -> SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { return sourceData[sourceFrameIndex * sourceNum + targetChannelIndex] * +(targetChannelIndex < 2); }; } else if (sourceNum === 4 && targetNum === 1) { // Quad to Mono: 0.25 * (L + R + SL + SR) this.channelMixer = (sourceData, sourceFrameIndex) => { const baseIdx = sourceFrameIndex * sourceNum; return 0.25 * (sourceData[baseIdx] + sourceData[baseIdx + 1] + sourceData[baseIdx + 2] + sourceData[baseIdx + 3]); }; } else if (sourceNum === 4 && targetNum === 2) { // Quad to Stereo: 0.5 * (L + SL), 0.5 * (R + SR) this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { const baseIdx = sourceFrameIndex * sourceNum; return 0.5 * (sourceData[baseIdx + targetChannelIndex] + sourceData[baseIdx + targetChannelIndex + 2]); }; } else if (sourceNum === 4 && targetNum === 6) { // Quad to 5.1: L -> L, R -> R, 0 -> C, 0 -> LFE, SL -> SL, SR -> SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { const baseIdx = sourceFrameIndex * sourceNum; // It's a bit harder to do this one branchlessly if (targetChannelIndex < 2) return sourceData[baseIdx + targetChannelIndex]; // L, R if (targetChannelIndex === 2 || targetChannelIndex === 3) return 0; // C, LFE return sourceData[baseIdx + targetChannelIndex - 2]; // SL, SR }; } else if (sourceNum === 6 && targetNum === 1) { // 5.1 to Mono: sqrt(1/2) * (L + R) + C + 0.5 * (SL + SR) this.channelMixer = (sourceData, sourceFrameIndex) => { const baseIdx = sourceFrameIndex * sourceNum; return Math.SQRT1_2 * (sourceData[baseIdx] + sourceData[baseIdx + 1]) + sourceData[baseIdx + 2] + 0.5 * (sourceData[baseIdx + 4] + sourceData[baseIdx + 5]); }; } else if (sourceNum === 6 && targetNum === 2) { // 5.1 to Stereo: L + sqrt(1/2) * (C + SL), R + sqrt(1/2) * (C + SR) this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { const baseIdx = sourceFrameIndex * sourceNum; return sourceData[baseIdx + targetChannelIndex] + Math.SQRT1_2 * (sourceData[baseIdx + 2] + sourceData[baseIdx + targetChannelIndex + 4]); }; } else if (sourceNum === 6 && targetNum === 4) { // 5.1 to Quad: L + sqrt(1/2) * C, R + sqrt(1/2) * C, SL, SR this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { const baseIdx = sourceFrameIndex * sourceNum; // It's a bit harder to do this one branchlessly if (targetChannelIndex < 2) { return sourceData[baseIdx + targetChannelIndex] + Math.SQRT1_2 * sourceData[baseIdx + 2]; } return sourceData[baseIdx + targetChannelIndex + 2]; // SL, SR }; } else { // Discrete fallback: direct mapping with zero-fill or drop this.channelMixer = (sourceData, sourceFrameIndex, targetChannelIndex) => { return targetChannelIndex < sourceNum ? sourceData[sourceFrameIndex * sourceNum + targetChannelIndex] : 0; }; } } ensureTempBufferSize(requiredSamples) { let length = this.tempSourceBuffer.length; while (length < requiredSamples) { length *= 2; } if (length !== this.tempSourceBuffer.length) { const newBuffer = new Float32Array(length); newBuffer.set(this.tempSourceBuffer); this.tempSourceBuffer = newBuffer; } } async add(audioSample) { if (!audioSample || audioSample._closed) { return; } const requiredSamples = audioSample.numberOfFrames * audioSample.numberOfChannels; this.ensureTempBufferSize(requiredSamples); // Copy the audio data to the temp buffer const sourceDataSize = audioSample.allocationSize({ planeIndex: 0, format: 'f32' }); const sourceView = new Float32Array(this.tempSourceBuffer.buffer, 0, sourceDataSize / 4); audioSample.copyTo(sourceView, { planeIndex: 0, format: 'f32' }); const inputStartTime = audioSample.timestamp - this.startTime; const inputDuration = audioSample.numberOfFrames / this.sourceSampleRate; const inputEndTime = Math.min(inputStartTime + inputDuration, this.endTime - this.startTime); // Compute which output frames are affected by this sample const outputStartFrame = Math.floor(inputStartTime * this.targetSampleRate); const outputEndFrame = Math.ceil(inputEndTime * this.targetSampleRate); for (let outputFrame = outputStartFrame; outputFrame < outputEndFrame; outputFrame++) { if (outputFrame < this.bufferStartFrame) { continue; // Skip writes to the past } while (outputFrame >= this.bufferStartFrame + this.bufferSizeInFrames) { // The write is after the current buffer, so finalize it await this.finalizeCurrentBuffer(); this.bufferStartFrame += this.bufferSizeInFrames; } const bufferFrameIndex = outputFrame - this.bufferStartFrame; assert(bufferFrameIndex < this.bufferSizeInFrames); const outputTime = outputFrame / this.targetSampleRate; const inputTime = outputTime - inputStartTime; const sourcePosition = inputTime * this.sourceSampleRate; const sourceLowerFrame = Math.floor(sourcePosition); const sourceUpperFrame = Math.ceil(sourcePosition); const fraction = sourcePosition - sourceLowerFrame; // Process each output channel for (let targetChannel = 0; targetChannel < this.targetNumberOfChannels; targetChannel++) { let lowerSample = 0; let upperSample = 0; if (sourceLowerFrame >= 0 && sourceLowerFrame < audioSample.numberOfFrames) { lowerSample = this.channelMixer(sourceView, sourceLowerFrame, targetChannel); } if (sourceUpperFrame >= 0 && sourceUpperFrame < audioSample.numberOfFrames) { upperSample = this.channelMixer(sourceView, sourceUpperFrame, targetChannel); } // For resampling, we do naive linear interpolation to find the in-between sample. This produces // suboptimal results especially for downsampling (for which a low-pass filter would first need to be // applied), but AudioContext doesn't do this either, so, whatever, for now. const outputSample = lowerSample + fraction * (upperSample - lowerSample); // Write to output buffer (interleaved) const outputIndex = bufferFrameIndex * this.targetNumberOfChannels + targetChannel; this.outputBuffer[outputIndex] += outputSample; // Add in case of overlapping samples } this.maxWrittenFrame = Math.max(this.maxWrittenFrame, bufferFrameIndex); } } async finalizeCurrentBuffer() { if (this.maxWrittenFrame < 0) { return; // Nothing to finalize } const samplesWritten = (this.maxWrittenFrame + 1) * this.targetNumberOfChannels; const outputData = new Float32Array(samplesWritten); outputData.set(this.outputBuffer.subarray(0, samplesWritten)); const timestampSeconds = this.bufferStartFrame / this.targetSampleRate; const audioSample = new AudioSample({ format: 'f32', sampleRate: this.targetSampleRate, numberOfChannels: this.targetNumberOfChannels, timestamp: timestampSeconds, data: outputData, }); await this.onSample(audioSample); this.outputBuffer.fill(0); this.maxWrittenFrame = -1; } finalize() { return this.finalizeCurrentBuffer(); } }