mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
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text/typescript
import BinaryStream from '../../common/binarystream';
import IndexEntry from './indexentry';
import Reference from './reference';
import { Float32AnimationReference } from './animationreference';
/**
* A camera.
*/
export default class Camera {
version: number = -1;
bone: number = -1;
name: Reference = new Reference();
fieldOfView: Float32AnimationReference = new Float32AnimationReference();
unknown0: number = 0;
farClip: Float32AnimationReference = new Float32AnimationReference();
nearClip: Float32AnimationReference = new Float32AnimationReference();
clip2: Float32AnimationReference = new Float32AnimationReference();
focalDepth: Float32AnimationReference = new Float32AnimationReference();
falloffStart: Float32AnimationReference = new Float32AnimationReference();
falloffEnd: Float32AnimationReference = new Float32AnimationReference();
depthOfField: Float32AnimationReference = new Float32AnimationReference();
load(stream: BinaryStream, version: number, index: IndexEntry[]) {
this.version = version;
this.bone = stream.readUint32();
this.name.load(stream, index);
this.fieldOfView.load(stream);
this.unknown0 = stream.readUint32();
this.farClip.load(stream);
this.nearClip.load(stream);
this.clip2.load(stream);
this.focalDepth.load(stream);
this.falloffStart.load(stream);
this.falloffEnd.load(stream);
this.depthOfField.load(stream);
}
}