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mdx-m3-viewer

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A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.

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import BinaryStream from '../../common/binarystream'; import IndexEntry from './indexentry'; import Reference from './reference'; import { Float32AnimationReference } from './animationreference'; /** * A camera. */ export default class Camera { version: number = -1; bone: number = -1; name: Reference = new Reference(); fieldOfView: Float32AnimationReference = new Float32AnimationReference(); unknown0: number = 0; farClip: Float32AnimationReference = new Float32AnimationReference(); nearClip: Float32AnimationReference = new Float32AnimationReference(); clip2: Float32AnimationReference = new Float32AnimationReference(); focalDepth: Float32AnimationReference = new Float32AnimationReference(); falloffStart: Float32AnimationReference = new Float32AnimationReference(); falloffEnd: Float32AnimationReference = new Float32AnimationReference(); depthOfField: Float32AnimationReference = new Float32AnimationReference(); load(stream: BinaryStream, version: number, index: IndexEntry[]) { this.version = version; this.bone = stream.readUint32(); this.name.load(stream, index); this.fieldOfView.load(stream); this.unknown0 = stream.readUint32(); this.farClip.load(stream); this.nearClip.load(stream); this.clip2.load(stream); this.focalDepth.load(stream); this.falloffStart.load(stream); this.falloffEnd.load(stream); this.depthOfField.load(stream); } }