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mdx-m3-viewer

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A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.JassTexMapFlags = exports.JassBlendMode = exports.JassRarityControl = exports.JassStartLocPrio = exports.JassPlacement = exports.JassPlayerColor = exports.JassCameraSetup = exports.JassCameraField = exports.JassVolumeGroup = exports.JassPlayerSlotState = exports.JassMapControl = exports.JassMapDensity = exports.JassMapSetting = exports.JassMapVisibility = exports.JassMapFlag = exports.JassGameType = exports.JassGameDifficulty = exports.JassGameSpeed = exports.JassUnitType = exports.JassDialogEvent = exports.JassWidgetEvent = exports.JassLimitOp = exports.JassUnitEvent = exports.JassPlayerUnitEvent = exports.JassPlayerEvent = exports.JassGameEvent = exports.JassEventId = exports.JassAiDifficulty = exports.JassUnitState = exports.JassPlayerGameResult = exports.JassPlayerScore = exports.JassPlayerState = exports.JassFGameState = exports.JassIGameState = exports.JassGameState = exports.JassRacePreference = exports.JassAllianceType = exports.JassRace = exports.JassRect = exports.JassRegion = exports.JassLocation = exports.JassTimer = exports.JassTrigger = exports.JassGroup = exports.JassForce = exports.JassUnit = exports.JassWidget = exports.JassPlayer = exports.JassAgent = exports.JassHandle = void 0; exports.JassHashtable = exports.JassPathingType = exports.JassSoundType = exports.JassWeaponType = exports.JassDamageType = exports.JassAttackType = exports.JassItemType = exports.JassVersion = exports.JassFogState = exports.JassWeatherEffect = exports.JassEffectType = void 0; const handle_1 = require("./handle"); exports.JassHandle = handle_1.default; const agent_1 = require("./agent"); exports.JassAgent = agent_1.default; // import JassEvent from './event'; const player_1 = require("./player"); exports.JassPlayer = player_1.default; const widget_1 = require("./widget"); exports.JassWidget = widget_1.default; const unit_1 = require("./unit"); exports.JassUnit = unit_1.default; // import JassDestructable from './destructable'; // import JassItem from './item'; // import JassAbility from './ability'; // import JassBuff from './buff'; const force_1 = require("./force"); exports.JassForce = force_1.default; const group_1 = require("./group"); exports.JassGroup = group_1.default; const trigger_1 = require("./trigger"); exports.JassTrigger = trigger_1.default; // import JassTriggerCondition from './triggercondition'; // import JassTriggerAction from './triggeraction'; const timer_1 = require("./timer"); exports.JassTimer = timer_1.default; const location_1 = require("./location"); exports.JassLocation = location_1.default; const region_1 = require("./region"); exports.JassRegion = region_1.default; const rect_1 = require("./rect"); exports.JassRect = rect_1.default; // import JassBoolexpr from './boolexpr'; // import JassSound from './sound'; // import JassConditionFunc from './conditionfunc'; // import JassFilterFunc from './filterfunc'; // import JassUnitPool from './unitpool'; // import JassItemPool from './itempool'; const race_1 = require("./race"); exports.JassRace = race_1.default; const alliancetype_1 = require("./alliancetype"); exports.JassAllianceType = alliancetype_1.default; const racepreference_1 = require("./racepreference"); exports.JassRacePreference = racepreference_1.default; const gamestate_1 = require("./gamestate"); exports.JassGameState = gamestate_1.default; const igamestate_1 = require("./igamestate"); exports.JassIGameState = igamestate_1.default; const fgamestate_1 = require("./fgamestate"); exports.JassFGameState = fgamestate_1.default; const playerstate_1 = require("./playerstate"); exports.JassPlayerState = playerstate_1.default; const playerscore_1 = require("./playerscore"); exports.JassPlayerScore = playerscore_1.default; const playergameresult_1 = require("./playergameresult"); exports.JassPlayerGameResult = playergameresult_1.default; const unitstate_1 = require("./unitstate"); exports.JassUnitState = unitstate_1.default; const aidifficulty_1 = require("./aidifficulty"); exports.JassAiDifficulty = aidifficulty_1.default; const eventid_1 = require("./eventid"); exports.JassEventId = eventid_1.default; const gameevent_1 = require("./gameevent"); exports.JassGameEvent = gameevent_1.default; const playerevent_1 = require("./playerevent"); exports.JassPlayerEvent = playerevent_1.default; const playerunitevent_1 = require("./playerunitevent"); exports.JassPlayerUnitEvent = playerunitevent_1.default; const unitevent_1 = require("./unitevent"); exports.JassUnitEvent = unitevent_1.default; const limitop_1 = require("./limitop"); exports.JassLimitOp = limitop_1.default; const widgetevent_1 = require("./widgetevent"); exports.JassWidgetEvent = widgetevent_1.default; const dialogevent_1 = require("./dialogevent"); exports.JassDialogEvent = dialogevent_1.default; const unittype_1 = require("./unittype"); exports.JassUnitType = unittype_1.default; const gamespeed_1 = require("./gamespeed"); exports.JassGameSpeed = gamespeed_1.default; const gamedifficulty_1 = require("./gamedifficulty"); exports.JassGameDifficulty = gamedifficulty_1.default; const gametype_1 = require("./gametype"); exports.JassGameType = gametype_1.default; const mapflag_1 = require("./mapflag"); exports.JassMapFlag = mapflag_1.default; const mapvisibility_1 = require("./mapvisibility"); exports.JassMapVisibility = mapvisibility_1.default; const mapsetting_1 = require("./mapsetting"); exports.JassMapSetting = mapsetting_1.default; const mapdensity_1 = require("./mapdensity"); exports.JassMapDensity = mapdensity_1.default; const mapcontrol_1 = require("./mapcontrol"); exports.JassMapControl = mapcontrol_1.default; const playerslotstate_1 = require("./playerslotstate"); exports.JassPlayerSlotState = playerslotstate_1.default; const volumegroup_1 = require("./volumegroup"); exports.JassVolumeGroup = volumegroup_1.default; const camerafield_1 = require("./camerafield"); exports.JassCameraField = camerafield_1.default; const camerasetup_1 = require("./camerasetup"); exports.JassCameraSetup = camerasetup_1.default; const playercolor_1 = require("./playercolor"); exports.JassPlayerColor = playercolor_1.default; const placement_1 = require("./placement"); exports.JassPlacement = placement_1.default; const startlocprio_1 = require("./startlocprio"); exports.JassStartLocPrio = startlocprio_1.default; const raritycontrol_1 = require("./raritycontrol"); exports.JassRarityControl = raritycontrol_1.default; const blendmode_1 = require("./blendmode"); exports.JassBlendMode = blendmode_1.default; const texmapflags_1 = require("./texmapflags"); exports.JassTexMapFlags = texmapflags_1.default; // import JassEffect from './effect'; const effecttype_1 = require("./effecttype"); exports.JassEffectType = effecttype_1.default; const weathereffect_1 = require("./weathereffect"); exports.JassWeatherEffect = weathereffect_1.default; // import JassTerrainDeformation from './terraindeformation'; const fogstate_1 = require("./fogstate"); exports.JassFogState = fogstate_1.default; // import JassFogModifier from './fogmodifier'; // import JassDialog from './dialog'; // import JassButton from './button'; // import JassQuest from './quest'; // import JassQuestItem from './questitem'; // import JassDefeatCondition from './defeatcondition'; // import JassTimerDialog from './timerdialog'; // import JassLeaderboard from './leaderboard'; // import JassMultiboard from './multiboard'; // import JassMultiboardItem from './multiboarditem'; // import JassTrackable from './trackable'; // import JassGameCache from './gamecache'; const version_1 = require("./version"); exports.JassVersion = version_1.default; const itemtype_1 = require("./itemtype"); exports.JassItemType = itemtype_1.default; // import JassTextTag from './texttag'; const attacktype_1 = require("./attacktype"); exports.JassAttackType = attacktype_1.default; const damagetype_1 = require("./damagetype"); exports.JassDamageType = damagetype_1.default; const weapontype_1 = require("./weapontype"); exports.JassWeaponType = weapontype_1.default; const soundtype_1 = require("./soundtype"); exports.JassSoundType = soundtype_1.default; // import JassLightning from './lightning'; const pathingtype_1 = require("./pathingtype"); exports.JassPathingType = pathingtype_1.default; // import JassImage from './image'; // import JassUbersplat from './ubersplat'; const hashtable_1 = require("./hashtable"); exports.JassHashtable = hashtable_1.default; //# sourceMappingURL=index.js.map