mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
49 lines (48 loc) • 1.77 kB
TypeScript
import Model from './model';
import Sequence from './sequence';
import Material from './material';
import Layer from './layer';
import Texture from './texture';
import TextureAnimation from './textureanimation';
import Geoset from './geoset';
import GeosetAnimation from './geosetanimation';
import Bone from './bone';
import Light from './light';
import Helper from './helper';
import Attachment from './attachment';
import ParticleEmitter from './particleemitter';
import ParticleEmitter2 from './particleemitter2';
import ParticleEmitterPopcorn from './particleemitterpopcorn';
import RibbonEmitter from './ribbonemitter';
import Camera from './camera';
import EventObject from './eventobject';
import CollisionShape from './collisionshape';
import UnknownChunk from './unknownchunk';
import TokenStream from './tokenstream';
import { isMdx, isMdl } from './isformat';
declare const _default: {
Model: typeof Model;
Sequence: typeof Sequence;
Material: typeof Material;
Layer: typeof Layer;
Texture: typeof Texture;
TextureAnimation: typeof TextureAnimation;
Geoset: typeof Geoset;
GeosetAnimation: typeof GeosetAnimation;
Bone: typeof Bone;
Light: typeof Light;
Helper: typeof Helper;
Attachment: typeof Attachment;
ParticleEmitter: typeof ParticleEmitter;
ParticleEmitter2: typeof ParticleEmitter2;
ParticleEmitterPopcorn: typeof ParticleEmitterPopcorn;
RibbonEmitter: typeof RibbonEmitter;
Camera: typeof Camera;
EventObject: typeof EventObject;
CollisionShape: typeof CollisionShape;
UnknownChunk: typeof UnknownChunk;
TokenStream: typeof TokenStream;
isMdx: typeof isMdx;
isMdl: typeof isMdl;
};
export default _default;