mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
52 lines (51 loc) • 1.53 kB
TypeScript
import BinaryStream from '../../common/binarystream';
import IndexEntry from './indexentry';
import Reference from './reference';
import { Float32AnimationReference, Uint32AnimationReference } from './animationreference';
/**
* A standard material.
*/
export default class StandardMaterial {
version: number;
name: Reference;
additionalFlags: number;
flags: number;
blendMode: number;
priority: number;
usedRTTChannels: number;
specularity: number;
depthBlendFalloff: number;
cutoutThreshold: number;
unknown1: number;
unknown2: number;
unknown3: number;
specMult: number;
emisMult: number;
diffuseLayer: Reference;
decalLayer: Reference;
specularLayer: Reference;
glossLayer: Reference;
emissiveLayer: Reference;
emissive2Layer: Reference;
evioLayer: Reference;
evioMaskLayer: Reference;
alphaMaskLayer: Reference;
alphaMask2Layer: Reference;
normalLayer: Reference;
heightLayer: Reference;
lightMapLayer: Reference;
ambientOcclusionLayer: Reference;
unknown4: Reference;
unknown5: Reference;
unknown6: Reference;
unknown7: Reference;
unknown8: number;
layerBlendType: number;
emisBlendType: number;
emisMode: number;
specType: number;
unknown9: Float32AnimationReference;
unknown10: Uint32AnimationReference;
unknown11: Uint8Array;
load(stream: BinaryStream, version: number, index: IndexEntry[]): void;
}