mdx-m3-viewer
Version:
A browser WebGL model viewer. Mainly focused on models of the games Warcraft 3 and Starcraft 2.
56 lines (55 loc) • 1.69 kB
TypeScript
import BinaryStream from '../../common/binarystream';
/**
* The base class to all animation references.
*/
export declare abstract class AnimationReference {
interpolationType: number;
animFlags: number;
animId: number;
initValue: number | Uint8Array | Float32Array | null;
nullValue: number | Uint8Array | Float32Array | null;
abstract readInitNullValues(stream: BinaryStream): void;
load(stream: BinaryStream): void;
}
/**
* A pixel animation reference.
*/
export declare class PixelAnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A uint16 animation reference.
*/
export declare class Uint16AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A uint32 animation reference.
*/
export declare class Uint32AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A float32 animation reference.
*/
export declare class Float32AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A vec2 animation reference.
*/
export declare class Vector2AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A vec3 animation reference.
*/
export declare class Vector3AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}
/**
* A quat animation reference.
*/
export declare class Vector4AnimationReference extends AnimationReference {
readInitNullValues(stream: BinaryStream): void;
}